
Vadim B
@slipgatecentral • 20,849 subscribers
DLSS5 enjoyer, three.js fan. CG Artist, personal art account . working on @LCStools ; signups at https://t.co/Tw3uKGybGb
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Been working on this little prototype from my phone, new kind of 'pocket gamedev' if you like. Codex running local comfyUI for art generation, remote control with mobile from anywhere This succesfully replaced doomscrolling for me Using parallax layers to fake mad airspeed
Vadim B24,750 просмотров • 1 день назад

mind-boggling feature #2, more coming this app will save thousands of dollars on your project, im deadass three.js
Vadim B44,541 просмотров • 21 дней назад

Trying to write my own hair designer with three.js and claude. Because all other designers suck and I want my own lol. Super early but I dig the interactivity already, very nice to see strands growing dynamically. And it's all on curves with custom profiles with allows for precise editing later like in Nomad. Three.js is the future 🤟
Vadim B27,249 просмотров • 26 дней назад

Final turnaround, she came out nice. Black Templaretta next!
Vadim B68,709 просмотров • 5 месяцев назад

Day 3 of vibecoding standalone browser-based hair designer app in three.js Trying to finess behaviour of Move and Smooth brushes, those are foundational tools, used most of the time. Adding twist mechanics tomorrow and that should cover 90% of all grooming needs.
Vadim B13,236 просмотров • 23 дней назад

timelapse sped up 4x. Raw uncompressed upload on my YT channel. 3 hours 45 minutes, so I wasn't too far off with my estimate. Considering I was working on it while building the app simultaneously, this is impressive. Once everything is in place and I pick up speed, hairstyles like that should take 1-2 hours. three.js
Vadim B11,690 просмотров • 20 дней назад

All 5 primarettas together! scale is not right tho, Wolves girl should be the biggest one, and Scars came out too small 😭 Ultras needs face update and a jetpack, Bloods missing a weapon. I will have to redo all renders later, but this is already looking fun.
Vadim B35,340 просмотров • 4 месяцев назад

Some fun with #capcut while in flight Thanks to Aleksandr Ladosha for help with rigging, advanced skeleton is fantastic
Vadim B171,560 просмотров • 3 лет назад

Working on this OC update, long way to go, outfit design by Moxuan zhang
Vadim B23,490 просмотров • 3 месяцев назад

fucking around with models in viewport is most important part of workflow (don’t tell your lead)
Vadim B89,536 просмотров • 1 год назад

Blood Angels primaretta lookdev in Toolbag 5, using noUV workflow with curvature mask and layered materials Breakdown below 👇👇
Vadim B31,769 просмотров • 5 месяцев назад

More hair rigging, satisfying smoothing with ngSkinTools. 👁️ 👁️
Vadim B72,388 просмотров • 1 год назад