
Ebbtide
@ProjectAliveDev • 6,684 subscribers
3D pixel-art zombie survival RTS. Command squads or take control. Wishlist: https://t.co/ZgJRpo52mu Discord: https://t.co/GHiFc4w5IJ
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Videos

Wishlist Ebbtide on Steam: The Steam page is finally live! Thank you for your patience and all the support. Lead the last carrier task force through a world overrun by zombies. Command your forces on the operations map, then zoom into battle and take control yourself. #indiedev #gamedev #Ebbtide
Ebbtide25,251 просмотров • 4 дней назад

Here’s that bigger flight deck. Meet the aircraft carrier in Ebbtide. 1. Air support in action — air-to-ground missiles, precision bombing, strafing, and building destruction. Follow the jets in flight or watch the strikes from the battlefield. 2. Deck operations — pilots climb aboard their jets, taxi to the catapult, and launch. 3. Landing and recovery — jets return to the carrier, land, and park before the pilots climb out. The catapult launches and bombing runs are my favorite shots. What do you think of the carrier operations? Early development footage. #indiedev #gamedev
Ebbtide37,266 просмотров • 12 дней назад

Ever since I watched World War Z, I’ve wanted to build this. In Ebbtide, zombies pile on top of each other to reach your troops. Gunfire can knock them off, and the pile can collapse as they climb. Even a rooftop can become a frontline. You’ve seen the firepower. Here’s why you’ll need it. Early development footage from Ebbtide. #indiedev #gamedev
Ebbtide110,592 просмотров • 1 месяц назад

Your squads need a lift. So do their Humvees. Meet the CH-47 Chinook, newly added to Ebbtide. Depending on the load, it can carry: • Two Humvees • One Humvee and 3–4 squads • 5–6 infantry squads Board through the rear ramp, fly across the city, and unload where your troops are needed. How does the boarding and transport look? Early development footage. #indiedev #gamedev
Ebbtide49,885 просмотров • 18 дней назад

I’m excited to finally show you Ebbtide’s operations map. If you’ve been wondering how far the battlefield extends, every battle you’ve seen so far has taken place in and around Los Angeles. The tutorial and Chapter 1 are being built around a fighting retreat across LA, holding successive positions as you fall back toward the Port of Los Angeles. I visited LA a few years ago and practically lived in GTA V. I already knew it was huge, but researching this battlefield made me appreciate its scale all over again. The map covers part of the wider LA metropolitan area. Sorry, Anaheim. I had to draw the line somewhere. These three videos show how commands on the operations map connect to the battlefield: 1. Naval and air support — issue orders to ships, call in fighter support, and follow the aircraft through their flight, turns and attacks. 2. Helicopters — direct an Apache from the map, then dive down to follow its flight over the city. 3. Ground forces — inspect the horde, give your armored units movement orders, and follow the fighting through the streets. When the ammunition runs out, the main gun can no longer fire. It needs resupply. The city is still a work in progress. I’m planning more operations and encounters to fill out the map, along with landmarks to make its different areas more recognizable. I’m also working to minimize loading interruptions when moving between the map and the battlefield. Keeping close-up detail across an area this large is another challenge I’m continuing to work on. What do you think of the operations map so far? Early development footage. #indiedev #gamedev
Ebbtide21,926 просмотров • 8 дней назад

You asked for a Bradley. Reporting for duty. Three Bradleys roll through the city, bring their guns to bear, and meet the horde head-on. Set the firing sectors, deploy the infantry, and cover their advance. A closer look at the Bradley supporting its dismounts. Thanks for all the feedback on vehicle combat and troop deployment! Early development footage from Ebbtide. #indiedev #gamedev
Ebbtide70,622 просмотров • 1 месяц назад

Scaling up helicopter operations in Ebbtide. 🚁 I’ve been working on helicopter group movement, with different formations and adjustable spacing between aircraft. Here’s a larger transport formation moving across Los Angeles before deploying its squads on the ground. How does the formation movement look? Also, the Steam store page should be ready to go live this week! Sorry for the wait, and thanks for your patience. Early development footage. #indiedev #gamedev
Ebbtide10,517 просмотров • 5 дней назад

The navy is joining the fight in Ebbtide. 1. Meet the DDG — crew on deck and CIWS firepower. Helicopters can land on the stern flight deck, pick up troops, and take off again. 2. Tomahawk missiles — from launch to impact. 3. Naval gunfire support against the horde. Watch the ship in action up close, or follow its firing through the support camera while commanding the battle far away. How does the naval support look? And there’s a much bigger flight deck waiting offshore… 👀 Early development footage. #indiedev #gamedev
Ebbtide23,264 просмотров • 16 дней назад

Two Humvees. One LAV. Moving out. A daylight look at vehicle formations in Ebbtide. Move the convoy through the city, bring your squads forward, and dismount into position with vehicle fire support. The first clip shows the three-vehicle formation on the move. Check out the second for improved boarding and dismounting, followed by coordinated vehicle and infantry maneuvers. Sound on for the new command voice responses. 🔊 What would you add to this convoy? Early development footage from Ebbtide. #indiedev #gamedev
Ebbtide48,237 просмотров • 1 месяц назад

Time to bring in the heavier firepower. Meet the LAV in Ebbtide. Move your squad through the city under armor, then dismount and advance on foot with the LAV providing covering fire. Orders now come with voice responses. Sound on for the crew. 🔊 Check out the second clip for improved boarding and dismounting and a closer look at vehicles and infantry moving together through the night. Taking the Humvee or the LAV on your next night run? Early development footage from Ebbtide. #indiedev #gamedev
Ebbtide35,345 просмотров • 1 месяц назад

The horde brought numbers. I brought artillery. (I brought a few extra guns for this demonstration.) Introducing the M777 howitzer in Ebbtide. From single shots to MRSI (Multiple Round Simultaneous Impact), with multiple shells timed to land together. Should each 155mm shell hit harder? Early development footage from Ebbtide. #indiedev #gamedev
Ebbtide25,783 просмотров • 1 месяц назад

Not everyone has a gun. Everyone needs a way out. Trucks can now pick up and transport civilians in Ebbtide. Get them aboard, escort the convoy, and get them safely to their destination. Sorry for the quiet week! I’ve been busy working on supply systems, FOB construction, the Los Angeles map, and UI/UX improvements. There’s a lot I’m excited to share, starting with civilian transport. Early development footage from Ebbtide. #indiedev #gamedev
Ebbtide18,056 просмотров • 29 дней назад
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