
SeraF
@Pixel_SeraF • 9,403 subscribers
Pixel artist and game dev! Have a lovely day ^^ --- Support me at: https://t.co/VjtTNinrks no minors🔞
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The next time you see this enemy, it will be with the official voice actress. It still needs work, but I'll be moving on to a new enemy soon. I fully expect I'll need to redesign this animation, but I want to take the lessons I've learned from it and apply it to a completely new enemy to push the concept even further. The clean slate will make for a fertile testing ground. Playable by web here:
SeraF179,199 görüntüleme • 2 ay önce

The recommendation to make the ghost hands move faster when they feel you walking nearby was inspired. Solves the problem of trailing behind them being slow and makes them a bit more dangerous overall. - Enhanced ghost hands with the above. - Beginning to add noise meter.
SeraF191,325 görüntüleme • 2 ay önce
0:38
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Audio + lewd status effect experiment. This scenario will be expanded further with the femMC being taken as a pet by the werewolf in future updates. Hopefully you all will enjoy that when it releases ^^ --- Audio SFX and Voicework provided via audio path by OpenNSFW + Lynoit (NSFW VA + Sound Designer)
SeraF36,273 görüntüleme • 29 gün önce

Doing the work to break the various animations down into pieces for the engine. Controlling them with button presses makes me thing, during the specific grapple scenes, it's a lot more fun to play as the creature 🤔 It doesn't "make sense" but I wonder if there's a world where you have a grapple minigame... but you actually control the monster during it.
SeraF28,578 görüntüleme • 2 ay önce
0:23
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1:50
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Daha fazla içerik yok.