
Quentin Valembois
@ValemVR • 3,059 subscribers
VR/AR developer and content creator. CEO Valem Studio Ytb : https://t.co/AtMDjXqFV6 Business inquiries : [email protected]
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Day 2 of recreating Meta’s new AR glasses on my Quest. After adding microgestures to navigate the UI. Today, I built a simple camera that can zoom using Pinch and Twist. It felt really cool to scroll through all the pictures I took in the carousel. But the best addition is definitely the contextual AI that lets me send whatever I’m looking at to an AI and instantly get more information. This project is getting more and more challenging but I'm having a lot of fun and it's cool to see the potential of these new AR glasses. And yes, the complete Unity project will be available very soon on my Patreon if you’d like to see how I did it 👉
Quentin Valembois36,583 Aufrufe • vor 8 Monaten

Here’s a cool project I worked on today: Recreating Meta’s new AR glasses on my Quest. 😎 This project reproduces the new wristband using microgestures to navigate through the UI. I also built my own hand tracking implementation for the pinch and twist mechanism, which controls the volume just like in the keynote. This was pretty fun to do, but also helped me think about how future experiences could be designed for this new device! Next steps: taking picture 📷 and contextual AI ✨!
Quentin Valembois29,298 Aufrufe • vor 8 Monaten

I recreated Meta’s new AI Glasses on my Quest, and the complete source code is available! 👓 Hey everyone! I’ve received a lot of feedback and messages about my latest project, where I used the Quest to recreate the features shown during Meta’s keynote. To answer your questions I decided to create a cool video to explain how I built it but also, share the full source code on Patreon 👇 Watch the making-of: Download the source code: This project includes: ✨ A UI navigable with microgestures 🤏 A pinch & twist hand-tracking input system 🎧 An audio player with volume control via pinch & twist 📸 A camera that zooms with pinch & twist 🖼️ A carousel to browse captured pictures 🧠 And a contextual AI that reacts to what you’re looking at Hope you guys will like it and that it will help you on your own project!! 😊
Quentin Valembois15,977 Aufrufe • vor 8 Monaten

The XR Detective game I’ve been working on with some friends is taking shape, and we have a teaser to show! The game will be released in early 2025. Even though there’s a lot of pressure to finalize everything, it’s so exciting to see a project this big come to life.
Quentin Valembois16,869 Aufrufe • vor 1 Jahr

I just released a 2.5 hour long tutorial to show how to build a Mixed Reality game in Unity from start to finish. This is the most in depth tutorial I made on XR with: ✅Passthrough Setup ✅ Scene model ✅ Spawning objects ✅ Navmesh ✅ Publishing your game on the Meta Store!
Quentin Valembois12,673 Aufrufe • vor 1 Jahr
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