
Md Riyazuddin
@riyazmd774 • 111,627 subscribers
185k+ LinkedIn • Digital entrepreneur sharing insights on AI, tech tools online business, and Marketing. DM for Collaboration ✨ ✉️ [email protected]
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What if you could steal the camera move without stealing the video? Dreamina's Extract Motion function makes that possible. Prompt tools hand you a clip you can't control. A canvas hands you a project you can. Dreamina 2.0 is canvas-first - the new way AI video is made. #Dreamina #DreaminaPartner
Md Riyazuddin110,398 Aufrufe • vor 20 Tagen

This guy literally shared the simplest way to write faceless YouTube scripts that hit 100M+ views 👇
Md Riyazuddin605,570 Aufrufe • vor 6 Monaten

Hot take: the future of AI video might involve fewer prompts, not more. At least when the shot gets complicated. Once you need specific camera movement, character blocking and spatial continuity, describing everything in text starts to feel like the wrong interface. #GPT6Astra #CapCutPC
Md Riyazuddin83,388 Aufrufe • vor 1 Monat

The interesting part isn't just generating a product. Turns out GPT-6 Astra + Dreamina Seedance 2.5 is an actual pipeline. It's going from a draft → real-looking product → product page in one continuous workflow. I started with a simple product concept in Dreamina. Then GPT-6 Astra interpreted the draft, built out the actual product, and used it to create the final product detail page. Dreamina's pricing also makes it practical to generate a bunch of early concepts instead of overthinking the first one. This workflow is definitely worth experimenting with. #Dreamina #DreaminaPartner
Md Riyazuddin61,601 Aufrufe • vor 1 Monat

I wanted to see what Hy4 preview could actually do when I gave it a real creative project instead of another “write me some code” prompt. So I went with something I’d genuinely want to play: 🐬 a cute dolphin as the hero 🌊 colorful underwater worlds 💎 glowing pearls to collect 🐠 sea creatures and obstacles 🪸 coral reefs, bubbles & hidden treasure 🎮 smoother animations and progressively harder levels The result is this underwater platformer 👇 And this is where Hy4 preview gets interesting to me. Behind the scenes, we’re talking about 770B parameters, 49B active parameters and a 1M+ token context window. It’s also fully open-sourced. But big numbers only matter if they translate into something useful. What I’m really testing is how much actual work the model can take off my plate understanding the idea, handling the implementation, keeping all the moving parts connected, and getting from a blank canvas to something that feels like a real experience. And there’s another update that makes this even more interesting: Hy4 preview was upgraded yesterday to significantly reduce both conversation turns and token consumption. That means less back-and-forth, faster thinking, and a smoother overall experience when working through complex tasks. That’s also why the cost-effectiveness angle stands out to me. If a model can handle more of the workflow while using fewer tokens and requiring fewer iterations, the value isn’t just in the benchmark score. It’s in how much more you can actually build with it. This dolphin has me wanting to test Hy4 preview with some much crazier ideas next. 🐬👀 Tencent Hy Tencent AI ☞
Md Riyazuddin63,562 Aufrufe • vor 1 Monat

I wanted to see how far you can take the idea of “just describe a game.” So I gave Gear Zero a game concept in plain English and watched it go from an idea to a playable game in the browser. No game engine. No coding. No project files. No setup. Gear’s AI handles the planning, code, visuals, and level building and the first version can come together in around 20 minutes. But that’s not even the part I find most interesting. You can keep talking to it, ask for changes, refine the gameplay, and keep building on the same game instead of starting over every time. And because it’s designed for collaboration, other people can join the conversation and help shape the game too. That makes Gear Zero feel less like a one-click AI game generator and more like an AI-powered game-building workspace. If you’ve ever had a game idea but never opened a game engine, this is worth trying: Gear Zero
Md Riyazuddin43,480 Aufrufe • vor 1 Monat

Seedance 2.5 is now live on Lumina and this feels like a major step beyond simple AI video generation. 🎬 With a unique 3D Director’s Console, powerful video editing, and a seamless workflow from image generation → scene direction → final video, Lumina is bringing the creative process into one place. I tested Seedance 2.5 on Lumina to see how its 4 core capability upgrades perform in creation. Here’s what I found and why each upgrade matters.
Md Riyazuddin56,029 Aufrufe • vor 2 Monaten

Meet Brandy Deason, a climate justice coordinator from Houston with a suspicion... Her city's new 'All-Plastics' recycling initiative sounded too good to be true. Instead of just wondering, she decided to investigate. Her weapon of choice? Pretty interesting ones...
Md Riyazuddin263,461 Aufrufe • vor 1 Jahr

Robbyant just open-sourced LingBot-VLA 2.0 and it's much more than a bigger Vision-Language-Action model. Behind the 60,000-hour pretraining dataset run are several clever engineering ideas that push robots closer to reliable real-world deployment. Here are 6 things that stood out to me 👇
Md Riyazuddin54,367 Aufrufe • vor 3 Monaten