28 brand new objects for the cutest #ts4 nursery... ever 🧸 including a functional slide, bookshelf, toy block, tv, trash bin and much more BABY BOO part II ꒰⌯͒•ɷ•⌯͒꒱ฅ♡🍼✨ early access on my patreon 💖show more

TheClutterCat
29,469 просмотров • 3 лет назад
✨ IT'S OFFICIAL! Ready for the most iconic night... of your life? 💫 I'm taking #InfiniteIcon to the stage and it's going to be EPIC! 🎤👱🏼♀️🎶 On October 24th, I'll be performing LIVE at the Hollywood Palladium, performing songs from my new album (and of course, the classics you know and love 🥰)! 💖🔥 This is going to be the ultimate #sliving concert, so don’t wait — Sign up NOW for *early access* to my exclusive artist presale: 🎟✨ This show WILL sell out fast, and I want you ALL there to experience it with me 😍 Don't miss your chance to be part of this unforgettable night! 💫 #ThatsHotshow more

Paris Hilton
30,038 просмотров • 1 год назад
✦ 3D Model ⋮ showcase ✦ ── .⟢ for... Alettie 💖 I’ve had the wonderful opportunity to work on the cutest magical girl design ₊‧°𐐪♡𐑂°‧₊ It was a project full of new challenges for me, and I had to most fun trying to figure out how to best express everything in 3D! My favourite parts have got to be the layered skirt physics and the flounce modelling!! There are still many things I want to showcase for this model (details, mahou props✨, wings animation🪽) so I’ll be posting about them thru the week, I hope y’all won’t get sick of me 🥹 #by_KARIHAshow more

𝗞𝗔𝗥𝗜𝗛𝗔 🌘🍀 3D Artist ☻
32,419 просмотров • 1 месяц назад
I want to share the real story behind what... happened a few days ago. A beverage brand that netizens encouraged to sponsor 50,000 RMB. A rider abandoned by Yamaha. A brand-new Chinese brand just starting out. These three "underdogs" came together and made the impossible possible: In WSBK, where races are decided by a mere 0.1 seconds, the motorcycle from the Chinese brand Zhang Xue finished nearly 4 seconds ahead of second place! The guy who built this bike dropped out of school at 14. At 19, he rode a beat-up, Nth-hand motorcycle that cost only 1,000 yuan, chasing a TV interview vehicle 100 km in the rain just to get filmed riding. During that TV interview, he said:"Go chase your dream. With courage, my life becomes more wonderful." For 40 years, no Chinese brand had ever stood on that podium.But Zhang Xue — with a brand less than two years old — left giants like Ducati, Yamaha, and Kawasaki trailing behind! To chase a dream like this is truly amazing!!👍show more

AL-fira 🇨🇳
31,793 просмотров • 4 месяцев назад
🚀 Unicorn Club Sign-Ups Are Now Open! 🦄 The... Unicorn Club is here — your gateway to life-changing opportunities and massive rewards. Members will unlock: ✨ Partner airdrops ✨ Exclusive news, business developments & early updates before anyone else ✨ First rights to equity deals ✨ Direct access to the ecosystem ✨ Connections with top KOLs, millionaires, billionaires & tier-1 players ✨ Proven money-making strategies ✨ …and much more! Membership Tiers: • Unicorn Club: 1M ESX tokens • Unicorn Club Gold: 5M ESX tokens • Unicorn Club Diamond: 20M ESX tokens Tokens can be held in your wallet or staked in Golden/Current staking. ✨ Membership Exclusivity Each Unicorn Club tier is strictly limited. Once a tier reaches capacity, the entry threshold will increase for new applicants. Our founding OG Unicorn members will lock in their entry status for life, meaning they will always keep their tier based on the original token requirement they joined with. Future applicants will face higher $ESX entry criteria as the Club and the project grows. 🌐 Sign up now at: This is more than just a club. It’s access to a future of wealth, influence, and opportunity. Don’t miss your chance!show more

EstateX
125,913 просмотров • 10 месяцев назад
Imperium Coffee is back & better than ever! Previously,... I totally failed at marketing this — I focused more on the concept of the brand than the quality of the coffee Which is stupid, bc it’s actually unmatched: -100% arabica -ROASTED TO ORDER -Beans grown b/n 4,000-7,000 feet (Higher altitudes slow the maturation of the beans, which results in fuller and more complex flavor profiles) But over the past several months, I’ve been working on a new site to correct this Not only is it optimized for mobile, but it also shows you everything you want to know about each roast: -Tasting notes -Roast intensity -Origin of the beans -Ideal brewing methods -My personal thoughts …and much more! To celebrate the launch of the new site (link in bio), I’m running a promo for the rest of this week — just use the code REVAMP for 20% off But even if you don’t snag any coffee, do check out the site and let me know what you think! It’s been a long time in the making, and it never could have happened without your feedback. Here’s to the new era of Imperium Coffee! 💪😎☕️show more

Evan Amato
68,892 просмотров • 1 год назад
Hello cult of Roy the Demon! tl;dr ca E3oEF6TZb5DssCqwyXRt31AUEnGqvcHeVcyGvLiqpump... Over the past year I've been blessed to have my childhood character Roy the Demon go absolutely viral on social media with over 800m views. Unfortunately what came with that were many fake memecoins being made using my work and name. It honestly felt pretty weird and upsetting seeing other people profit off my art without me being involved in any capacity, not only for monetary reasons, but because my art is super important to me, and if I work on something I love to be 100% involved in all my creations. After thinking heavily on it, I decided the best move was to take ownership and control of my own work. I've been lucky to connect with some of the biggest people in the crypto space, a lot of them artists and brand builders who’ve successfully worked on their own IPs and products. Some even asked to get involved as advisors, which I'm now taking more seriously. I'm only bringing on people I trust and have similar goals in mind that I do. I’ll be launching my official token on At launch, I’ll be getting about 37.5% of the supply, here’s how that breaks down: 15% for me (artist ownership) 15% for community initiatives, in a multi-sig wallet that requires multiple people including myself to access 7.5% for potential advisors (locked for 3 months) To be clear: the content isn’t changing. That's always been the main focus of everything I've done, and it will stay that way. I'm still here to make you guys laugh every day, if anything, you’ll get even MORE content now. This token isn’t replacing that but rather giving the part of the community who has asked for an official fan token what they wanted, while shutting down randos trying to profit off my work. Huge thank you to all the teams and people who’ve sat down with me, answered my questions, and gave me guidance. I didn’t realize just how many talented artists and entrepreneurs were building in this space, and I’m excited to try something new. Appreciate you all, diemshow more

DIEM
188,334 просмотров • 11 месяцев назад
Exciting News from HotkeySwap: TAOevm is Officially Live! We’re... thrilled to announce the launch of TAOevm—a powerful addition to the HotkeySwap ecosystem that marks a significant step in our mission to make DeFi smarter, more accessible, and truly cross-chain. This milestone represents months of dedicated work and innovation, bringing you an AI-powered, user-friendly experience that connects seamlessly across blockchain networks. With a fresh look and expanded features, HotkeySwap and TAOevm are here to transform your DeFi journey. Whether you’re looking to explore, trade, or invest, HotkeySwap’s ecosystem is built to make it easy and rewarding. What’s New in the Hotkey Ecosystem? Hotkey’s latest updates bring you seamless cross-chain tools, analytics, and a collaborative environment to explore, trade, and engage. Here’s what’s now live and ready for you: • TAOevm Blockchain: TAOevm introduces full EVM compatibility to expand decentralized finance and smart contract capabilities. While Bittensor remains focused on its core mission as a decentralized AI and machine learning network, TAOevm provides an independent platform for DeFi innovation. This separate chain approach allows Bittensor’s community to access EVM benefits without compromising Bittensor’s AI-first vision. With a capacity of 200,000 transactions per block and blocks validated every 2 to 3 seconds, TAOevm delivers 60k to 100k TPS at peak, Hybrid Proof of Work security, and ultra-low fees—empowering developers to create new possibilities within an ecosystem that respects and reinforces the unique strengths of both platforms. • Hotcurves is the pump fun for TAOevm: As part of our commitment to community-driven innovation, we’re introducing Hotcurves—a vibrant platform on TAOevm where you can explore new projects, invest early, and connect with a community of like-minded enthusiasts who love to innovate and have fun. Hotcurves simplifies the token deployment process, allowing anyone to create a token in minutes with built-in liquidity pools for instant trading. With secure features like automatic LP burns and contract renouncement, Hotcurves offers a safer, more accessible environment for developers and investors alike. New Websites & Resources Our new branding and websites bring a unified, intuitive experience to the entire Hotkey ecosystem. Discover everything you need to navigate, learn, and grow with Hotkey: • Official Site: Your central hub for all Hotkey news, resources, and network updates. • TAOevm Mainnet Explorer: Track live transactions within the TAOevm mainnet, a powerful blockchain addition to Hotkey’s infrastructure. • TAOevm Testnet Explorer: Experiment with the TAOevm testnet and test your strategies with access to the Testnet Faucet. • TAOevm Bridge: Seamlessly transfer assets across chains within the Hotkey ecosystem. • TAOevm DEX: Engage in secure and efficient decentralized trading on TAOevm. • TAOevm Charts: Get real-time insights with charts tailored to TAOevm, offering analytics similar to DeScreener or DEXTools, integrated seamlessly with Hotkey. • Hotcurves: Discover and invest in early-stage projects on TAOevm’s very own community launchpad. • Documentation: Access comprehensive guides for HotkeySwap, TAOevm, and Hotcurves, providing everything you need to maximize your experience across the ecosystem. A New Brand, A Bold Vision With our new branding, Hotkey’s mission to make DeFi inclusive, intelligent, and community-centered is stronger than ever. The new look symbolizes our dedication to building an ecosystem where every user, investor, and trader can confidently explore and create within DeFi. This rebrand isn’t just about appearances—it’s a pledge to continuously evolve and support our growing community. We are forever thankfully for the continued support up to this point and we hope by showcasing our EVM you will be able to gain a glimpse into the capabilities of the team as we now gear up for the launch of the v2 dex in the coming weeks.show more

hotkeyswap
40,408 просмотров • 1 год назад
CHINA'S BIGGEST CHIP IPO EVER DROPS MONDAY. And it's... aimed directly at the three companies that control 90% of the world's memory. ChangXin Memory Technologies lists on Shanghai's STAR Market on July 27 at 8.66 yuan a share. About $1.28. They're raising $8.5 billion, close to $9.8 billion if the overallotment gets exercised. That values the company around $85 billion. Largest Chinese semiconductor IPO on record. Biggest chip listing in Asia this year. The demand numbers are wild. More than 9.4 million retail accounts applied. The online tranche was oversubscribed about 244 times. Institutions came in at roughly 570 times. And on Hyperliquid the pre-IPO perp has been trading near $7. Five to six times the issue price. That's people who can't buy A-shares paying whatever it takes for exposure. Now here's why this actually matters. Samsung, SK Hynix and Micron control almost 90% of global DRAM revenue. Samsung 38%, SK Hynix 29%, Micron 22%. For two years they've been starving the market of regular DDR5 while chasing AI memory. That's a big part of why memory prices went through the roof. CXMT is already the fourth largest DRAM maker on earth by capacity. By year end they're on pace to nearly match Micron's wafer output. Every dollar from this IPO goes into more fabs, better DDR5 and LPDDR5X yields, early HBM3 work, and the next process node. In plain English: a state-backed Chinese player is about to push serious volume of cheaper memory into a market that's been kept deliberately tight. The former head of Samsung's chip division already warned that a Chinese capacity surge like this could flip the entire pricing cycle by late 2027. I’ve been in this game for a long time, and every move I make gets posted in The Assembly. We’re a team of 8 analysts and we have one of the BEST track record. You also get access to my full portfolio. I want to keep it exclusive so I will close access shortly. You can join from my bio. A lot of people will regret not joining once we officially stop accepting new members.show more

NoLimit
250,285 просмотров • 22 дней назад
It’s been 24 hours, and I’m still trying to... process losing Harry. For the last two years, Harry and I spoke almost every day. We had both been through a lot in life, and somehow we randomly connected at Satoshi Roundtable. We quickly realized our worlds had crossed in more ways than we knew, including mutual friends going all the way back to the early YC days. Harry became much more than a friend. He taught me an enormous amount. He challenged the way I thought. He was, without question, one of the smartest people I have ever known. I want to say this publicly because whatever people may read about Harry or the circumstances surrounding his death, I want people to know the human being I knew. Harry had one of the biggest hearts. He was extraordinarily intelligent, deeply curious, generous with what he knew, and relentlessly progressive in how he thought about technology and the future. He came from very little, built an extraordinary life and fortune, and never lost his willingness to share what he had learned with the people around him. There are still many unanswered questions about what happened, and I’m not prepared to draw conclusions. I hope the truth becomes clear in time. For now, I want to focus on Harry’s life, not his death. He taught a lot of people a lot of things. I was fortunate enough to be one of them. I’ll carry those lessons forward for the rest of my life. Love you very much, Harry. Thank you for everything. ❤️ Harry Yeh 葉俊德show more

David
43,649 просмотров • 6 дней назад
Monthly WINR Protocol Development Update: To begin with, the... WINR Protocol has distributed $900,000 to token holders, generated more than $500,000 in pure profit for liquidity providers on WLP, acquired more than 5,000 users, and has almost 9% of the supply burned. In the upcoming months, the WINR Protocol, which has been in production for years, will introduce a range of new products and deployments. These developments will represent the practical and technical evolution to V2 of the protocol. Here are the latest updates and further details as they progress: Progress on WINR Bonanza, Casino Hold'em, and Blackjack is nearing completion. These games are in the final stages of testing. Additional games, including a new type of crash game, have been finalized and are set to debut with the JustBet v2 launch. Take a look at the gameplay videos for a preview. These games achieve the long-term goal of providing a full-suite WINR Game Engine SDK, which can be used to build games with complex logic on-chain with modular smart contract infrastructure. For example, any grid slot game that dominates the iGaming industry could easily be developed on-chain using the WINR Bonanza SDK. - Permissionless Frontend Operator SDK Dashboard Release: March is poised to be a milestone month with the launch of the Frontend Operator SDK dashboards. These dashboards will enable any WINR Labs game to be seamlessly deployed on frontends, marking a significant advancement in protocol accessibility and integration for future games developed by independent iGaming developers. The frontend operator can deploy any game they choose through a few simple steps while utilizing 10,000 WINR per game via the WINR Game Factory smart contract. Each operator is assigned a unique smart contract address(es) for every game they deploy, allowing their revenue to be tracked independently. The deployment process includes instructions on integrating the game as a package into the operator's frontend. In subsequent phases, the games will transition through WINR Chain, streamlining user onboarding steps like wallet connection and token bridging to Arbitrum. This abstraction will make it easy for any web2/web3 platform on any chain to seamlessly integrate WINR-based games with just a few clicks. The new budget system changes how the revenue is calculated on the protocol and will see daylight with frontend operator, Solana, and Fantom deployments. This model was first tested with a lightweight version on and gave a lot of actionable feedback. Shifting from the existing bribe model, which in practice distributes almost half of the edge of the games in volume to WINR holders, the brand-new budget system checks the profitability of WLP. It distributes a larger part of the profit to game providers, frontend operators, and, most importantly, WINR holders. Any time a game's budget is in profit, a part of every loss is distributed to stakeholders. Here is an example: 1. The WINR Bonanza Game has a 10,000 budget for a frontend operator. 2. Let's assume the bet amount was $50, and Bonanza paid back $10 on that spin. That leaves $40 of pure profit. 3. This is distributed amongst 50% to WLP, 20% to frontend operators, 20% to WINR holders, and 10% to game providers. 4. To achieve this, V2 of WINR Liquidity Engine (WLP) will have a buffer for purchasing and selling, working in epochs to determine the above distribution and math. - Solana Deployment and Expansions: Solana audits are in their final phase, and frontend tests are ongoing. Solana launch will be alongside the V2 launch of @JustBetOfficial, with a chain switch available on the top bar. The VRF system WINR developed already is seeing requests from builders around the Solana ecosystem, and this will over time add an extra layer of income to the protocol. Solana's bankroll, at first, will be a lighter version of WLP but will inherit the above-mentioned budgeting system to generate income immediately upon launch. - Fantom Deployment and Expansions: Fantom's upcoming Sonic upgrade, with its 200ms finality and fast block production is a perfect chain for WINR Protocol to expand. Through the partnership with WINR Protocol will tap into a brand new user base on Fantom. The bankroll on Fantom will consist of FTM and stables. The launch is planned for late March or early April. This expansion aims to open up new markets and collaborations with fresh teams. which operates independently, will integrate a broad spectrum of WINR technologies, including WINR Account Abstraction, WINR VRF, and WINR games, marking a pivotal step in WINR Protocol’s journey of horizontal expansion. - XAI VRF Deployment Progress Update: The WINR Account Abstraction Wallet and WINR Verifiable Random Function (VRF) deployment on the XAI 🎮⛓️ is well underway, with the majority of the work completed. This step forward showcases WINR's expansion beyond gambling and trading, highlighting the protocol's adaptability and commitment to broadening decentralized services. The process to automize and permissionlessly let game developers start using WINR VRF by paying (and burning) fees in WINR will launch alongside WINR VRF deployment on XAI and expand to further chains to help DApp builders with the tooling they need. This process will work very similarly to frontend operators, where DApp builders will be able to easily deploy their VRF contract, pay the WINR fees, and enjoy the fastest random number generation transaction, as showcased on @JustBetOfficial for some time. - JustBet v2 Development Update: Set to launch in March, the last testing phase with long-time community members of JustBet V2 is underway. Boasting a completely refreshed look, JustBet v2 aims to captivate more users with its modern features, a significant upgrade from the classic JustBet designed in 2019. Expect dynamic animations and a user experience that rivals traditional web2 casinos, setting a new standard for online gambling platforms and serving once again as proof of concept for all the new WINR features and infrastructure set to launch over the coming months. As always, WINR Labs simultaneously develops protocol infrastructure and platform to best address the needs of one and only goal: horizontal expansion. Easter eggs: Upcoming Gitbook update with all the technical information of WINR V2. CEX listing. Detailed product pages on WINR web. Pyth competitions. WIP-4 and WIP-5 are ready to deploy. And an 🪂show more

WINR
37,891 просмотров • 2 лет назад
$44k this month not the result i expected, but... maybe the month i really needed. turned 18 and finally made the decision to stop school and put trading / other hustles first. is it the right choice? who knows. i see people in this space with 7 figs+ still going to university and working a normal job on the side, and i got deep deep respect for that. because even i believe you’re not truly ‘’safe’’ until 8 figs+ so this isn’t me saying school or a job is wrong. i just know myself, and i’d rather live with failing than live with the thought that i never fully tried. at 17 i already lost more money than most people my age ever touched. it hurt, but it taught me lessons i’ll carry for life. it taught me how fast money can come, how fast it can leave, and how different people act when it’s involved. that’s also the crazy part about memecoins. your age doesn’t matter, your background doesn’t matter, your degree doesn’t matter. if you can see things early and actually put in the hours instead of thinking this shit just comes to you, this space can genuinely change your life. And the last thing I want to say is thank you to everyone supporting my deploys. Me and my team give every launch 100%, onto MUCH more runners in June.show more

Jesse
16,389 просмотров • 2 месяцев назад
Has been a while since I've given an update... so here's a breakdown of where Sappy is at right now and what we're focusing on going into this year. Pre-amble: With altcoins & NFTs the market is definitely not the same as it was before. I think this is obvious to everyone but I've noticed there are still japanese soldiers that are convinced old tricks and mechanics work. They don't. Liquidity is thin; people want to bid assets that feel like "real companies" not vacuous memecoins. There's still room for memecoins, social currencies, and "utility tokens" (I would say without these functions, tokens are hard to justify versus equities). I'm not part of the camp that thinks there will never be hyperspeculation in crypto again, because there will be; we all love ponzis and PvPing each other onchain. Just not with solved games -- people need something new and fresh. So the overarching plan is to continue building for users, sustainable revenues that aren't tied to directly to crypto, and doubling down on the areas that we've already found PMF / Brand Market Fit. Then leaning into crypto during cyclical periods where liquidity is sloshing around at an accelerated rate. Where we've found early PMF / what we're leaning into: Roblox: we're going to continue to go hard and accelerate here. It's our main objective to ship more seal/brainrot focused games across most genres to cast as wide of a net as we can for the brand, and to also iterate and see what works and stays sticky. Our initial incursion into Roblox was very successful peaking at 2M+ MAU and still sustaining a large portion of that player base... for all of its success, that was a relatively amateur first attempt; we've been setting up better AI pipelines for Roblox development that makes it reasonable to ship many more games and 10x those player counts in totality. It's my belief that Roblox is the sandbox whose audience will be the most valuable on the internet once they are grown up. That intense feeling you get when you see a TikTok referencing an old game you enjoyed on the PS2 or the Gamecube, or when you see a Pokemon card is the exact same feeling the youth of today will get when reminiscing on the things they enjoyed engaging with when they were younger. Fortnite and Roblox are functional equivalents to the old school consoles and exactly where that is taking place. Which is why as much as I care about scaling revenues through Roblox, the long term brand equity gained purely through being popular on the platform is totally invaluable. It also can heavily convert to merchandise sales today if all touchpoints for the brand are dialed in (which is why brands get overcharged so much by Roblox dev shops for the same ROI that only cost us a few thousand $). We have the playbook, it's just about iterating new concepts and then aggressively scaling. Brand Expansion & Merchandising: I've started to create a content pipeline that is easily repeatable, cost efficient (costs next to nothing through either AI or smart reusable concepts), while still being very tasteful and meeting our quality standards for the brand. We are mostly focusing here on reaching people where they're at through nostalgic/emotional content, or just being visually stimulating through carefully curated aesthetics. Content that isn't superficial and touches people in a memorable way. I've attached some examples to the post so you can see what I mean rather than just read it. I don't think it's long until larger brands start doing this at scale, but it's always good to be ahead of the curve and most importantly winning on taste -- knowing what will resonate with people and what won't has always been our edge. The purpose for these accounts is not only to rack up attention but also to begin converting those into sales of both of physicals (plushies & gacha collectibles) and digital avenues like our games, and any other apps we produce. Because they're offshoot accounts it's also a lot easier to be aggressive/experimental with said conversion strategies. Sappy Studio: I'm wrapping everything like Omnia, and everything else into this category because they're all tangentially related. Beginning with Omnia, our current focus is gearing up for Season 0 which involves players competing in the ranked ladder for a prize pool that has rewards through Monad Momentum as well as a player-funded prize pool. This season will be fairly simple with us mostly logging retention, deck building habits, as well as qualitatively observing how aggressively players push the combat system. Deeper monetization wont exist yet outside of the player buy-in (to be eligible for P2E rewards). Beyond that our overarching principle this year is to focus heavily on risk-to-earn mechanics where a portion of that excess value is circular i.e. revenues flow back to prize pools or other parts of the economy, treating the game almost like a protocol where the objective is to amass TVL or player liquidity. Social is also a big focus, and that means implementing the Open World hub which from an infrastructure perspective has already been built out and tested by all of you previously. Right now we are scaffolding the environment in 3D and working through how that hub should look and feel, so players are excited to hang out & idle together while they're queuing. For sappydotlol, what I'm about to say is still early days from a design perspective so a lot can change, but I'm pushing the site in the direction of being a virtual game console. An intersection between Nintendo & Myspace where users can play, trade, and socially interact in a way that's deeply personalised; a breathe of fresh air from the hostility of the current internet. If you go back to my thesis on Roblox above and the game console references, you can kind of see how this will all sequentially tie together. In essence, the strategy is to acquire a critical mass of players through traditional platforms like Roblox, and use that attention and trust to provide an onboarding funnel for web2 users into our own sandbox filled with a mixture of our own browser-based experiences as well as an aggregation of others. The aim is to make the platform a breath of fresh air & bunker from the enshittified platforms like TikTok/IG/X where users are actually served in ways that delight rather than agitate, and where self-expression is incentivised. Closing: As always everything here is subject to change but I've never felt more conviction in our direction until now; I know exactly what we need to do and how, with everything aligning with our team's strengths. Very excited and grinding through things to the point where I'm getting headaches and can't sleep from being hyperfocused for long periods of time lol. There probably has never been a better time to join the ecosystem from a price to fuck around and find out perspective.show more

wab.eth
18,198 просмотров • 7 месяцев назад
NEW ORDINALS COLLECTION: RUNERS Chapter 0: The Emergence of... RuneChain Ethereum and Solana, you’ve been great, but memecoins aren’t meant for testnets. It’s time for memecoins to go mainnet. → RuneChain is a Bitcoin L2 that scales Bitcoin for Runes trading. Turbocharged by the Bitcoin Virtual Machine infrastructure, it’s made for mass adoption with a rock bottom $0.001 average transaction fee and a nimble 1-second block time. Chapter 1: The Runers In the ancient days, Viking warriors sailed the treacherous seas, driven by the thrill of exploration and victory, leaving behind a legacy that continued through the ages. Runes are said to have magical powers and were often used in mystical and religious practices by the Vikings. The earth changed with time, but the Viking spirit persisted. Their descendants - Runers discovered themselves at the frontline of a brand-new frontier in the digital age: the world of Runes. Chapter 2: The Quest for $RUNIX In the heart of RuneChain lay a mysterious token known as $RUNIX. Born from the fusion of ancient runes and cutting-edge technology, $RUNIX holds the promise of untold riches and prosperity. But mining $RUNIX is no easy task! Chapter 3: The Mining $RUNIX Expedition Inspired by their ancestors' spirit of exploration and discovery, the Runers set out on a quest to mine the future of RuneChain. The Runers are entitled to earn ██% of $RUNIX through mining, with the remaining ██% received via airdrop. 100% allocation of $RUNIX is for the community. No VCs, token sales, or team allocation. Regarding mining, the Runers take a dominant advantage thanks to their boosts. If you can assemble a mining squad with GOD-level characters (Odin, Thor, Loki,...), your mining rewards will be multiplied hundreds of times! Chapter 4: How to Become a Runer To join the companions, you must first hold a Runer —a fully on-chain art typography collection inspired by the Rune alphabet. There are only 21,000 Runers available for free inscribing on a first-come, first-served basis. They are reserved exclusively for specific communities, including: Maximum of 10 Runers per wallet: - SHARD holders Maximum of 3 Runers per wallet: - $BVM holders 1 Runer per wallet: - GM holders - Generative Key holders - Perceptron holders - Alpha users - $NAKA holders - 404 PAGE NOT FOUND holders - $EAI contributors - Other Bitcoin and Ordinals communities Note: Conditions and limits on the number of NFTs per wallet apply. Chapter 5: The Saga Continues In the ever-expanding realm of RuneChain, where ancient runes meet modern trade, the Runers protect the digital frontier, ready to face any threats that may arise. Join us today and be a part of this epic trip into the future of Runes!show more

Bitcoin Virtual Machine
110,489 просмотров • 2 лет назад
home page hero ✨ Design notes: - "Forever" hero... text dot pixel FX done in Unicorn Studio. (I will do a whole tutorial on this later. Unicorn's WebGL engine is absolutely wild and very powerful / robust) - built in Framer - I wanted to recreate the iOS unlock effect where your home screen icons cascade into place in a beautifully timed choreography. This took a lot of careful timing using Framer's "Appear" effect on the hero text and surrounding avatars because it was super important that we didn't lose the legibility of our main message ("Build Your Forever Audience") with all the animations. - If you look closely, the choreography is setup to lead your eye through the hero text first starting with "Build Your" then "Forever" and finally "Audience." - With those text layers in place + the surrounding avatars, there is a slight 1 sec pause before the remaining elements slide in below and above (How it works, CTA buttons, announcement badge, and lastly the main nav). - All told the entire loading sequence is 6 seconds - Custom particle system powers the interactive star field (the stars slowly gravitate to your pointer position, and the star field perspective changes ever so subtly as you move your mouse around on the page) - I have 3 shooting stars made of small white line layers that start out off canvas rotated at different angles that shoot across to another point off canvas at random times on a loop effect. - Given this hero scene is in space, I wanted the surrounding avatar elements to "float" in low gravity mode. For this I used Framer's loop effect that slowly oscillates the layer's y position. I then offset the delay of each element randomly to stagger the floating loop so each avatar floats independently/randomly - The final major treatment for this hero scene was the scroll animations on the avatars. I wanted to create a bit of a warp speed effect when you scroll down, as if the avatars were being pulled or sucked into a worm hole as you scroll down below this hero fold. - To accomplish this, I applied Framer's scroll transform affect set to "section in view" on each of the floating avatars, and set the "scroll to" position of the upper avatars to be much, much further away on the y-axis than the "scroll to" position of the lower avatars. (eg. -1700px on upper most avatars vs. -600px on lowest positioned avatars). This effectively causes the upper avatars to slide up off the hero canvas with much greater velocity than the lower positioned avatars. - And when you scroll back up to the hero section, the inverse happens where the lower positioned avatars "arrive back in place" from up above the hero canvas before the upper avatars come back into the scene and settle in place. - Overall I wanted this hero section to feel alive. The floating avatars, particle system with very subtle star movements, and the Caustics effect on the "Forever" text all sort of move at the pace of slow breathing - which is a great pace to create a sense of life and comfort in your scene. Conversion Results (so far) - When this new Framer site launched along with Calaxy v1.9 release on Base a couple weeks ago, we saw a surge in traffic, around 20k page views in the first few days. - Of those 20k hits, 11k visited the app install page ( - which is our main CTA - We saw around 10K new users in the first week after v1.9 launch Overall I'm very happy with the new site and early performance metrics. Lots of tweaking to do but its a good start. If you are a designer building in Framer - hit me with any questions on the above hero notes. Happy to share more specifics! 👾show more

Chadd Weston
16,281 просмотров • 10 месяцев назад
On the second day of recruiting myths… Myth #2:... “The name on the front of your jersey doesn’t matter.” There is some truth here. But people usually say this to make you feel better if you’re not on a team in the “recruiting bubble.” And yes of course there are always outliers. If you’re Montana Fouts, you could show up playing for the Butterflies and coaches would still be lined up drooling at the fence. But for most of us? The jersey does matter. Especially if you don’t have true 5-star size or can’t blow people away with elite metrics. I know this because I’ve been on both sides of it. Same player. Same work ethic. Completely different response from coaches. Why does the jersey matter more than people admit? First impressions. If a coach doesn’t recognize your club as one that consistently produces players at their level, you have to overwhelm them with performance and numbers just to get the same look. What matters even more than the jersey name is the coach attached to it. My last club, Rising, was brand new. But my coach, Steve Appel, had a lot of successful former players at top 25 programs. Coaches knew him. Trusted him. We were at the best fields and no one cared what was on the front of our jerseys. At my first tournament with that team, I saw more college coaches than I had in my entire recruiting journey before that. It’s true. College coaches aren’t recruiting a jersey. They’re recruiting you. But your jersey affects: •what fields you play on •who stops to watch •how risky you look on paper A well-known club with proven coaches comes with built-in credibility. Can you get recruited without that? Yes. I did. But if you’ve read my book, you know how many things had to line up for that to happen. So is there truth to this myth? Yes. But most of the time, when people say it, they’re trying to protect you from a harder truth: Recruiting isn’t just about how good you are. It’s also about who’s willing to vouch for you. And your jersey is a powerful indicator of that before a coach sees you even pick up a ball. #RecruitingRules Rule #6: The lifeblood of recruiting is relationships. And whether you like it or not, the front of your jersey is part of that. Photo Caption: Top image my OG team, AZ Steel after winning the Colorado Sparkler Supplemental Power Pool. Bottom image with steve appel after winning PGF Nationals. My original team eventually made it into the “recruiting bubble” the summer after I committed. We were a solid competitive team at the national club level, but having played for both, no one will ever convince me that my recruiting opportunities would have been the same regardless of which jersey I was wearing. Completely different worlds. I wouldn’t change my path. I ended up exactly where I always dreamed to be, and my path made me who I am, but in my case believing this myth for so long cost me time and my family money.show more

Amelia Streuber 2025 🦫
15,056 просмотров • 8 месяцев назад