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Voxyde

@VoxydeVFX • 5,679 subscribers

Professional Houdini & Nuke training https://t.co/TDbjP7Cy4V

Shorts

A new update has just been added to the Particle FX Workshop: Blade Erosion FX In this project, we create a complete shot from scratch of a blade peeling away through dark, high-tech energy to reveal a corrupted version underneath. The update covers: - advanced particle workflows through VEX - vellum peeling and disintegration effects - custom procedural masks through instancing - advanced look development and compositing techniques This update is completely free for everyone already enrolled in the workshop. And if you’ve been thinking about joining, the Spring Sale is currently live with 20% off all courses until May 12.

A new update has just been added to the Particle FX Workshop: Blade Erosion FX In this project, we create a complete shot from scratch of a blade peeling away through dark, high-tech energy to reveal a corrupted version underneath. The update covers: - advanced particle workflows through VEX - vellum peeling and disintegration effects - custom procedural masks through instancing - advanced look development and compositing techniques This update is completely free for everyone already enrolled in the workshop. And if you’ve been thinking about joining, the Spring Sale is currently live with 20% off all courses until May 12.

239,847 просмотров

One of the modules in Motion Graphics in Houdini is entirely focused on curves. In this project, we’ll build a complete T-shirt reveal commercial from scratch, using curves to drive a wide range of procedural effects and animation. Curves are an essential part of motion graphics, so we'll explore different ways to manipulate and animate them: making them grow, adding randomness and curliness, clumping and splitting them, growing geometry along them, creating groups, and using attributes to control how everything behaves. Most of these effects are driven procedurally, directly at the geometry level, without relying on simulations. This is also where attributes become especially important. By learning how to create and manipulate attributes, you'll gain much more control over how your curves grow, move, deform, and interact. By the end of the module, you'll have a set of curve-based workflows and attribute techniques that you can adapt and build upon in your own projects. Coming August 26.

One of the modules in Motion Graphics in Houdini is entirely focused on curves. In this project, we’ll build a complete T-shirt reveal commercial from scratch, using curves to drive a wide range of procedural effects and animation. Curves are an essential part of motion graphics, so we'll explore different ways to manipulate and animate them: making them grow, adding randomness and curliness, clumping and splitting them, growing geometry along them, creating groups, and using attributes to control how everything behaves. Most of these effects are driven procedurally, directly at the geometry level, without relying on simulations. This is also where attributes become especially important. By learning how to create and manipulate attributes, you'll gain much more control over how your curves grow, move, deform, and interact. By the end of the module, you'll have a set of curve-based workflows and attribute techniques that you can adapt and build upon in your own projects. Coming August 26.

58,172 просмотров

Viewport VS Render 90% of look-dev done directly in Nuke.

Viewport VS Render 90% of look-dev done directly in Nuke.

109,120 просмотров

New DR DOOM Revealed

New DR DOOM Revealed

72,091 просмотров

Anime FX in Houdini & Nuke is now available. A structured guide to stylized FX using industry level tools. Dive deep into simulations, real-time FX, and advanced compositing. Launch pricing ends March 8. Use code ANIFX30

Anime FX in Houdini & Nuke is now available. A structured guide to stylized FX using industry level tools. Dive deep into simulations, real-time FX, and advanced compositing. Launch pricing ends March 8. Use code ANIFX30

28,337 просмотров

There are a lot of challenges when building a massive VFX shot, and compositing plays a critical role in the final result. It would be near impossible to balance all of these FX and layers directly in the 3D render, not to mention the speed of iteration you get with Nuke is insane. Just finished recording the compositing module for the 25h workshop coming soon! Save 25% if you enroll now: I would also like to extend a warm welcome to everyone who joined! I can't wait to show you guys all the things I've prepared

There are a lot of challenges when building a massive VFX shot, and compositing plays a critical role in the final result. It would be near impossible to balance all of these FX and layers directly in the 3D render, not to mention the speed of iteration you get with Nuke is insane. Just finished recording the compositing module for the 25h workshop coming soon! Save 25% if you enroll now: I would also like to extend a warm welcome to everyone who joined! I can't wait to show you guys all the things I've prepared

64,901 просмотров

Flame Breathing 7th Form: Dragon Charge Some more breakdown from Anime FX in Houdini & Nuke. This will be the 'final boss' shot that we'll create entirely from scratch (starting with character animation). Enrollment starts next week! Stay tuned

Flame Breathing 7th Form: Dragon Charge Some more breakdown from Anime FX in Houdini & Nuke. This will be the 'final boss' shot that we'll create entirely from scratch (starting with character animation). Enrollment starts next week! Stay tuned

21,887 просмотров

Anime FX - Foundations is now public. Before moving into full production shots, this module focuses on how stylized FX are approached. Cel shading, depth, Houdini & Nuke workflows, and key stylized FX fundamentals. This way of thinking carries through the entire material.

Anime FX - Foundations is now public. Before moving into full production shots, this module focuses on how stylized FX are approached. Cel shading, depth, Houdini & Nuke workflows, and key stylized FX fundamentals. This way of thinking carries through the entire material.

14,660 просмотров

I've seen a lot of animatics lately that are super detailed, essentially viewport previews of the final shot. But an animatic at it's core doesn't need to be anything fancy. Its main purpose is to plan and test the timing, camera angles, movement, and overall composition. With animatics you have to keep in mind the following: Pre-visualization: It allows to see a basic version of the animation or scene before committing to detailed work. Timing and pacing: An animatic helps identify how long each scene or shot should last, ensuring that the timing feels right. Planning: It helps with layout, camera angles, and transitions. By visualizing the shots, the team can ensure that the framing and overall design of the scenes work well in 3D space. Efficiency: It allows the team to test and fix any potential issues early on, like awkward movements or awkward pacing, before spending time on high-quality rendering or complex animation. In short, an animatic helps in conceptualizing the final animation by giving a low-res, rough version of the scenes, which guides the entire production process in terms of visual design, timing, and storytelling.

I've seen a lot of animatics lately that are super detailed, essentially viewport previews of the final shot. But an animatic at it's core doesn't need to be anything fancy. Its main purpose is to plan and test the timing, camera angles, movement, and overall composition. With animatics you have to keep in mind the following: Pre-visualization: It allows to see a basic version of the animation or scene before committing to detailed work. Timing and pacing: An animatic helps identify how long each scene or shot should last, ensuring that the timing feels right. Planning: It helps with layout, camera angles, and transitions. By visualizing the shots, the team can ensure that the framing and overall design of the scenes work well in 3D space. Efficiency: It allows the team to test and fix any potential issues early on, like awkward movements or awkward pacing, before spending time on high-quality rendering or complex animation. In short, an animatic helps in conceptualizing the final animation by giving a low-res, rough version of the scenes, which guides the entire production process in terms of visual design, timing, and storytelling.

22,244 просмотров

100% Free - Anime Ground Destruction is now Live: This course is created by Tom Döring, a huge thank you for taking the time to set up all the project files, record and edit the lessons, ensuring a smooth learning experience. We are also running a 1 week **Winter Sale** - Get 20% off on any course or bundle Use promo code **WINTER20** at check-out.

100% Free - Anime Ground Destruction is now Live: This course is created by Tom Döring, a huge thank you for taking the time to set up all the project files, record and edit the lessons, ensuring a smooth learning experience. We are also running a 1 week **Winter Sale** - Get 20% off on any course or bundle Use promo code **WINTER20** at check-out.

12,264 просмотров

Simulations are extremely powerful in Houdini, but even more powerful is leveraging the procedural system to create "real-time" simulations. These effects are driven by a mix of attributes and simple operations that you can build on to create complex results. Master SOP Workflows with these courses 30% Off for the next few days

Simulations are extremely powerful in Houdini, but even more powerful is leveraging the procedural system to create "real-time" simulations. These effects are driven by a mix of attributes and simple operations that you can build on to create complex results. Master SOP Workflows with these courses 30% Off for the next few days

19,425 просмотров

The summit of over 10 years of CG experience packed into an epic Grand scale VFX Shot. Ultimate FX Enrollment is now open! Magical FX, Destruction FX, Lightning FX, Environments, Compositing & much more! Learn all the skills & tricks I've used countless times in my professional career. This pre-sale offers a limited 25% OFF if you enroll now!

The summit of over 10 years of CG experience packed into an epic Grand scale VFX Shot. Ultimate FX Enrollment is now open! Magical FX, Destruction FX, Lightning FX, Environments, Compositing & much more! Learn all the skills & tricks I've used countless times in my professional career. This pre-sale offers a limited 25% OFF if you enroll now!

16,305 просмотров

Congratulations Nikifor Milchev (Nightfall) for being one of the first to complete the main project of Ultimate FX! This was Nikifor's first time using Nuke and I'm super thrilled you were able to follow along, even though some of the techniques I would consider more on the advanced side. Well done Nick! You can check out his portfolio here:

Congratulations Nikifor Milchev (Nightfall) for being one of the first to complete the main project of Ultimate FX! This was Nikifor's first time using Nuke and I'm super thrilled you were able to follow along, even though some of the techniques I would consider more on the advanced side. Well done Nick! You can check out his portfolio here:

12,282 просмотров

Videos

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Anime FX in Houdini & Nuke Coming soon!

Voxyde

26,049 просмотров • 9 месяцев назад

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New course! Solare Flares in Houdini & Nuke 30% off in the next few days!

Voxyde

19,391 просмотров • 11 месяцев назад

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Power of Houdini + Nuke

Voxyde

10,996 просмотров • 1 год назад

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