
Stijn Spanhove
@stspanho • 4,156 subscribers
Software engineer @itpocket | Sharing my experiments with AI and XR https://t.co/A2bBDqRBEb
Videos

🏃♂️ I've gamified my own run so I can race my own ghost with the Meta Ray-Ban Display. I built a web app for the glasses, loaded a previous GPX from Strava, and dropped game mechanics on top. Pick up coins when you keep pace, sprint zones reward extra points if you push, and a mini leaderboard on the lens shows how you're tracking against your past self in real time. Best part: it actually works. Seeing your ghost 20 m ahead is a way stronger nudge than any number on a watch. 😅
Stijn Spanhove1,432,288 Aufrufe • vor 9 Tagen
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🚫🕶️ I've been building an XR app for a real-world ad blocker using Snap Spectacles. It uses Gemini to detect and block ads in the environment. It’s still early and experimental, but it’s exciting to imagine a future where you control the physical content you see.
Stijn Spanhove307,547 Aufrufe • vor 11 Monaten

Imagine stepping into your embeddings that power RAG. 📚 In this proof of concept, you’re surrounded by courses. Semantically similar ones float right next to each other. I've built an XR prototype with Rémi at In The Pocket where you can stand inside your knowledge base on Apple Vision Pro. Ask a question and the AI lights up the relevant documents in space, so you literally see where your answer comes from. When you ask something specific like "I want to be an astronaut, what can I learn", only a few tight clusters glow. But ask "I'm bored, what could be something fun to study" and clusters across the space light up. #applevisionpro #artificialintelligence #xr #rag
Stijn Spanhove24,315 Aufrufe • vor 3 Monaten

From 2D video to a very rough 4D Gaussian Splatting POC on the Apple Vision Pro 👀 Took Big Buck Bunny frames, turned them into Gaussian splats with Sharp (Apple), compressed them with PlayCanvas splat transform to SOG, and played all frames via WebXR + spark Still rough and not fully optimized, but wow, dynamic GS in AVP feels wild 🤯 Second part of the video is on my laptop #threejs
Stijn Spanhove20,127 Aufrufe • vor 5 Monaten

🚵 I've been working on this for quite some time. Wanted to explore if it's possible to watch cycling in AR (Quest 3 and AVP). Tried it with the Ronde Van Vlaanderen but was not able to gather enough data. With the Tour De France I was able to create this POC #webxr #TourdeFrance
Stijn Spanhove34,324 Aufrufe • vor 1 Jahr

With camera access on Apple Vision Pro, the possibilities are endless! In this POC, I combined Gemini 2.0 Flash with XR to create a realtime hands-free experience. 💡 It sees what you see, responds to your voice, and delivers extra info in XR. Below are some simple examples.
Stijn Spanhove13,858 Aufrufe • vor 1 Jahr

🚀 Just launched… a Starship! (Well, in AR 😉) Built an AR experience for Snapchat Spectacles where you launch a SpaceX Starship, and guide the booster back to a 3D-printed launch tower using a pinch gesture. Super interesting to blend physical objects with spatial interaction!
Stijn Spanhove10,799 Aufrufe • vor 1 Jahr
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