
Shadow_hawk
@Shadow_Hawk_09 • 5,752 subscribers
| 3D Generalist | Game dev | Creator of Toaster Arena|
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Spring interpolation for aiming offsets not much to say here as the title is kinda explanatory. It looks a bit silly sometimes but Id rather have this exaggerated movement than a stiff one. Weapons look like they have weight and so does the character. #UnrealEngine #indiedev
Shadow_hawk10,957 views • 1 year ago
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