Brazil Passing Y Activity 🇧🇷 Focus: quick combinations, sharp... movement off the ball, disguise in the final pass, and finishing into mini goals. 📷 Full breakdown at UPHQ Watch | App Store & Google Play #footballcoaching #footballtraining #uphq #brazil #worldcup2026show more

UltimateplayerHQ
19,290 views • 27 days ago
Spain Attacking Finishing Activity 🇪🇸 Our final World Cup... Showcase celebrates Spain’s attacking style and creativity on the road to becoming world champions. 🏆 Focus: quick combinations, intelligent movement, third-man runs, and composed finishing under pressure. Thanks to everyone who followed our World Cup Showcase series we hope it’s given you plenty of ideas for your training sessions! 📷 Full session breakdown at 📲 UPHQ Watch | App Store & Google Play #WorldCupShowcase #Spain #FootballCoaching #SoccerCoaching #finishingshow more

UltimateplayerHQ
27,905 views • 3 days ago
Fulham FC Crossing And Finishing Activity 🏴 The practice... starts with a 3v2 attacking phase. After the first action, a resting defender plays wide, creating a 4v3 to attack and cross. The final ball from the resting defender then triggers a 5v4, encouraging quick transitions, wide play, and finishing under pressure. 🎥 Full breakdown & more sessions at 📲 Ultimate Player HQ App | App Store & Google Playshow more

UltimateplayerHQ
19,936 views • 6 months ago
Ajax U14 Session Plan (Everything in this for creativity)... 🔹 Focus on movement to receive and strong back foot receiving 🔹 Improve effectiveness in 1v1 duels within a directional setup 🔹 Central 1v1 game with neutral players supporting the team in possession 🔹 Creates a 2v1 advantage in the active zone 🔹 Attacker creates space to receive and progress the ball 🔹 Must pass to the opposite neutral player inside the end zone 🔹 If defender wins the ball, roles switch immediately 🔹 Emphasis on quick decision making 🔹 Positive and confident 1v1 play 🔹 Quality first touch under pressure 🔹 Sharp movement and awareness 🔹 Fast transitions when possession is lost or regainedshow more

Keepitonthedeck
17,551 views • 4 months ago
Chasing the goal like a Brazilian fan 🇧🇷⚽ Generated... with GPT Image 2 + Seedance 2.0 on BudgetPixel AI PROMPT : Ultra-realistic cinematic live-action FIFA World Cup 2026 match. Massive sold-out stadium packed with passionate fans. Brazil vs Argentina. Broadcast-quality sports cinematography, realistic players, epic atmosphere, 4K HDR. Scene 1 (0-3s): Brazil and Argentina national teams enter the stadium from the tunnel. Brazilian players in yellow jerseys, Argentine players in sky-blue and white striped jerseys. Fans waving flags, roaring crowd, dramatic camera tracking shots, intense World Cup atmosphere. Scene 2 (3-8s): Match begins. Fast-paced football action between Brazil and Argentina. Brazilian players exchange quick, accurate passes while Argentine defenders press aggressively. Dynamic camera follows the ball across the pitch with realistic sports broadcast movement. Scene 3 (8-12s): Brazilian star player receives a pass near the edge of the penalty area. He strikes a powerful shot. Cinematic slow motion as the ball rockets past the diving Argentine goalkeeper and hits the back of the net. Stadium erupts with thunderous cheers. Scene 4 (12-15s): Brazilian goal scorer celebrates passionately with teammates. Cut to a beautiful young woman and her friends in the crowd wearing Brazil jerseys, jumping, cheering, waving Brazilian flags, and celebrating the winning goal. Confetti, stadium lights, emotional victory atmosphere, epic cinematic ending. Style: Ultra-realistic live-action, FIFA World Cup broadcast quality, dramatic slow motion, realistic crowd reactions, cinematic sports documentary style, high-energy atmosphere, professional camera work, 4K HDR.show more

Ai Arainz
28,956 views • 1 month ago
8v6 | Build Up vs Pressing | Phase of... Play ⚽️ Created On: Sport Session Planner #SundayShare #SundayShare ✅ Build up vs Press. 🧱Set-Up: ➡️ On half a pitch, set up the playing area as shown. Across the halfway line, bolt on a 5-yard scoring zone. ➡️ Place a pair of mini-goals centrally, and position escape gates in the wide zones of the pitch. ➡️ At the opposite end, have a larger goal defender by a GK (🟢 👕 Teams: ⚫️s vs 🔴s plus 🟢 (GK) 🛝How to Play: ☑️ The 🔴s play out from the back and score by dribbling through a wide gate, or scoring 1st time off a set into the mini goals. No players are allowed to enter the red zone. ☑️ The ⚫️s press, regain possession of the ball, and score in the larger goal. 🚧 Constraints: 🏆Reward: Double points a regain and a finish within 6 seconds. 👨🏫 Review: The collective press of the ⚫️s. 🚫 Restriction: The 🔴s only have 5 passes to score. @Tactica1Thinker Lloyd Owers Osku Partonen 205 Academy The Sporting Resource TheBeardedCoach Jamie Birch SessionShare @ExchangeCoaches Mo Hicham Souisse 🇺🇸 🇲🇦 🏴 Allenaremania.com The Coaching Familyshow more

JUST COACH
15,797 views • 9 months ago
From sofa to stadium in a single leap. From... living room to world-class stadium in seconds. Argentina vs Brazil, one magical run, one unstoppable strike, and a celebration heard around the world. Create your World Cup moment with SeaArt, earn free Credits and win an iPhone 17. #SeaArtWorldCup Made with Seedance Credit: SeaArt.Ai🐋 SeaArt Creator Lab Prompt: First-person POV from a comfortable reclining armchair in a cozy modern living room. From the very first frame, a large television mounted on the wall directly ahead is already showing a live Argentina vs Brazil football match in full swing. Soft afternoon sunlight streams through the windows, creating a relaxed match-day atmosphere. The viewer's legs are stretched out comfortably while wearing casual shorts, enjoying the game from a resting position. Authentic British football commentary and crowd noise play naturally from the television. At 0:02, a young woman wearing an appealing lavender-purple casual shorts outfit and a stylish half-French braid hairstyle enters from the right side of frame. She is a neutral football fan, not supporting either team. Drawn into the excitement of the match, she glances at the television, smiles, then accelerates into a sprint across the living room. At 0:04, she runs directly toward the television. The camera remains first-person and perfectly stable. At 0:05, she leaps into the TV screen in one continuous motion. No cuts, no scene jumps, no transitions breaking continuity. As she reaches the screen, the living room seamlessly dissolves away and transforms into a massive international football stadium hosting Argentina vs Brazil. Television audio smoothly expands into a deafening live stadium atmosphere. The transformation happens organically around the camera while preserving one uninterrupted shot. At 0:06, she lands smoothly on the pitch, still wearing the exact same lavender outfit and half-French braid. A single football rolls naturally toward her. IMPORTANT: Only one football exists throughout the entire video. The football must maintain perfect object permanence. The same ball remains continuously visible and physically consistent from first touch to goal. No duplication, replacement, morphing, teleportation, flickering, frame-to-frame jumps, texture changes, scaling changes, disappearing ball, floating ball, or AI artefacts. Realistic football physics only. At 0:07, she controls the football with a clean first touch. At 0:08–0:11, she dribbles continuously between Argentina and Brazil players. Every touch follows realistic momentum, spacing, and foot-to-ball contact. Defenders react naturally. No clipping, collision errors, or unnatural movements. At 0:11, she approaches the edge of the penalty area. At 0:12, she unleashes a powerful strike using the same football. The camera clearly tracks the football's entire flight path from her foot to the goal in one uninterrupted motion. Realistic spin, realistic speed, realistic trajectory. At 0:13, the football smashes into the top corner of the net. The net deforms naturally and ripples realistically. The crowd explodes with excitement. Authentic British football commentator shouts: "What a strike! Absolutely sensational!" At 0:14, she turns and sprints toward the corner flag as the camera follows closely. For the final second, she leaps high into the air and performs the iconic Siuuu celebration, rotating and landing with feet apart and arms extended downward while facing the roaring crowd. Her half-French braid swings dramatically behind her. Stadium lights illuminate the scene as thousands of fans celebrate. One continuous unbroken shot, no cuts, no scene resets, seamless living-room-to-stadium transformation, cinematic football commercial quality, authentic British football commentary, realistic player movement, physically accurate football physics, strict ball continuity, stable camera motion, premium sports broadcast visuals, dramatic stadium atmosphere, crowd chants, sprinting footsteps, grass impact sounds, powerful strike, realistic net ripple, ultra-realistic visuals, 15-second duration, 16:9 horizontal format, no logos, no text overlays, no subtitles, no watermark, no flickering objects, no AI artefacts, no visual glitches.show more

Jessica Collins
32,264 views • 1 month ago
Hexagons and Octagons Those who follow football and coaching... will be well aware that there are trends that emerge and become the great break through in coaching, only to vanish quite quickly. A few stick around and become a staple. Such as the rondo, or the 4v4+4 Guardiola rondo variation. One that did not stick around in the coaching collective consciousness that possible should have was Thomas Tuchel’s use of hexagonal and octagonal playing areas in training sessions. Tuchel explained that cutting off the corners and angling the pitch forced “sharp diagonal” passes that would help break the press. The positioning of players outside the hexagon/octagon or players close to the edges will be manipulated into an open body shape by the angles of the pitch. Players are impacted by environmental constraints and embodied cognition, where the geography of the playing area influences their actions. This influence spreads to the creation of triangles and diamonds within the playing area due to the “funnel” like nature of the playing area. We can use the cut outside angles by placing bounce or target players on the exterior, influencing the movement and organisation internally. The inside players will not have to move wide as those areas are occupied. The internal players will seek to create passing angles using the positioning of the outside players and their internal team mates. The diamonds and triangles will appear. If we leave the spaces on the outside empty players can move to fill the spaces. These act as free spaces to receive from the goalkeeper or open spaces for attackers to overlap into, encouraging attacking combination play and crosses. A different way of using the space is to remove goals and goalkeepers from the ends and place bounce/target players on the outside. Players now can combine with the outside players, when they do so they are then free to finish into the outside goals. The condition can be extended to combining with the target player in the opposite side of the pitch before scoring, adding an element of switching play. The hexagon and octagon are versatile spaces that help to replicate aspects of the game. By funneling the spaces we impact players body shape, ability to play forward quickly, team shape (or small group shapes), players cutting in, defending centrally, the types of combination used and the angles of line breaking pass (diagonals). The angles are hugely significant for teams that value combinations and possession football, Straight passes and receiving angles are much easier to intercept and carry high risks for being counter attacked. Short diagonals can bypass players and attacking shapes, creating angled connections. If an angles pass is given away there is still a risk of being counter attacked but there is more chance of having players around the ball to regain possession. To counter press. The question that emerges is should we then be using hexagons and octagons more? If they are of greater benefit than squares and rectangles, why use them? Should all pitches, including those of a small sided nature be hexagonal? Can the rondo square be replaced by the rondo octagon?show more

TheBeardedCoach
13,461 views • 5 months ago
Luxury perfume commercials do not need a full production... crew anymore. I created this premium fragrance ad using Nano Banana 2 and Seedance on Creatify AI , combining cinematic product shots, realistic motion, and commercial-quality visuals in minutes. Prompt: Shot 1 (0:00–0:01.5) — Quick Establishing Bright, sunlit vanity scene, bottle standing on a blush-gold pedestal surrounded by lavender sprigs, a white orchid, and honeycomb. Quick push-in — energetic, not lingering. BGM: Upbeat, light acoustic-pop instrumental kicks in immediately, bright and warm, mid-tempo with a confident rhythm — loud enough to carry the whole spot. Shot 2 (0:01.5–0:03) — Jessica Arrival Jessica walks into frame toward the vanity with natural, real-time movement — no slow-mo — reaching for the bottle with a light smile. Camera tracks briskly alongside her. Shot 3 (0:03–0:04.5) — Macro Bottle Turn Quick macro shot: bottle rotates in Jessica's hand at natural speed, gold cap and floral artwork catching light, honeycomb and lavender blurred in the foreground. Shot 4 (0:04.5–0:06) — Lifting to Apply Jessica lifts the bottle toward her neck/collarbone at natural speed, wrist turning, confident everyday gesture — not slow, not hesitant. Shot 5 (0:06–0:08) — The Spray (brief slow-mo accent only) Jessica presses the gold pump at her neck — a fine, visible mist releases and lands on her collarbone/upper chest area. Only this exact release moment gets a brief 0.3–0.5 sec slow-mo accent for visual impact, then instantly resumes normal speed as she lowers the bottle with a satisfied, natural exhale and slight smile — no eyes-closed lingering pause. BGM: Beat swells slightly on the spray release for emphasis, then continues driving forward. Shot 6 (0:08–0:09.5) — Wrist Application Quick cut: Jessica dabs/sprays lightly at her inner wrist, natural real-time motion, then rubs wrists together briefly — fast, confident, commercial-standard gesture. Shot 7 (0:09.5–0:11) — Notes Visualized Fast macro cutaway: lavender petals and a drop of golden honey caught mid-air in crisp, quick motion (not slow-mo) — visualizing lavender, honey, and orchid notes in under 1.5 seconds. Shot 8 (0:11–0:12.5) — Product Detail Quick tilt down the bottle from cap to base, floral artwork sharp and legible, brisk camera movement matching commercial pace. Shot 9 (0:12.5–0:15) — Final Hero Reveal Jessica turns toward camera with the bottle in hand, natural confident stance, quick dolly-out revealing the full vanity scene. Clean, crisp final frame — no slow lingering fade. BGM: Track builds to its peak in the final second, ending on a bright, resolved note — loud and full, not trailing off quietly. Voiceover (minimal, energetic, matched to BGM — not whispered ASMR): (0–1.5 sec) "Meet Lollia Relax." (6–7 sec, on the spray) "Lavender. Honey. Pure calm." (13–15 sec) "Relax into it." Delivered in a warm, clear, confident Western English accent — natural speaking volume and pace, energetic and inviting, not breathy or drawn out. #Creatify #aimediabuyer #aitools #MarketingTips #D2CMarketingshow more

Jessica Collins
51,987 views • 15 days ago
INTRODUCTION TO THE STOCK MARKET The stock market is... a place where individuals and institutions buy and sell ownership in companies (called shares or stocks). When you buy a share, you’re essentially buying a small piece of that company and participating in its growth, profits, and risks. People invest in the stock market to grow wealth over time, earn dividends, protect against inflation, and build long-term financial security. Unlike short-term trading, investing focuses on patience, discipline, and owning quality businesses. --- INTRODUCTION TO THE NIGERIAN STOCK MARKET (NGX) The Nigerian Exchange Group (NGX) is Nigeria’s official stock exchange, where publicly listed Nigerian companies trade their shares. It hosts banks, telecoms, industrial firms, consumer goods companies, oil & gas firms, and more. Through the NGX, everyday Nigerians can own parts of companies like banks, manufacturing firms, telecom operators, and other major businesses driving the economy. Returns come from: Capital appreciation (share price increases) Dividends (cash payouts from profits) The NGX is regulated, structured, and accessible to both local and foreign investors through licensed platforms. --- HOW TO GET STARTED INVESTING IN NGX (TWO SIMPLE WAYS) Today, you don’t need to walk into a stockbroking office. You can get started fully online using digital investment platforms. Below are two popular and easy options that I personally use; --- 1) GETTING STARTED WITH BAMBOO Bamboo Bamboo is a digital investment app that allows Nigerians to invest in Nigerian stocks (NGX) and foreign stocks. Steps to get started: 1. Download the Bamboo app from the App Store or Google Play. 2. Create an account with your email and phone number. 3. Complete KYC verification Input your BVN Provide personal details 4. Fund your wallet via bank transfer. 5. Search for Nigerian stocks listed on NGX and place your first buy order. 👉 Referral code: ngxinvestor Bamboo is beginner-friendly and suitable for people who want a simple interface and access to both local and global markets. When done with registration to buy stocks on Bamboo,select the " Invest " icon on the bottom part of the screen,you will see that you can invest in USD or Naira assets,click on Naira,then select NG stocks,search for the stock of your choice and buy --- 2) GETTING STARTED WITH I-INVEST i-invest I-Invest is an official platform that allows Nigerians to invest in Nigerian stocks, Commercial Papers,Mutual Funds,USD Bonds etc... Steps to get started: 1. Visit the I-Invest website or download the app on App Store or Google Play. 2. Create an account 3. Complete required KYC documentation: BVN Valid ID Bank details Proof of Address etc... 4. Fund your account. 5. Start buying NGX-listed stocks directly through the app. 👉 Referral code: 22406 I-Invest is ideal for investors who want more Investment options because you can also invest in fixed deposit notes, commercial papers,USD Bonds ,life insurance etc.. After registration to buy shares ,click on " Invest " then select " Equities " ,then search the company of your choice then select "buy equities" --- FINAL NOTES FOR BEGINNERS Start small and grow with experience. Focus on learning before chasing quick profits. Invest in businesses you understand. Think long-term, not overnight success. The most important step is starting — clarity and confidence come with time and consistency. The first video is for bamboo Bamboo The second video is for I-Invest i-invest Please if anyone has any more questions please comment and I'll try to reply,and if you can DM I'll appreciate if you guys can use my referral codesshow more

Emmanuel 🇻🇦🇳🇬
20,085 views • 7 months ago
【Seedance2.0 4Kカリスマ - メンズダンステンプレ】 Dreamina( Dreamina AI )に4K来てたので使ってみました! 15秒で1890クレジットでした😏... #DreaminaAI #DreaminaCPP メンズを踊らせたいメンツいるよなー?🔊😎 と、いうわけでイケメンを踊らせたい民の皆さま… こちらがメンズ用のマルチカットダンスプロンプトでございます。 (ちょっと人外のエグいパワームーブしてますが、2回4K使う度胸はなかったですw ) キャラクターシート1枚参照させて15秒ドンっです! 👇 Prompt: Use the exact same character from the reference image. Preserve facial identity, hairstyle, outfit, colors, body proportions, silhouette, and overall design with absolute consistency in every frame. No redesigns. No facial drift. No outfit changes. 9:16 vertical format. The character performs an elite-level hip-hop dance performance with irresistible charisma, confidence, musicality, and effortless swagger. Dance style: premium commercial hip-hop, urban choreography, deep groove, musicality-driven movement, powerful chest isolations, sharp shoulder hits, controlled body waves, dynamic footwork, clean transitions, strong rhythm control, elite professional dancer quality. The performance feels natural, relaxed, stylish, and highly skilled. Never stiff. Never robotic. Continuous micro-groove throughout the performance. Natural breathing. Natural weight shifts. Authentic rhythm. Confident presence. The character commands attention from the very first frame. VIDEO STRUCTURE CUT 1 (0.0s–0.8s) Cowboy shot. The character is already moving when the video begins. Subtle groove active. At the first musical accent: sharp chest isolation, immediate shoulder hit, quick neck snap. The movement feels unexpected, precise, and highly skilled. Strong confidence. No posing. No stopping. CUT 2 (0.8s–3.5s) Full-body shot. The dancer explodes into groove-driven choreography. Strong bounce. Powerful rhythm. Clean footwork. Dynamic weight transfer. Large movement quality. Camera smoothly follows movement. CUT 3 (3.5s–5.5s) Low-angle hero shot. Large body roll. Strong directional movement. Powerful silhouette. Natural clothing movement. The dancer dominates the frame. CUT 4 (5.5s–7.5s) Medium cowboy shot. Focus on groove quality. Chest isolations. Shoulder grooves. Body waves. Clean musicality. Camera subtly tracks movement. Every accent feels satisfying. CUT 5 (7.5s–11.0s) Full-body performance section. Most impressive choreography. Traveling steps. Direction changes. Complex groove combinations. Elite dancer energy. Maximum visual impact. CUT 6 (11.0s–13.0s) Slow-motion sequence. Controlled body roll. Fluid body wave. Beautiful movement quality. Premium dance-film aesthetic. Elegant momentum. CUT 7 (13.0s–15.0s) Cowboy shot. The dancer advances toward the camera while continuing choreography. Confident swagger. Natural groove. Camera slowly pushes forward. Final musical accent. Strong finishing pose. Iconic ending frame. CAMERA STYLE Viral social-media dance cinematography. Fast pacing. Strong visual hooks. Character always remains dominant in frame. Alternating cowboy shots and full-body shots. Smooth tracking shots. Dynamic push-ins. Low-angle hero shots. No face close-ups. No unnecessary camera spinning. No empty establishing shots. No slow introduction. No static posing. VISUAL STYLE Luxury fashion campaign. High-end dance film. Premium music video production. Global superstar energy. Cinematic contrast. Rich blacks. Warm skin tones. Deep shadows. Subtle film grain. Beautiful skin rendering. Ultra photorealistic. 4K. Extremely detailed skin texture. Detailed fabric materials. Natural cloth simulation. Natural motion blur. Realistic inertia. Realistic weight transfer. Authentic professional dancer movement. 24fps. The final result should feel like a viral dance clip from a world-class performer, combining elite dance skill, irresistible charisma, cinematic quality, and maximum social media engagement.show more

Zeto
75,194 views • 1 month ago
Some heroes score goals. Legends stop them. Created in... the iconic Captain Tsubasa manga-inspired style and brought to life with Seedance 2.0 on PixVerse Genzo Wakabayashi (若林源三), the No. 1 goalkeeper, standing between Brazil and glory in a World Youth Championship final. One free kick. One prediction. One impossible save. Prompt: Create a 15-second cinematic anime sports sequence in a manga-to-motion 2.5D hybrid style. Maintain strict character continuity: an original elite Japanese goalkeeper archetype (short black hair under a red cap, white-and-blue national kit, red gloves, calm analytical expression, elite reaction timing). No real-world character replication. STYLE: Ink-drawn manga panels transitioning into cinematic animation. Halftone shading, bold speed lines, impact freeze frames, floodlit night stadium, strong depth-of-field. Emphasis on reading play → positioning → anticipation → save execution → aftermath control. FORMAT: 16:9 · 15 seconds · 6 cuts · no UI, no overlays, no watermark 🔊 CORE SOUND RULE Commentary must explain decision-making, not just describe action. Audio must reinforce “anticipation → execution → outcome denial.” 🎞️ SHOT BREAKDOWN (REWRITTEN FOR CLEAR SAVE LOGIC) SHOT 1 (0:00–0:02.5) — “FREE KICK THREAT” VISUAL: Wide manga stadium. Free kick position clearly dangerous. Wall set. Keeper already slightly adjusting position. COMMENTARY (calm): “Saigo no furikku… koko ga shoubu da.” SOUND: Stadium low hum Distant wind Subtle tension drone SHOT 2 (0:02.5–0:05) — “READING THE SHOT” VISUAL: Keeper on line. BUT important change: he subtly shifts one step BEFORE the kick. Close-up: eyes tracking attacker + wall alignment + goal corner prediction. 0.3s anime flash shows: predicted ball curve line in his vision (overlay style manga effect) COMMENTARY (focused): “Wakabayashi… yomi kitta.” (“He has read it.”) SOUND: Heartbeat becomes clearer Soft “analysis cue” rising tone Crowd almost silent SHOT 3 (0:05–0:07) — “SHOT IS STRUCK (PREDICTED)” VISUAL: Boot hits ball. 0.4s manga impact frame. BUT keeper already moving weight BEFORE ball fully leaves foot. Key change: he is not reacting late — he is already launching. COMMENTARY (sharp): “Utta—!! …yoso doori!” (“Shot—!! Just as expected!”) SOUND: Sharp kick crack Whoosh begins immediately (keeper movement starts early) Crowd inhale SHOT 4 (0:07–0:10.5) — “ANTICIPATION SAVE (KEY HERO MOMENT)” VISUAL (IMPORTANT): Instead of last-second dive, show: Keeper already mid-air BEFORE ball reaches top corner path He intercepts trajectory early Hand meets ball at highest predicted point, not desperate reach Add split-second anime overlay: predicted curve line collapsing as ball is redirected COMMENTARY (explosive): “Yonda!! WAKABAYASHI TOMETA—!!” (“He read it!! Wakabayashi stops it!!”) SOUND: Deep bass surge Air rush from full dive CLEAN impact “THOOM” Immediate crowd explosion (clear denial reaction) SHOT 5 (0:10.5–0:13) — “CONTROL OF MOMENT” VISUAL: Keeper lands cleanly, already looking at ball going away from danger zone (important: show ball SAFE, not near goal). Defenders relaxing = proof save succeeded. COMMENTARY (relieved admiration): “Kanzen ni… yomi kiru.” (“Completely read and controlled.”) SOUND: Grass slide Crowd roar sustained but now celebratory Brass starts rising SHOT 6 (0:13–0:15) — “HERO CONFIRMATION” VISUAL: Keeper stands alone framed by goalpost. Ball cleared away in background. Teammates arrive after outcome is already safe. Freeze frame manga panel effect. COMMENTARY (soft legend tone): “Goal wa… mou nai.” (“The goal… is no more.”) SOUND: Crowd fades into warm echo Single orchestral hero note Silence into blackshow more

Shami
35,677 views • 29 days ago
Ten Cultures. One Stage. One Heartbeat Made with Seedance2.0... on Yapper A cinematic 15-second video opening on a vast, elegantly lit stage with a dark ambient background and warm spotlight pools. Quick-cut montage: a girl in a red flamenco dress spins with fierce footwork (Spain) → a graceful bharatanatyam dancer in gold silk strikes a mudra pose (India) → a Hula dancer in a green ti-leaf skirt sways with fluid arms (Hawaii) → a Saman dancer in intricate Acehnese costume claps in precise rhythm (Indonesia) → a Tinikling dancer in a pink barong weaves between bamboo poles (Philippines) → a Whirling Dervish in white robes spirals with arms outstretched (Turkey) → a Adumu warrior dancer in red Maasai shuka leaps high (Kenya) → a Ukrainian dancer in embroidered dress executes a hopak squat kick (Ukraine) → a Chinese ribbon dancer in silk red robe trails flowing crimson ribbons through the air (China) → a Samba dancer in a feathered carnival costume shimmers with rapid hip sways (Brazil). Each cut is sharp, rhythmic, 0.8 seconds per dancer, building tempo. Final 3 seconds: all 10 girls converge from opposite ends of the stage into a breathtaking unified circle formation, costumes blurring into a kaleidoscope of color, moving in perfect synchronized harmony — camera pulls back in a sweeping aerial crane shot as all 10 perform one unified movement simultaneously, vibrant fabrics, golden spotlights, and triumphant world-fusion music swelling to a crescendo. Cinematic 4K, ultra-vivid colors, dynamic motion blur, epic production value.show more

Jasmine Ai
11,070 views • 2 months ago
This is what I’m talking about. This isn’t to... highlight Bentancur. It’s how 90% of teams and players behave for I’d say 70% of the game. But what are we trying to achieve here? The best thing that can happen from any phase of play, is to score a goal. So that’s the overall objective. To do that, the ball at some stage has to go behind every single opposition player and space has to be exploited whether it’s big or small. But Bentancur here is waiting. Waiting for players to move. Waiting for opposition to move. But why would Newcastle move? They don’t need to break from their shape. But imagine what would happen if Bentancur travelled with the ball into those open spaces. Newcastle and spurs players aren’t just going to watch, it’s going to instigate a chain reaction of movement from both sides. And that will in turn break up shapes which creates gaps. Then it’s if you are confident and able to exploit. But just waiting doesn’t achieve it. Imagine the disruption you will cause if both the ball player, and off ball players look to provoke the opposition as opposed to rigidly stand in shape. It’s just logical. If you stay still. Why does the opposition need to move? So what pictures are changing? What gaps are you opening? What gaps are you exploiting? So how do you expect to score when to score a goal, gaps have to be exploited? It’s why when people say “it’s harder in modern football, there’s less space”. No there isn’t. There’s always space. You’re just seeing players less willing to provoke it and attack it.show more

Harry Brooks
14,215 views • 7 months ago
Seednace 2 on OpenArt Prompt: CAMERA: DV 16mm tape... camcorder handheld footage feel. Point of view of CHASE holding the camera directly in hand. Maintain hand shake, misaligned framing, delayed focus pull, clumsy zoom in/out, occasional self-cam framing where the face gets cut off, and imperfect shots that lose the subject. Every shot is CHASE holding the camcorder herself, filming in selfie-cam or first-person style. The camcorder itself never appears on screen. LOOK: DV 16mm tape camcorder footage look. Soft, slightly blurry digital tape quality, faint tape noise, highlights that bloom slightly in natural light, auto-exposure that flickers subtly, muted color contrast, realistic skin tones. STYLE: Bright, bubbly idol energy — genuine smiles, playful expressions, eye contact with the lens, small laughs. Handheld from start to finish, quick and lively, alternating between selfie and mirrorless shots. Backstage buzz and pre-show excitement underneath the casual, candid tone. Character CHASE — a Korean idol in her 20s. Long straight black hair past her chest, elegant yet lovely Korean features, dewy glass skin, coral pink lips, big eyes. Slim yet curvy build (33C-26-34). Wearing a stage-ready outfit (fitted top, statement skirt or trousers, bold but tasteful) with subtle stage makeup and sparkly earrings. Bright, energetic, faces the lens throughout. Setting A backstage hallway at a music show broadcast studio — narrow corridor with dressing room doors, her name printed on a small tag on one door, a snack/craft table further down the hall, a speaker mounted near the ceiling for PA announcements. Staff and other crew occasionally blur past in the background. Storyboard 1. *(~2s, front-facing selfie, arm's length)* She peeks around a corner into the hallway, leans into the lens with a bright smile. CHASE: "Hey guys, we're backstage right now!" 2. *(~2s, quick whip pan, handheld POV)* Camera swings down the corridor, passing dressing room doors, catching a blur of a staff member walking by. CHASE (off-screen, playful): "Look how long this hallway is!" 3. *(~2s, medium handheld, stopping at a door)* She pauses in front of a door with her name tag on it, points at it excitedly, does a little happy bounce. CHASE: "That's me! That's my name!" 4. *(~1.5s, macro insert, shallow DOF)* Close-up on the name tag, tape blur softening the edges, her fingers tapping it lightly. No dialogue — soft ambient hallway noise only. 5. *(~2s, medium handheld, quick outfit check)* She steps back, does a quick spin to show off her outfit, tugging at the hem, checking her look in a nearby mirror or reflective surface. CHASE: "Okay, outfit check — how do I look?" 6. *(~2s, snappy cut, at the snack table)* She wanders to the snack table, picks up a small snack, holds it up to the camera with a grin. CHASE: "Ooh, snack table! Don't mind if I do." 7. *(~1.5s, quick punch-in, tight selfie)* Mid-bite, she suddenly reacts — eyes widening — as the PA speaker crackles to life overhead. CHASE (mouth half full, laughing): "Wait, wait—" 8. *(~2s, arm's-length selfie finish)* The countdown announcement echoes over the PA. Her face shifts to excited urgency, quick wave, hand-heart, then she dashes off down the hallway — camera swings and blurs as she moves, ending on a shaky glimpse of the corridor. CHASE (calling back, excited): "That's my cue — see you guys after the stage!"show more

WasifAI
33,901 views • 10 days ago
What if an anime World Cup trailer looked this... cinematic? Made with Seedance on Kinovi.AI Created a 15-second football epic featuring rain-soaked stadiums, explosive dribbling, and a legendary bicycle kick finish. Would you watch a full anime football film like this? Prompt: TITLE: NIGHT OF LEGENDS — World Cup 2026 Trailer STYLE: Semi-3D anime sports cinematic. Sharp anime facial features, expressive eyes, cel-shaded wet hair, realistic athletic body proportions. Heavy rain, realistic physics, dramatic floodlights, cinematic depth of field, premium sports-commercial quality, ultra-detailed motion, seamless character consistency across all cuts. DURATION: 15 Seconds FORMAT: 16:9 CHARACTER: Same football striker throughout all shots. Original fictional World Cup 2026-inspired kit with tournament crest. ──────────────────────────── CUT A — STADIUM AWAKENS TIME: 0:00–0:03 (3 sec) Wide cinematic stadium shot at night during heavy rain. Massive floodlights activate one by one around the arena, illuminating sheets of rain. The lone striker stands at the center circle with head lowered. Rain streams down his hair and jersey. His fists slowly tighten as each light ignites behind him, creating a powerful silhouette. Camera slowly pushes forward from a wide shot into a medium shot. CAMERA: Slow dolly-in, centered composition. SOUND: Floodlights powering on, distant crowd murmur, rainfall. BGM: Single deep sub-bass hit, dark and ominous. ──────────────────────────── CUT B — THE LOOK UP TIME: 0:03–0:06 (3 sec) Extreme close-up of the striker's face. Rain slides down his jawline and across his focused eyes. He lifts his head sharply toward camera. One controlled breath escapes. His eyes narrow with determination. Camera tracks slightly around his face before cutting to his first explosive step toward the ball. CAMERA: Extreme close-up, slow orbit, dramatic lens compression. SOUND: Heartbeat thud, sharp inhale, first boot impact on wet turf. BGM: Low rhythmic pulse synchronized to heartbeat. ──────────────────────────── CUT C — THE RUN & THE TOUCH TIME: 0:06–0:09 (3 sec) The striker accelerates through driving rain. Tight close-ups of boots striking wet turf. Quick touches push the ball forward. He performs a sharp body feint past the first defender. Instantly transitions into a low drag-back, leaving a second defender behind. Anime-style motion trails and rain streaks emphasize speed. Water splashes with every step. CAMERA: Tracking shot, low-angle action shots, dynamic speed ramps. SOUND: Rapid ball taps, splashing water, defenders fading behind. BGM: Fast cinematic percussion building intensity. ──────────────────────────── CUT D — THE BICYCLE KICK TIME: 0:09–0:12 (3 sec) The striker flicks the ball upward with a heel touch. Time slows dramatically. He launches backward into a fully inverted bicycle kick. Rain droplets freeze around him. Stadium lights create a glowing anime rim light around his silhouette. His boot strikes the ball at the highest point of the motion. The ball rockets toward goal through suspended rain particles. CAMERA: 360-degree slow-motion rotation around athlete. SOUND: Deep whoosh, crowd gasp rising into roar, powerful strike impact. BGM: Massive orchestral crescendo at contact. ──────────────────────────── CUT E — THE NET & THE HERO TIME: 0:12–0:15 (3 sec) The ball blasts into the upper corner of the net beyond the goalkeeper's desperate dive. Net snaps violently. The crowd erupts. The striker lands, rolls smoothly onto his feet, and stands motionless in the rain. His chest rises and falls from exertion. Camera slowly pushes into a close-up hero portrait as rain falls around him. Final title appears. TEXT OVERLAY: "NIGHT OF LEGENDS" CAMERA: Goal shot → Hero medium shot → Close-up portrait. SOUND: Net snap, stadium explosion of cheers, breathing settling. BGM: Heavy bass drop resolving into a victorious orchestral finale. ──────────────────────────── CONSISTENCY NOTES • Use Cut B close-up as character reference for all cuts. • Maintain identical face, hairstyle, eye shape, and kit throughout. • Same rain density from beginning to end. • Same stadium architecture and floodlight configuration across all shots. • Consistent semi-3D anime sports aesthetic. • Continuous musical build from tension to triumph. • Realistic football physics and natural athletic movement. • Cinematic sports-commercial quality throughout.show more

Jessica Collins
32,734 views • 1 month ago
🧩 SEEDANCE 2.0 on Higgsfield AI EVERY STUDIO GUARDS... ITS RECIPE. HIGGSFIELD JUST GAVE THEIRS AWAY. watch the shot. then read exactly what made it. then go make your own. full open-sourced prompts & assets below: "Slow-motion extreme hyper close-up, 16:9. Shaky organic handheld shot pushed in tight and intimate on the face of a man in his thirties with dark wet side-parted hair plastered to his forehead, mid-lunge through the flood his face fills the entire frame, jaw clenched with teeth bared and gritted in a snarl of effort, brow deeply furrowed, eyes narrowed and locked forward with raw desperate determination. Water streams and beads down his skin, droplets clinging to his eyelashes and running off his chin, spray bursting across his face in slow suspended flecks. Every pore, water bead, and strand of wet hair rendered in sharp tactile detail. The chaotic flooded office and blurred panicking crowd fall completely out of focus behind him. In slow motion the droplets hang and drift, sweat and water glistening. Dynamic unsteady handheld movement right at his face, breathing with the motion. Sickly institutional palette — muted seafoam green and cold reflective water bokeh behind him. Face anatomically correct, stable, hyperrealistic, genuine intense emotion, natural human proportions, no warping or distortion. Heavy coarse analog 35mm film grain baked into every frame, thick and consistent, grain crawling over highlights and shadows, like a scanned celluloid film print, never clean, never digital-looking. Flat overhead fluorescent light, dramatic slow-motion intensity, shallow depth of field, cinematic photorealistic, ultra-detailed." this is the shot ⬇️show more

marcus
36,788 views • 6 days ago
Spy Fight on Train Ends with Blueberries Made with... Gpt image 2+seedance 2.0 Prompt: Cinematic 3D animated short film in stylish Pixar-meets-spy thriller style, elegant 1950s luxury train compartment with green velvet seats, wooden panels, snowy mountain forest visible through large windows, soft warm lighting mixed with dramatic tension. Main characters: - Adrian Vale: Handsome 31-year-old British field operative, wavy dark hair, brown three-piece suit, charming and alert expression. - Evelyn Hart: Elegant 28-year-old Continental operative, short black bob with white headband, white form-fitting dress with black belt, white gloves, sharp and graceful movements. Scene-by-scene timing (14 seconds total, smooth 24fps, vertical 9:16 for social media): 0-2s: Wide shot of Adrian Vale and Evelyn Hart sitting opposite each other in the train booth. Vintage suitcase on the small table between them. They look at each other calmly, subtle tension. Snowy scenery passing outside. 2-4s: Close-up of a serious man in trench coat and glasses sitting nearby, stern expression, checking his watch. 4-5s: Adrian and Evelyn calmly sipping tea from small cups. 5-7s: Sudden chaos! Two suspicious men (one in brown jacket, one in grey suit) burst in aggressively, reaching for the suitcase. Fast action, dramatic camera shake. 7-9s: Intense fight sequence - Evelyn stands up gracefully, blocks and pushes one attacker with precise moves. Adrian jumps in to protect the suitcase. Quick, elegant combat choreography. 9-11s: Evelyn opens the suitcase dramatically. Reveal: The suitcase is full of shiny, juicy blueberries rolling out. Surprised expressions on everyone. 11-14s: Final close-up of Adrian and Evelyn looking at each other with raised eyebrows turning into sly smiles. Blueberries glowing beautifully in foreground. Adrian gives a small charming smile. Text overlay fades in elegantly: "Sometimes the mission is sweeter than expected." Camera: Dynamic cinematic angles, smooth pans, dramatic zooms during fight, soft focus on characters, high detail, vibrant colors, elegant animation style like Arcane + Pixar. Mood: Mysterious, action-packed, then humorous twist. High quality, sharp details, cinematic lighting, subtle film grain.show more

Noor
12,816 views • 11 days ago
WATCH THIS VIDEO CAREFULLY. FORENSIC ANALYSIS OF A VIDEO... CURRENTLY BEING CIRCULATED AND SPREAD ON ARAB TELEGRAM CHANNELS (Mor Edge Insight in conjunction with GAZAWOOD - The Pallywood Saga - BACKUP - July 6) What you are about to see is raw footage of an active arrest operation and genuine footage. This clip is currently circulating on Palestinian Telegram channels and is being prepared for wider distribution on X. It follows a familiar pattern of real footage with heavy manipulation and inauthentic audio to create a perception and narrative that doesn’t exist and is not what the footage actually shows. Here is the step-by-step forensic breakdown. The audio track contains multiple sharp “gunshots.” However, frame-by-frame examination shows no muzzle flashes at any point, even in bright daylight where unsuppressed firearms would produce clear, visible bursts. There is also no visible recoil or weapon movement on the individuals holding rifles. The barrels show no suppressors, yet the sounds are relatively clean “pops” rather than the overwhelming cracks expected from unsuppressed fire at that range. The audio of the shots fired are more reminiscent of a children’s toy than a real gunshot. More critically, the visual action is happening at a clear distance across the road, at a distance of an estimated 60-100m away from the camera, yet the gunshots and shouting sound as if recorded right next to the camera. Real distant gunfire would be thinner, more muffled, and accompanied by environmental echoes. This audio was added in post-production. How distance was determined: The white car in the immediate foreground (partially visible on the left) is only 5–10 meters away. The road width and the position of the parked vehicles and people with guns put the core action clearly in the mid-ground, across the full width of the street and shoulder. Reference objects: Standard car lengths (4.5–5m), average adult height (1.7m), and the spacing of streetlights/power poles all support a distance in that 60–100 meter range for the shooters and the SUV. The black SUV drives a noticeable distance across the frame without appearing overly large or close, further confirming it’s not right next to the camera. This distance makes the audio mismatch even more obvious. Real gunfire at 60–100 meters would sound significantly more distant and muted, with clear delay and environmental filtering. The overlaid “cracks” sound like they were recorded (or synthesized) much closer. Summary 1. Real gunshots, especially in an open outdoor environment like this, produce a sharp initial crack (supersonic bullet) followed by a broader report/echo, with significant low-frequency rumble, reverberation off the ground/cars/objects, and environmental decay. These sound more like clean “pop/crack” samples layered on top. 2. They lack the natural variations in volume, timing, or distortion you’d expect from actual firearms in a real chaotic scene (muzzle blast, echoes, distance differences) even with silencers which from that distance you wouldn’t even hear. They feel “pasted in” during editing. 3. The overall audio mix (ambient road noise, car sounds, voices) doesn’t interact naturally with the “shots”, there is no proper masking, reverb bleed, or mic overload you’d get from real loud events captured on the same recording device. Always examine the audio against the visuals, check for continuity errors, and watch how people actually behave when they think no one is watching the performance. Share if you value this kind of detailed verification.show more

Mor Edge Insight
23,103 views • 17 days ago