no animations or shaders, just a single 8bit image and color cycling. made for 30+ year old hardware
570,928 次观看
simulating half a million people in javascript. no 3D models, bones, LOD or VATs
156,228 次观看
I am making a pixel art game engine, in Javascript
76,298 次观看
~2ms volumetric clouds in threejs/webgpu, we even got some shooting stars :)
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gonna make a surfing game for this year's #vibejam a breaking/barrel wave is impossible with traditional ocean shaders alone, so it took me a few days to get this (breakdown below)
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made this pixelart grass running at 120fps in the Browser, thanks to Three.js and WebGPU