
・ryosharke・
@ryosharke • 3,281 subscribers
an art teacher working on a game based in the Ordovician! loves nature, games, manga, arknights If you wanna support me, here!: https://t.co/M3q8tvVu8i
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been working on line-of-sight detection and hiding systems... you can now play hide and seek with hungry predators!
・ryosharke・287,581 просмотров • 1 месяц назад

hey guys I finished the models for- look at these new little- I- ...
・ryosharke・64,768 просмотров • 2 месяцев назад

finally added Aegirocassis to the game! I'm still working on the movement systems, but im so happy to see it in action
・ryosharke・27,994 просмотров • 1 месяц назад

Just implemented very basic megalograptus dueling behavior...its just basic snapping damage and fighting for now, but I plan on adding grappling mechanics for when two lock arms and end up wrestling each other (yes I got my ass handed to me in the 2nd half)
・ryosharke・51,181 просмотров • 2 месяцев назад

have the new filter-feeding foods and systems set up! as well as a large dust impact/drag cloud for aegirocassis-sized creatures and up, and a showcase of the new lively eyes for megalograptus (also new godrays! but they are still WIP, trying to figure out a good look for them)
・ryosharke・17,376 просмотров • 1 месяц назад

the ocean is finally populated with ogyginus! it took a while to get them working right
・ryosharke・15,259 просмотров • 1 месяц назад

new terrain-based dust particle system and feeding vfx!
・ryosharke・17,370 просмотров • 2 месяцев назад
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