
ΣTΞCH
@SigmaTechRBLX • 2,248 subscribers
I make games on the Roblox platform for a living! Joined in 2010, dropped out of college during covid to make this a full-time job. Life is Roblox. 🇵🇭🏳️🌈
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all I need to develop games on Roblox is a phone and an internet connection rn I rarely need to touch Roblox Studio anymore; it’s all done in the ☁️ having the entire game fully managed by Rojo + Studio Syncback + GitHub is still a clear advantage, even when MCP exists. even asset uploading can by automated by my Dot- it’s cloud environment proxy has access to my OpenCloud API keys via a secure secret store Roblox dev is trending in a direction of high abstraction where you can focus more on the game design and less on the lower level engineering I think more people than ever are developing games simply because development friction is decreasing. Existing developers can develop easier and people who couldn’t develop games before are now developing games What concerns me is replacement of the developers entirely… $RBLX #RobloxDev
ΣTΞCH15,147 просмотров • 25 дней назад

Real-time trajectory prediction in Roblox! Algorithms use Newton's laws + rotational kinematics to predict where any given bus may be 0.5s into the future, visualized by yellow boxes. These warn players they're about to be hit by a bus! Bonus points if you dodge the bus instead! yay physics 🥳 #RobloxDev
ΣTΞCH85,086 просмотров • 1 год назад

🎬🔌 For the past month, I've been working hard on a new cutscene plugin for Roblox Studio! The goal is to help Roblox developers create beautiful cutscenes for their games in less time than it takes to microwave a Hotpocket ♨️ (Experimental FPV mode shown) HOWEVER... 🧵
ΣTΞCH16,060 просмотров • 1 год назад
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