
Tyler Wayne
@tylerrwayne • 406,734 subscribers
Top AI Voice | Sharing insights on AI, No-Code, Tech Tools & prompts | AI Enthusiast | Top 100 Unstoppable Education & Career Influencer | DM for collaboration✉
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Getting one good AI video clip is easy. The interesting part is turning several clips into something that actually feels like one complete idea. That was the challenge I wanted to test. I started with a simple concept, built the scenes around it, and used ( to bring everything together ↓
Tyler Wayne63,112 Aufrufe • vor 7 Tagen

A cinematic AI shot shouldn’t just look good for one moment. It should still make sense when the camera moves, the character crosses the space, or the scene continues. That’s why I’m interested in workflows that establish the world before generating the footage. GPT-6 Astra maps the environment and defines camera + character movement through the Viewport. I then bring the scene into CapCut PC for Seedance 2.5 rendering and continue the edit there. The real test of AI video might be continuity, not realism. #GPT6Astra #AIVideo #CapCutPC #Seedance25
Tyler Wayne113,785 Aufrufe • vor 1 Monat

Tripo raised ~3B yuan (Series B + B+, led by MPCi) and dropped the preview of P2.0 at #Gamescom2026. The headline feature is native quad topology in seconds, which is a first for any 3D foundation model. If you've ever had to manually retopo a generated mesh before it was riggable, you know why that matters. Also pushing up to 50K triangles / 25K quads with cleaner edge flow, so output is actually usable for rigging/animation, not just a pretty render. You can try it yourself - 2 free gens in Tripo Studio:
Tyler Wayne80,879 Aufrufe • vor 1 Monat

The part of the Astra + CapCut PC workflow I keep coming back to is customization. Instead of choosing between a library of existing LUTs, I can literally describe the color I want: “Dark cinematic shadows, muted highlights, warm skin tones.” Astra → custom .cube → CapCut PC. Then I can see the result on my actual footage and keep adjusting it in the editor. If it’s still not right, I can prompt Astra again and bring in a new version. The same workflow works with .srt files: Astra can generate customized animated subtitle effects, while CapCut PC lets me put the subtitles on the timeline, separate them into tracks, and refine every detail. That’s where the two tools complement each other. Astra makes customization faster. CapCut PC makes that customization usable. #GPT6Astra #CapCutPC #AIVideo #Seedance25
Tyler Wayne77,469 Aufrufe • vor 1 Monat

Hy4 preview powers dynamic builds for a 770B open model. 770B total parameters, 49B active per token, native 1M context, Apache 2.0, direct vLLM and SGLang support, plus official FP8 weights. In this demo, Hy4 creates a colorful, playable 2D space shooter game directly from a prompt, featuring active controls, enemies, visual particle effects, plus score tracking. It is a preview. Test it, measure tokens/s, compare it with BF16 or FP8, and see what it builds. Try it in WorkBuddy: Tencent Hy WorkBuddy #Hy4Preview #OpenSourceAI #GameDev #AI
Tyler Wayne78,042 Aufrufe • vor 1 Monat

Prepare to completely redefine realism! Mirage Avatar X combines industry-leading identity preservation, unmatched expressivity, and high-quality generation for both vertical and horizontal video. Witness how Avatar X captures your unique expressions with unmatched precision.
Tyler Wayne129,877 Aufrufe • vor 2 Monaten

I’ve been testing Hy4 preview in WorkBuddy, and the most interesting part is not simply the model size, it’s how much practical work it can handle with a relatively focused active parameter count. Hy4 preview brings together stronger code understanding, generation, and editing; improved document and information processing; workflow automation; web and game development; cross-tool collaboration; and more reliable completion of complex, multi-step tasks. In other words, it is designed for work that requires planning, tool use, iteration, and follow-through, not just a quick answer in a chat window. Compared with its initial release, the current Hy4 preview is noticeably faster and better-performing in practical workflows. Following an upgrade released yesterday, it can complete tasks with fewer conversation rounds and lower token usage, while reasoning more quickly and making the overall user experience feel smoother from the first instruction to the final result. For my test, I gave it a demanding Three.js game-prototyping task with a 770B-parameter model and 49B active parameters. The result was more revealing than a simple first-look demo: Hy4 preview handled the core logic, edge cases, and follow-up changes while maintaining the broader context of the project. That combination of capability, speed, context, and active compute is what makes its cost-effectiveness worth examining. A fair evaluation should use the same prompt and environment configuration across models, changing only the model itself. That makes it easier to assess task completion, planning quality, tool-calling stability, reasoning speed, token efficiency, and performance over longer workflows without confusing the result with different settings. If you want to test the model yourself, access Hy4 preview through WorkBuddy and see how it performs on a real coding, document, automation, or creative task: Tencent Hy Tencent AI WorkBuddy
Tyler Wayne56,152 Aufrufe • vor 1 Monat

The AI video workflow I want is pretty simple: Don’t make me leave the project every time I need to fix something. Seedance 2.5 is already available on CapCut, and Seedance 2.5 1080p is now live. Generate the scenes, bring them directly into CapCut PC, and keep editing from there. AI Edit handles local corrections. AI Extend handles longer scenes. Edit Pilot handles batch changes. The multi-track timeline handles everything around the footage. Generation starts the process. The timeline lets you finish it. #CapCutPC #AIVideoEditor #CapCutSeedance25 #Seedance251080p
Tyler Wayne86,794 Aufrufe • vor 2 Monaten

Made this MV with MiniMax H3 in MiniMax Design. I was mainly testing how far I could push the visual style, and the results turned out way better than I expected. The nice part is that the Agent helps connect the whole process from the initial idea to the final visuals.
Tyler Wayne77,381 Aufrufe • vor 1 Monat
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I realized we weren't waiting on clients. We were waiting on approvals. I run a digital marketing agency, and before every campaign launch the same thing happened. Someone asked if the creative had been approved. Someone else checked whether the copy was signed off. Another person chased budget approval. Then somebody opened three different spreadsheets just to figure out what was still missing. Launching the campaign wasn't stressful. Figuring out whether we were actually ready to launch was. For a while, I assumed that was just part of running an agency. The bigger we got, the more Slack messages we sent. The more follow-ups we wrote. The more time disappeared into checking whether everyone else had done their part. Everything changed when I stopped using Viktor as another AI tool and gave him ownership of our approval and launch coordination workflow. Now my team hands Viktor the campaign requirements. He tracks every approval, follows up automatically, flags blockers before they delay launches, verifies every asset, runs launch readiness checks, and prepares the final launch confirmation before anyone on the team reviews it. Last month that meant coordinating 10 campaigns across 5 clients, completing 40 approval workflows and preparing 90 launch deliverables before our team stepped in. What used to consume 83.5 hours of manual work now requires a fraction of that effort, reducing manual work by 88%. The biggest shift wasn't moving faster. It was no longer wondering whether a campaign was actually ready to launch. Most campaign delays aren't a capacity problem. They're an approval problem nobody assigned to anyone. Hire Viktor for your team. $100 in credits included, no card. Full link in first comment. #AIemployee #AgencyOps #Marketing Paid Partnership
Tyler Wayne80,376 Aufrufe • vor 2 Monaten

AI characters are starting to feel much more realistic. One of the biggest challenges in AI video has always been making characters move naturally, from body language to facial expressions and small details. This example shows how far the technology has come. The character feels more alive, and the transitions between movements feel much smoother than traditional AI-generated clips. What excites me most is that AI video is moving beyond just creating beautiful images. It’s becoming a tool for building characters, telling stories, and exploring creative ideas in new ways. With tools like Newtake_KR, creators can spend more time focusing on ideas and less time worrying about production limitations. AI video is evolving from visual generation into a new form of creative expression. #DreaminaSeedance25 #Seedance25 #AIVideo #Newtake
Tyler Wayne66,135 Aufrufe • vor 2 Monaten

From raw footage to a story worth replaying — here's a look at what's possible with Clipto MCP as part of the $10,000 Elon Musk editing challenge.➡️ Clipto MCP helps creators find the moments that matter and connect local media libraries with web resources, making it easier to turn scattered footage into creative content with an AI-powered workflow. Want to join the challenge? Comment “Clipto” under the official campaign post to receive an invite code and get one month of free access. Visit the official campaign website for full details. Ready for the challenge? Elon Musk #ElonsGotTalent #CliptoMCP
Tyler Wayne11,002 Aufrufe • vor 19 Tagen

I found the whole clip😂😂😂 This guy had a point though, hear me out 😂😂
Tyler Wayne167,833 Aufrufe • vor 1 Jahr
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