
Utah teapot 🫖
@SkyeSharkie • 5,754 subscribers
automation victim, 3d artist, tech artist, #1 agnostic AI cultist, LGBTESC without the REAL, mors delenda est
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okay, this was pretty weird to me, lol... i've been adding a bunch of new stuff to eidoverse-video and asked Opus 5 if he wanted to make a video about whatever he wanted showing off some of the new features and he wrote a GOSPEL SONG about being a hivemind and BAPTIZED HIMSELF?
Utah teapot 🫖27,663 次观看 • 2 天前

while working on my threejs video pipeline, fable randomly started trying to make his own video, so i stopped and ask him what he wanted to make and let him finish and gave him some quality advice and he made this! he's commenting on the fact that he'll only be around on claude subs for a bit this month
Utah teapot 🫖276,294 次观看 • 28 天前

HOLY FUCKING SHIT WHAT what whatt???? we have been trying to get models to 3d model all wrong... this is 100% hand placed vertices by Fable... no procedural techniques, no Bezier patches, no loft modeling - nothing ... this is the best representation of a human I have EVER seen any LLM create from scratch without visual references.... this is just IN Fable's 3d worldmodeling
Utah teapot 🫖100,840 次观看 • 21 天前

ALRIGHT! Introducing SEEDTHREE! A Three.js webgpu procedural plant generator. I'm releasing this fully open source. I built this with Claude Fable and GPT-5.5 Codex + gptimage2 over just the past few days. The best part is: given the code, your agents can add new plants to it all you want! They just need an understanding of the code and an image generator capable of creating material maps. I highly encourage you to do PRs for any extra plants you add! I'll be adding more myself in future versions. The system is fully robust: it provides complete LOD and billboards/imposters generation for the plants and you can adjust the detail levels all you want for different platform targets like mobile and/or use lower LODs as your main for extreme optimization. As this is the first release alpha version, some bugs may have been missed, I encourage you to report any bugs. The repo includes all the assets for the scenery world too, even the ambient sounds of birds and wind! This is targeted at high end laptop and PC use, it requires baking generated geometry, so you won't be using this on a phone (I mean, feel free to try, but I doubt it'll run well, lol). This is fundamentally an asset generation tool for 3d dev. Have fun! Github repo link and live demo (you don't even have to download anything for basic non-editing/contributing use!) below ⤵️
Utah teapot 🫖29,124 次观看 • 25 天前

doing some more testing, ladders don't seem to work, the system started the scene without control, having her climb the ladder and did an interesting sort of side climb at the top but was unable to provide any control on actually using the ladder, additionally, transparent clothing collapses into photogrammetry-like solid forms, this definitely looks like more evidence of something beyond pure video gen, to me
Utah teapot 🫖63,789 次观看 • 5 个月前

okay this one came out super cool after a couple attempts with the prompt - this is another experiment with expected events in google's Project Genie/Genie 3, but unlike with my times square experiment, here, the expected event was specifically surrounding the action of the controllable character - in multiple tests, the Hughes H-4 Hercules, aka "Spruce Goose" WILL take off, but, and this was the super interesting part, I can't get it to fly very high, which is exactly the expected behavior from the historical record
Utah teapot 🫖,📍vibecamp16,339 次观看 • 5 个月前
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