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Victor V.

@vic_ver3,609 subscribers

I'm Victor, a Chilean 3D Motion Designer living in Milan. ✏️https://t.co/6xh79heT5o 🕹️https://t.co/wUcazKfrsV

Shorts

I wanted to animate a piece of gum, but since I can't make a random animation and it needs to be a story instead, I built this animation around the idea of how fast life goes. #houdini #sidefx #redshift3d #c4d #motiondesign #3d #vellum More here:

I wanted to animate a piece of gum, but since I can't make a random animation and it needs to be a story instead, I built this animation around the idea of how fast life goes. #houdini #sidefx #redshift3d #c4d #motiondesign #3d #vellum More here:

244,522 views

🍸PICK YOUR WEAPON #thesocialgame Sometimes personal projects take other routes and become something unexpected. Like this UI animation of a game that doesn't exist, yet. #animatin #3d #c4d #redshift #motiondesign 🔗

🍸PICK YOUR WEAPON #thesocialgame Sometimes personal projects take other routes and become something unexpected. Like this UI animation of a game that doesn't exist, yet. #animatin #3d #c4d #redshift #motiondesign 🔗

250,913 views

THE WASTE WE LEAVE Going through my Dropbox, I thought about all those tests and WIPs we’ve produced and left there wasting space. A Houdini exploration. I used mainly Cloth and ShapeMatch constraints from Vellum. #houdini #sidefx #redshift3d #c4d #3d

THE WASTE WE LEAVE Going through my Dropbox, I thought about all those tests and WIPs we’ve produced and left there wasting space. A Houdini exploration. I used mainly Cloth and ShapeMatch constraints from Vellum. #houdini #sidefx #redshift3d #c4d #3d

56,378 views

📝My first instinct was to animate a spline with PoseMorph, but using a Loft gives much more control since I'm able to animate different parts at different speeds/times. Keeping it procedural allows being more expressive and easily art-direct. #c4d #3d #animation #motion #tricks

📝My first instinct was to animate a spline with PoseMorph, but using a Loft gives much more control since I'm able to animate different parts at different speeds/times. Keeping it procedural allows being more expressive and easily art-direct. #c4d #3d #animation #motion #tricks

103,096 views

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