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Sergio Hidalgo

@SerHidal1,569 subscribers

Independent game developer. Designer of Dreadhalls (a horror dungeon crawler for VR), and Cosmodread (a VR survival horror roguelike).

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Working on handtracked UI interactions for my new game. Found out that pinching and dragging physical buttons is much easier and fun than UIs based around aiming at flat rectangles with your finger

Working on handtracked UI interactions for my new game. Found out that pinching and dragging physical buttons is much easier and fun than UIs based around aiming at flat rectangles with your finger

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