
Mike
@RaspberryWeiner • 13,358 subscribers
I Make Pokémon GO Memes! 🇺🇸 Active Duty 🇺🇸 Married 💍
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I had to record this because I knew nobody would believe me.. 0 shields remaining but somehow Mewtwo still had a shield that we couldn't break 🤬 Imagine finally getting a solid team of friends that all had mega Pokémon and actually did everything right, only to have the game glitch with an impossible shield that doesn't even exist 😭 #PokémonGO
Mike61,821 次观看 • 8 天前

This is a common mistake playere are making with Super Mega Raids. If your Mega Pokémon got knocked out before landing the shield breaking attack, DO NOT CONTINUE ATTACKING! YOU NEED TO IMMEDIATELY BACK OUT, REVIVE YOUR MEGA POKÉMON AND GET BACK IN THE RAID SO YOU CAN USE YOUR SHIELD BREAKING ATTACK! 💯👍 #PokémonGO
Mike54,945 次观看 • 8 天前

Shoutout to ZacharyFarfetch for being a cheater in GBL! 😑 I literally had 2 Pokémon, 2 shields, overcharged attacks, and was ready to end the game. Suddenly, out of absolutely nowhere my game lags and freezes ONLY FOR ME but not for him. He had 1 pokemon left and was able to attack me while I was frozen. I wasn't able to shield, swap or do anything! How convenient this happens RIGHT when you were about to lose.. 😉 I'll take it as a compliment that you had to cheat to beat me 😂 #PokémonGO
Mike32,709 次观看 • 17 天前

Here you go! Here's a trick/exploit that some players are using to intentionally make you lag in GBL.. 😤 How It Works 👀 (Copied from my buddy who works in computer science + GROK) 🤓 Your device (or a tool like Netcut) sits between you and the game server: Packets going out (your moves, attacks, switches) can be held/delayed. Packets coming in (opponent's moves, battle state, damage) can be held/delayed separately. Games with lag compensation (which tries to fairly handle latency by rewinding states) get confused because they assume balanced in/out latency. This creates exploitable desyncs. In Pokémon GO GBL Context Outgoing Delay Example: You see everything smoothly and can plan, but your taps reach the server late. Opponent may see you frozen while they attack freely, then your moves suddenly register in a burst. Incoming Delay Example: Your client keeps processing locally (energy builds, you tap moves), but the server’s confirmation is delayed. This can make opponent actions appear lagged on their end or allow favorable timing. Result: One-sided advantage — "weak connection" icon mostly on the victim’s screen, skipped turns, unblockable charges, or desynced energy/moves. It feels like lag only affects the other player. Why It's Effective: Pokémon GO’s real-time battles rely on tight timing. Selective delays exploit client prediction vs. server authority without fully disconnecting you. #PokemonGO
Mike20,770 次观看 • 17 天前

Imagine winning the championship game then being told your disqualified for throwing your headphones 🎧 Bro didn't cheat, didn't talk shit, shook his opponents hand and kept his energy chill but was disqualified for throwing headphones 😤 Our 2026 champion Firestar73 🏆 #PokémonGO
Mike37,276 次观看 • 3 个月前
