
RO2⚡️
@risingodegua • 8,873 subscribers
MTS @SpAItial_AI
Videos

Fun weekend project: using AI at Meta Sam3 to segment objects inside a SpAItial AI scene. Pipeline: -> Generate a world on SpAItial AI app and export as .ply -> PlayCanvas viewer to render splat + a uniform spatial grid over splat centers -> Capture frames + camera pose, POST to a local SAM3 server -> Lift each 2D mask → 3D: frustum-cull splats via the grid, reproject with the pose -> Recolor / isolate the segmented Gaussians This is all running locally on my Mac. Static scene, segment once, reuse persisted mask. All open source (link in comment), you can clone and build on top of this 👇🏽
RO2⚡️21,008 次观看 • 12 天前

I just one-shotted a 3D world with proper collision physics using the SpAItial AI API and PlayCanvas Here's how i did it: -> Install the spaitial-playcanvas-world skill: npx skills add spaitial-dev/spaitial-playcanvas-world -> Open Cursor or your preferred coding agent -> Paste the following prompt or use your own: "Using /spaitial-playcanvas-world skill and the spaitial api key provided build a PlayCanvas game from this world prompt: An empty monumental desert sci-fi palace interior with colossal stone arches, sand-dusted floors, bronze industrial machinery, filtered sunlight through high slit windows, carved geometric walls, long ceremonial corridors, immense scale, cinematic warm shadows, ancient-futurist architecture, quiet unoccupied environment. No people, no humans, no characters." This skill covers World and Collision mesh generation using the SpAItial api, and viewer + physics using Playcanvas.
RO2⚡️22,266 次观看 • 21 天前

Thrilled to announce ByteMind App is now on the App store. A couple of weeks ago, i was brainstorming ideas for the bolt.new hackathon, and got the idea of building a gamified, personalized learning app. What started as an idea has turned into a full product, and i'm so happy to see it go live. Please try it out and show some love! ❤️
RO2⚡️23,730 次观看 • 11 个月前
没有更多内容可加载