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Jordan Cain

@ThatNgonGuy5,215 subscribers

Your friendly neighborhood ngon advocate, Hard Surface Artist, Mentor, Former Art Lead, Technically an Artist @Marmosetco | Autistic | 🚫AI

Shorts

What's faster than an AI traffic cone? A bevel shader traffic cone.

What's faster than an AI traffic cone? A bevel shader traffic cone.

273,925 views

"Ngons shouldn't be used on curved surfaces" Hold my beer.

"Ngons shouldn't be used on curved surfaces" Hold my beer.

94,001 views

Yeah... Marmoset says "Hold my beer"

Yeah... Marmoset says "Hold my beer"

186,726 views

Use only one art to convince people to follow you! I choose you, possessed deforming ngonalloon with no smoothing errors! 😉

Use only one art to convince people to follow you! I choose you, possessed deforming ngonalloon with no smoothing errors! 😉

106,508 views

This feels like the texturing version of spinning around my model. Playing with carve groups in Marmoset to get grey metalness values through intermediate oxidation.

This feels like the texturing version of spinning around my model. Playing with carve groups in Marmoset to get grey metalness values through intermediate oxidation.

28,046 views

Anyone else have any esoteric requests? (I even turned on cavity shading to emphasize any artifacts)

Anyone else have any esoteric requests? (I even turned on cavity shading to emphasize any artifacts)

28,717 views

Alright, stop. BEVEL TIME. The bevel shader can be used with creases too! You can get all the advantages of high poly subdiv without needing to use support loops and still use the bevel shader in one time-saving package. Let's hammer out the details with @Marmosetco Toolbag

Alright, stop. BEVEL TIME. The bevel shader can be used with creases too! You can get all the advantages of high poly subdiv without needing to use support loops and still use the bevel shader in one time-saving package. Let's hammer out the details with @Marmosetco Toolbag

28,307 views

Here's another tip for painting in . You can split the viewport and use different cameras if you want to paint around a model without rotating your view 🎨

Here's another tip for painting in . You can split the viewport and use different cameras if you want to paint around a model without rotating your view 🎨

16,068 views

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