‼️ One UI 9 has a bouncy/spring animation when... using separate Quick Panel and Notification Panel. On my Galaxy S26 Ultra: 📋 Notification Panel → less stiff ⚙️ Quick Panel → bit stiff It's a tiny detail, but once you notice it, you can't unsee it. Anyone else seeing the same?show more

S M A Sithick
17,293 次观看 • 1 个月前
Galaxy S26 One UI 9 ZZG4: Quick Panel opening... tests 👀 🧪 Test 1 • Apps running (or none in the background) • Lock the device • Unlock with fingerprint • Immediately pull down the Quick Panel 🧪 Test 2 • Force close YouTube • Rotate the device to landscape • Pull down the Quick Panel Testing the Quick Panel responsiveness and animation behavior in different scenarios on One UI 9 ZZG4.show more

Tarun Vats
63,373 次观看 • 6 天前
What if one drink could shrink you into a... magical adventure? GPT image 2 & Seedance 2.0 on WaveSpeedAI 🎁Exclusive GIVEAWAY 🏆$10 credits × 10 Winners Requirements: ✅ Follow WaveSpeedAI & WaveSpeedAI CPP ✅ RT and WaveSpeedAI Prompt:- Step 1: Generate storyboard with GPT Image 2 Create a wide 9-panel cinematic storyboard infographic in a clean 3x3 grid layout. Use realistic photography, cinematic realism, and warm golden-hour color grading. Each panel must be clearly numbered (01–09), include a bold scene title, and 2–3 short bullet points describing the action. Design it like a professional film-production storyboard used by directors and cinematographers. STORY TITLE: "THE COKE DAYDREAM" MAIN CHARACTER: Beautiful adult Western woman, shoulder-length blonde hair, blue eyes, stylish red-and-black uniform, confident and playful personality. VISUAL STYLE: Photorealistic, cinematic storytelling, Unreal Engine quality, warm sunlight, shallow depth of field, realistic skin textures, beautiful bokeh, lens flares, filmic composition, professional storyboard presentation. LAYOUT: Wide horizontal storyboard sheet. 3 rows × 3 columns. Each panel separated by thin black borders. Large panel numbers in top-left corner. Bold panel titles. Short bullet-point descriptions. Consistent character appearance across all panels. PANEL 01 — "A SUMMER BREAK" • Blonde woman relaxes in a sunny park. • Holds an ice-cold Coca-Cola bottle. • Warm golden sunlight through trees. PANEL 02 — "THE FIRST SIP" • Cinematic close-up of Coke bottle. • Sparkling condensation and reflections. • She takes a refreshing sip. PANEL 03 — "THE MAGIC BEGINS" • Strange dreamy feeling appears. • World starts changing scale. • Magical atmosphere fills the park. PANEL 04 — "SHRUNK!" • Tiny woman standing on giant tree branch. • Massive leaves and grass surround her. • Discovers she has become miniature. PANEL 05 — "GIANT PICNIC WORLD" • Exploring a picnic table. • Huge apples, cakes, juice bottles. • Giant Coca-Cola can towers above. PANEL 06 — "BUMBLEBEE RIDE" • Friendly giant bumblebee arrives. • She climbs onto its back. • Adventure flight begins. PANEL 07 — "SKY ADVENTURE" • Flying through clouds and sunlight. • Hair blowing dramatically in the wind. • Epic fantasy journey. PANEL 08 — "CHAOTIC FUN" • Bee races through splash fountains. • Water droplets explode around them. • Exciting high-energy action sequence. PANEL 09 — "BACK TO REALITY" • Normal size again on grassy hill. • Drinking Coca-Cola peacefully. • Smiles toward camera as sunset glows. DESIGN NOTES: Professional movie-previsualization storyboard. Consistent warm cinematic color palette. Clear visual progression from reality → fantasy adventure → peaceful resolution. High-end film production quality. Magazine-quality infographic design. Readable typography. Balanced composition in every frame. Masterpiece, ultra-detailed, realistic photography.show more

Sharon Riley
33,292 次观看 • 1 个月前
This is the PDP-11/83 I've been working on... it's... got a lot of pretty das blinkenlights! It's running 211BSD UNIX that I custom compiled to make it all work. I had to tweak the kernel's idle loop to get the display panel to work, as this setup uses fast PMI (private memory interface) between the RAM and CPU, so the panel can't see it happen unless you cheat a little! The dual floppy unit is wild... a single stepper motor moves the heads on BOTH drives at the same time, so they're like conjoined drives. The bus spans three chassis, which are the three grey boxes. So unlike a PC, you can just "add most slots" and keep going to your heart's content!show more

Dave W Plummer
43,343 次观看 • 1 年前
This video takes you inside the Galaxy Z Fold8's... inner display. The biggest change this year isn't just the crease. It's the overall feel of the display. It looks remarkably similar to a tablet, with the appearance of a rigid panel rather than a flexible one. On many foldables, even the areas away from the crease still show subtle ripples and unevenness, giving away the flexible nature of the screen under certain lighting. The Galaxy Z Fold8 is different. Its entire inner display is exceptionally flat. Once unfolded, it looks and feels much closer to a traditional rigid display than a flexible panel. This is likely thanks to Samsung doubling the thickness of the UTG (Ultra Thin Glass) and reinforcing the display with a titanium support plate. The thicker UTG improves overall rigidity, while the titanium layer provides stronger structural support, resulting in a noticeably flatter display with a more premium, tablet-like viewing experience.show more

Ice Universe
39,934 次观看 • 1 天前
Thank you SO much to all our followers, supporters... and fans for all of the love at TsumiCon @ Houston, TX this past weekend!! ❤️❤️ (Long Post Incoming)⬇️ Our hearts are so full and words cannot describe how we are feeling right now 🥹 We are so happy to have met all of you! Thank you for stopping by our booth, hanging out with us, and taking pictures with us. Our group photo session took over an hour (we literally still can’t believe it). To be honest, it was a bit hectic since it was so busy. However, you guys were all so nice and patient and understanding! And even though it lasted over an hour, you guys waited in line just to meet us 🥹. Thank you for purchasing our JolliBaddies posters (we SOLD OUT omg!!🤯)! This is also unbelievable to us. Thank you for going to our panel on Saturday and playing Bingo with us!!! IN THE MAIN PANEL ROOM TOO!!!! We thought that only 20 people would attend and were originally going to be in the smallest room. However, the line for the panel was SO long that Tsumicon staff ended up switching our room from the smallest room to literally the LARGEST panel room!!! Our minds are still blown away by this. In addition, our panel line was SO long that staff had to cut it off because we were at MAX capacity!!!! Once again, thanks again to ALL OF YOU for coming out to Tsumicon and supporting JolliBaddies first public appearance!!! PS: we are sorry if this message is all over the place but our hearts are full and we have so many emotions right now that we can’t put into words. Literally crying happy tears right now as we right this 🥹🥹🥹🥹🥹show more

thejollibaddies
207,766 次观看 • 4 个月前
Instead of GRWM, let's cook with me. Cooked on... GPT Image 2 + Happy Horse on BudgetPixel AI Prompt Create a 10-second cinematic food-commercial video following a STRICT 9-panel storyboard sequence. The AI MUST follow the storyboard EXACTLY in order with smooth cinematic continuity between every shot. Do NOT skip panels, merge scenes, change camera angles randomly, or alter the cooking process. STRICT VIDEO RULES EXACTLY 9 sequential scenes Maintain the SAME young Western blonde woman throughout the entire video Same wardrobe, hairstyle, kitchen environment, props, and food consistency in every shot Keep realistic Indonesian bubur ayam preparation accurate Smooth transitions between scenes Realistic live-action cinematography ONLY No animation, no cartoon style, no surreal visuals Professional food-commercial pacing Every scene should feel connected like a luxury Netflix food documentary VISUAL STYLE Ultra realistic cinematic food videography Warm morning lighting Indonesian street-food atmosphere blended with modern cozy kitchen aesthetic Rich golden tones Soft steam atmosphere Shallow depth of field Smooth cinematic motion blur Macro food photography look Premium commercial composition 24fps cinematic motion 4K ultra realism Natural cooking ambience audio Steam and glossy textures highly visible STRICT 9-PANEL VIDEO STORYBOARD PANEL 1 — “Morning Preparation” (0:00–0:01) Wide cinematic establishing shot. Young blonde Western woman enters a cozy Indonesian-inspired kitchen carrying fresh ingredients toward a wooden counter. Warm sunrise light enters through the window. Slow handheld cinematic camera movement. PANEL 2 — “The Bubur Pot” (0:01–0:02) Extreme close-up of a large steaming pot of thick bubur ayam. The woman slowly stirs the porridge with a metal ladle. Heavy steam rises dramatically into warm light. Macro cinematic food detail. PANEL 3 — “Careful Seasoning” (0:02–0:03) Close-up of the woman sprinkling spices and seasoning into the bubbling porridge. Focused expression. Shallow depth of field with cinematic hand movement. PANEL 4 — “Pouring the Porridge” (0:03–0:04) Slow-motion macro shot of thick glossy porridge being poured from ladle into a white ceramic bowl. Steam rises beautifully. Camera follows the pouring motion smoothly. PANEL 5 — “Preparing Toppings” (0:04–0:05) Fast cinematic montage of toppings being prepared: shredded chicken, chopped scallions, fried shallots, soybeans, crackers. Quick macro cuts with elegant food styling. PANEL 6 — “Topping Assembly” (0:05–0:06) Dynamic slow-motion shot of toppings dropping into the bowl one by one. Floating crumbs and steam visible. Luxury commercial close-up angles. PANEL 7 — “Golden Broth Finish” (0:06–0:07) Golden chicken broth poured over the porridge creating rich ripples. Sambal carefully added on the side. Camera slowly rotates around the bowl. PANEL 8 — “Final Food Presentation” (0:07–0:08.5) Completed bubur ayam placed on a warm wooden table. The woman adjusts the bowl presentation gently. Steam rises naturally. Crispy toppings highly detailed. PANEL 9 — “Hero Shot” (0:08.5–0:10) Final cinematic hero frame. The blonde Western woman sits beside the finished bubur ayam smiling softly toward camera in warm morning light. Slow cinematic push-in camera movement. Shallow depth of field. Elegant premium food-commercial ending with cinematic focus pull. TECHNICAL NOTES Smooth cinematic transitions only Keep camera movement elegant and controlled Avoid fast chaotic edits Maintain realistic physics and food textures Steam must remain visible in most scenes Food should always look fresh, glossy, warm, and appetizing Cinematic luxury advertisement quality throughout The AI MUST strictly follow all 9 storyboard panels in exact order without improvisationshow more

Sharon Riley
20,727 次观看 • 2 个月前
Heads up! Samsung has introduced a very useful upgrade... to the Privacy Display feature on the Galaxy S26 Ultra in One UI 9. For example, if you've enabled Privacy Display only for YouTube, when you minimize the video into Picture in Picture (PiP) and return to the home screen, only the PiP window will remain protected by Privacy Display. Your home screen and other apps will no longer be affected. In previous versions, once Privacy Display was enabled, the entire screen stayed in privacy mode, even after switching to PiP, making it much less flexible. This means One UI 9 finally supports independent Privacy Display for Picture in Picture. It keeps your PiP content private without affecting the rest of the interface, making the feature much more practical than before.show more

Ice Universe
243,348 次观看 • 3 天前
Android vs. iOS app quality difference [Part 8] This... one is about two highly-requested media apps: Spotify and Netflix. Netflix is miles better on iOS, but Spotify is about the same in my opinion because each version has one extra feature that's absent on the other. Netflix: - Netflix on iOS has a very modern design. Cool animations while logging in, and 3D parallax effect on the main title shown on the homepage. Nothing like this on the Android version. - You can use gestures to navigate the titles as shown in the video, and it's coupled with cool animations. Absent on the Android app. Spotify: - On the iOS app, you can use swipe up/down gestures to navigate between the mini-player and main music player UI. Can't do that on Android. - However, on the Android app, you can like a song directly from the notification panel - which is very useful. You can add a song you like to your Liked playlist directly without having to open the app. I believe this is on Apple alone, since they don't allow adding shortcuts like that to media player. Which app would you like me to do next? Let me know below!show more

Adan
377,414 次观看 • 3 年前
let's talk about Galaxy S23 Ultra One UI 6... Beta2 animation. Here is the video comparison, from which we can find several mistakes. 1. Compared with One UI 5.1, One UI 6 Beta2 gestures are unresponsive. Obviously, 5.1 has started to respond, and 6 beta2 stays in place like a fool. This is the root cause of the slowness you feel. 2. Compared with One UI 5.1, One UI 6 Beta2 animation is very simple, without the effect of wallpaper scaling, it looks very rigid and boring. 3. Compared with One UI 5.1 ,One UI 6 Beta2, there is almost no Gaussian blur effect. This is simply an animation made by elementary school students. It is the lowest-level design of human smartphone animation, and it is a garbage-level work that makes all colleagues laugh. Of course, I think Samsung will definitely change, but he is disgusting now. if beta3 does not change, I will continue to scold.show more

Ice Universe
121,005 次观看 • 2 年前
Claude Code Desktop now opens a new window for... each session This makes it much easier to visualize multiple Claude Code agents running in parallel My current stack depends on the task: - Ghostty: when starting a project. Bash commands, git, env variables, provider connections. All manual through the terminal with a Claude panel running alongside. - Claude Code Desktop: once everything is configured. GitHub connected, CLAUDE.md, Skills, subagents and Hooks ready. Claude Code runs on its own, no more terminal setup, just panels running and outputs to review. - VSCode: when I need to review code by hand. I use it less and less, but there are moments where I have to confirm Claude got it right. I usually open the Claude extension inside VSCode, but it lacks most of the CLI features so it's limited Solid update. Worth trying once your workflows are already set up 👇show more

Daniel San
38,726 次观看 • 2 个月前
Just days apart, President Trump and Kevin O’Leary reached... the EXACT same conclusion about the Democrat Party. One from the State of the Union podium. The other on a CNN panel. Both verdicts unleashed a media firestorm. TRUMP: “Nobody stands up.” “These people are CRAZY!” “I’m telling you, they’re CRAZY!” O’LEARY: “My last word is…you’re all NUTS!” “Like that’s just…that’s it!” Both were mic drop moments, with a singular blunt assessment...the Democrats are too far gone to be saved.show more

Overton
54,325 次观看 • 4 个月前
A memory like this: I’ve been exploring Liquid Glass... for at least one year now, recreating many versions exactly nine all built with totally different techniques. I came to a realization. iOS 26, at least for me, missed part of the purpose. Liquid Glass is often used as decoration, while refraction could become the core of the user experience. Not an embellishment, but interaction itself. By turning a glass panel, refraction reveals something else: another app, another image, another portal. That’s when it clicked. You look through one image, turn slightly, and suddenly you’re somewhere else. Same moment, different feeling. I really hope Apple takes this approach to the next level. Vibecoded with WebGL.show more

Tykra
37,802 次观看 • 5 个月前
At Socialism 2025, Sarah Hurd, Co-Chair of DSA’s National... Labor Commission, let the mask slip at a labor panel: “I think we’re all on the same page that we hate the Democratic Party.” [room laughs, fellow panelists smirk] So why does the Democratic Party keep handing power, endorsements, and legitimacy to a movement that openly despises it? DSA isn’t trying to pull Democrats left; they’re trying to replace them. Call it a frenemy dynamic if you want, but only one walks away in the end... Hurd helps shape DSA’s national labor strategy, leads in the Bread & Roses caucus, and is a core Chicago DSA organizer. This wasn’t a gaffe. It was a warning. Democrats should start listening.show more

Stu
22,017 次观看 • 11 个月前
What if AI football cinema felt like one continuous... breath instead of edited cuts? To make cinematic AI storytelling believable, consistency is everything: the same ground, light, and spatial flow from start to finish. Created using RoboNeo Agent Teams. This style builds a single visual world where movement feels real, not stitched together. It’s about continuity, control, and letting the final moment speak for itself. #RoboNeo Prompt: Cinematic 15-second video. Photorealistic, premium production quality. Natural skin tones, realistic facial detail, editorial soft lighting. Style: luxury FIFA football commercial meets high-fashion sports film. IMPORTANT DIRECTIVE: Follow the exact sequence of actions, pacing, and cinematic progression defined in the storyboard structure (9-panel flow: City Descent → Arrival → Lock-in → Run → Skill Display → Attacking Space → Time Stops → Strike → Glory). Maintain identical character, wardrobe, environment, and continuous spatial geography across all shots. CHARACTER (CONSISTENT THROUGHOUT): Young woman, effortlessly beautiful, athletic build, soft natural makeup, expressive eyes, full soft lips. High ponytail with loose face-framing strands. Neon-green loose jersey-style football shirt, relaxed fit. White sneakers. Same identity in every frame. LOCATION (STRICT CONTINUITY RULE): Entire sequence occurs in a single continuous environment: Downtown Vancouver FIFA Fan Zone Hybrid Street Pitch Corridor. A real city street permanently transformed into a seamless playable football pitch lane. Asphalt fused with FIFA turf and official pitch markings. LED-lit professional street football goal remains fixed at the far end and visible throughout all scenes. No scene leaves this environment. STORYBOARD-DRIVEN SEQUENCE (FOLLOW EXACT FLOW): SCENE FLOW MUST MATCH STORYBOARD 1–9 STRUCTURE SCENE 1 [0–2s] — CITY DESCENT (Storyboard Panel 1) Ultra-wide aerial drone shot descending through downtown Vancouver at golden hour. FIFA World Cup 2026 banners, Canadian flags, BC Place glowing in distance. Camera drops into immersive fan-zone corridor. SCENE 2 [2–3s] — ARRIVAL (Storyboard Panel 2) Football rolls naturally across hybrid pitch corridor and stops at her feet. She acknowledges it. Goal visible far ahead in depth. SCENE 3 [3–4s] — LOCKED IN (Storyboard Panel 3) Close-up: half-second direct eye contact. Calm intensity. Breath control. Stillness before motion. SCENE 4 [4–7s] — THE RUN (Storyboard Panel 4) Ground-level tracking shot. Fast controlled dribbling through corridor. Crowd on both sides reacts. Momentum builds toward goal. SCENE 5 [7–9s] — SKILL DISPLAY (Storyboard Panel 5) Elastico, quick feint, rainbow flick combination in motion. Clean execution, fluid continuity, no interruption in speed. SCENE 6 [9–10s] — ATTACKING SPACE (Storyboard Panel 6) Overhead cinematic drone angle. Pitch markings guide visual line directly to goal. Defender pressure implied via crowd movement. SCENE 7 [10–11s] — TIME STOPS (Storyboard Panel 7) Everything slows. Ball lifted into air. 360° orbit camera. Suspended cinematic pause before strike. SCENE 8 [11–13s] — THE STRIKE (Storyboard Panel 8) ANTHEM BEGINS RISING. Perfectly executed bicycle kick. Camera transitions into ball-follow perspective immediately after contact. Ultra-realistic physics, spinning ball traveling down illuminated corridor. SCENE 9 [13–15s] — GLORY (Storyboard Panel 9) Ball hits top corner of LED-lit goal with realistic net ripple. Stadium explosion of sound. Fireworks subtly glow above Vancouver skyline. Crowd erupts. Final hero shot: she stands calmly in center of pitch corridor under blended golden-hour + stadium floodlights. Confident, minimal smile. FIFA World Cup 2026 gold crest fades in. AUDIO DESIGN: 0–3s: city ambience + crowd build 3–9s: rhythmic pulse + rising tension 9–11s: near silence + heartbeat tension 11–15s: anthem drop at strike + stadium roar + celebration surge CINEMATIC STYLE NOTES: Ultra-photorealistic FIFA broadcast aesthetic, luxury sports-fashion commercial tone, handheld + drone hybrid cinematography, shallow depth of field, anamorphic lens flares, subtle film grain, warm cinematic color grading, seamless spatial continuity, high-end global sports campaign finish. Aspect ratio 16:9.show more

Shami
63,330 次观看 • 1 个月前
POV: You have 20 minutes to cook a first-date... dinner… and the kitchen declares war 😂🍳 From confident queen to full chaos mode, but somehow it still slays. Who else has been here? Created this cinematic scene using Agent Team inside RoboNeo with visuals powered by Seedance 2.0. Prompt below Create a **wide 9-panel cinematic storyboard infographic** in a clean **3x3 grid layout**, ultra realistic food photography style with warm cinematic color grading and premium luxury commercial aesthetics. The storyboard follows a stylish blonde Western woman cooking a gourmet garlic butter rice and smoky meat musubi-inspired comfort food dish inside a bright modern farmhouse kitchen during golden hour. Use smooth visual storytelling similar to a professional film-production storyboard. Each panel must include cinematic composition, bold panel titles, small numbered labels, and short bullet-point scene descriptions beneath each frame. Maintain consistent character appearance across all 9 panels. ## STORY CONCEPT — “DINNER IN 20 MINUTES” Add a cinematic romantic-comedy storyline throughout the storyboard: The woman is cooking this dish for an important first date arriving in exactly 20 minutes. As the countdown progresses, everything starts going hilariously wrong in increasingly dramatic cinematic ways — butter splashes across the stove, garlic nearly burns, rice explodes out of the pan during tossing, smoke alarm almost triggers, glaze spills across the counter, and the musubi nearly collapses during assembly. Despite the escalating kitchen chaos, she remains stylish, determined, and emotionally invested in making the perfect meal. The overall mood should feel like a blend of: * luxury food commercial * Netflix rom-com montage * premium TikTok cooking video * cinematic kitchen chaos Include subtle visual countdown tension in later panels such as: * phone timer visible * stressed expressions * rapid movement blur * messy counter buildup * increasing steam and heat ## PANEL 1 — “INTRO INGREDIENT” Medium cinematic shot of beautiful blonde Western woman smiling nervously at camera while holding a vintage canned meat product labeled “SMOKEHOUSE CLASSIC” inside a warm sunlit farmhouse kitchen. ### Dialogue / Monologue: “Okay… first date dinner. No pressure.” ### Bullet Points: • Main ingredient introduced • Romantic dinner setup begins --- ## PANEL 2 — “PREP STATION” Top-down cinematic shot of ingredients neatly arranged on white marble counter: garlic, rice, scallions, nori sheets, soy glaze, wooden rice press, sliced smoky meat. Phone timer visible showing “00:20:00”. ### Dialogue / Monologue: “I can totally pull this off in twenty minutes…” ### Bullet Points: • Clean ingredient layout • Countdown tension introduced --- ## PANEL 3 — “GARLIC SIZZLE” Close-up shot of minced garlic frying in butter inside cast iron skillet, golden oil bubbling dramatically, cinematic steam rising under warm lighting. Butter splashes slightly from the pan. ### Dialogue / Monologue: “Oh no— not too hot, not too hot!” ### SFX: *SSSSSSHHHHH* ### Bullet Points: • Garlic sizzling intensely • First signs of kitchen chaos --- ## PANEL 4 — “FRIED RICE” Dynamic action shot of woman aggressively tossing garlic butter rice in skillet, flying rice grains frozen midair with motion blur and warm cinematic highlights. Small amount of rice spills onto stove. ### Dialogue / Monologue: “Why is rice suddenly athletic?!” ### SFX: *CLANG — WHOOSH* ### Bullet Points: • High-energy cooking motion • Chaos escalating rapidly --- ## PANEL 5 — “CRISPY SEAR” Macro cinematic shot of smoky meat slices caramelizing with crispy edges on hot pan, glossy soy glaze reflecting golden light. Smoke rising dramatically as smoke detector light blinks faintly in background. ### Dialogue / Monologue: “Please don’t set off the smoke alarm…” ### SFX: *BEEP… BEEP…* ### Bullet Points: • Crispy caramelized texture • Tension reaches new level --- ## PANEL 6 — “MUSUBI ASSEMBLY” Elegant feminine hands with nude manicure wrapping nori around stacked garlic rice and crispy smoky meat using handcrafted wooden press. One musubi begins leaning sideways dangerously like it might collapse. ### Dialogue / Monologue: “Stay together… stay together…” ### Bullet Points: • Precision food assembly • Near-disaster moment --- ## PANEL 7 — “EGG HERO SHOT” Extreme cinematic close-up of perfectly fried sunny-side egg placed over glossy garlic butter rice and crispy glazed meat. Rich golden yolk glowing under dramatic warm lighting. ### Dialogue / Monologue: “Okay… this actually looks incredible.” ### Bullet Points: • Hero ingredient reveal • Calm before climax --- ## PANEL 8 — “YOLK DRIP — CINEMATIC CLIMAX” Ultra macro cinematic hero shot of thick orange yolk bursting and slowly dripping over crispy glazed smoky meat and golden garlic butter rice. Dramatic steam rises upward with intense shallow depth of field and glossy commercial lighting. In the blurred background, her phone suddenly lights up with the text message: **“I’m outside :)”** She freezes in cinematic shock while the perfect yolkshow more

Sharon Riley
32,905 次观看 • 1 个月前
I just ran Gemma 4 31B on @CerebrasSystems at... 1,800+ tokens/sec and it's multimodal. For context: that's 35x faster than a typical GPU endpoint, and the first token (reasoning included) lands in 1.5 seconds. This isn't a benchmark slide, I recorded the inference live. Prompt I used: "Create a simulation of an iPhone. Include at least one working dummy note taking app, a functional notification pulldown, high quality graphics, single HTML file, any libs via CDN." - Generation time: 3 seconds. - Notes app worked. - Notification panel worked. - Rendered first try. This is what wafer-scale inference unlocks, not just "faster," but a different category of product. When generation is this fast, you stop waiting and start iterating in real time. Why this matters: Gemma 4 31B is Google DeepMind's flagship open weight model, Apache 2.0 licensed, dense (not MoE), and built for efficiency over raw parameter count. It scores close to Claude Haiku 4.5 on the Artificial Analysis Intelligence Index (30 vs 29) but runs ~18x faster on Cerebras. It's also the first multimodal model on Cerebras's platform, meaning you can now feed it screenshots, documents, charts, and UI states at wafer scale speed. # Applications I'm most excited about: - Screenshot → Insight: Drop in a dashboard or document screenshot, get structured findings back instantly. no waiting, no batching. - Live UI generation: Full interactive interfaces (like my iPhone sim) generated and rendered in under 2 seconds. - Screenshot -> Patch: Feed it a broken UI + console error, get a minimal code fix and verification steps back. - Computer use & agentic loops: See -> reason -> act - verify, fast enough to keep a human in the loop instead of waiting on the model. - Long context summarization: Full research reports condensed into decision ready summaries you can read and requery in one sitting. The bigger unlock isn't the speed number itself, it's that agentic and multimodal loops (see -> reason -> output -> tool call -> verify -> retry) finally run in real time instead of feeling sluggish. As Logan Kilpatrick (Logan Kilpatrick) put it: "If every model was doing 2,000 tokens per second, you wouldn't build the same product and just have it be faster, you'd build different products." Gemma 4 31B is live now on Cerebras Inference Cloud in public preview. If you're building multimodal, agentic, or real time apps, this is worth testing today. What would you build with such insane inference throughput?show more

Alok
12,962 次观看 • 24 天前
Sure, but the idea of simplifying the appearance of... Fortnite, the locker and the shop are all going in the exact opposite direction of simplicity. Equipping cosmetics takes double, if not triple the clicks. The UI is impractical and janky, not to mention the introduction of buttons and drop-down menus that were far easier to access previously. Selecting a skin to rotate it, preview it or even spin it around now requires clicking on it, which then applies it to your loadout. Previously this needed a confirm button so you could preview and choose skins, backblings etc without loosing your currently equipped on if you want to go back. Wraps are not included as part of a character's preset despite being completely relevant to the skin worn. Changing emotes, lobby tracks, and all cosmetics now means you have to back out and change tabs, something that could have previously been done on 1 page. The sectioned tabs make sense with new types like LEGO Kits, Cars, Instruments but there's no need to separate Character from Wraps, Emotes or Lobby. Archiving or Favoriting items can no longer be done in batches or quickly. Previously all you had to do was click once per cosmetic on the button but now you have to enter a drop down and select it for every individual item. Applying wraps to all slots now requires a drop down menu rather than simply clicking the button at the bottom. Swinging a pickaxe or redeploying a glider is near impossible to do and feels like more of a chore to actually accomplish with the drop-down menu. It overlays onto other items meaning as soon as it's clicked the menu vanishes and switches to another cosmetic before the animation can even begin. Cosmetics in the locker can be searched by seasons using "S1-17" but after S18+ they no longer filter. Entering the drop-down menu or right-clicking anything in the locker accidentally immediately takes you all the way back to your currently equipped item when exiting. The filter menu requires an "apply" button to be pressed rather than simply closing and applying when selecting one of the filters, taking longer and more clicks to simply find your recent items or remove a filter. The filter menu was also better as a side panel so you don't have to move your cursor to the center of the screen and back every single time. As a side panel it also allowed for more options to be displayed, whereas the current one requires a huge scroll bar to simply filter by favorite. The presets menu scroll wheel also zooms the skins in and out as you scroll up and down the list. Because of the randomize preset button, the list compared to when saving a preset is all moved up by 1, becoming disorientating to where the preset was in relation to the rows. The shop no longer displays item descriptions or set names on cosmetics - now requiring a click on each individual item when there is adequate space to do so. The new shop and locker appearance can be accustomed to, however, it NEEDS the basic functionality and user-friendly UI elements that the previous ones had. Simple buttons at the bottom to favorite, swing, redeploy and equip. Less tabs to switch between, less clicks required to complete simple tasks and less feeling like there's a battle against the UI itself just to equip the cosmetics you paid for. We appreciate the moves the renew the locker and shop, but in terms of functionality and user interaction, there is nothing we want more than the old one back or the old one's elements merged into the new appearance. Thank you.show more

FNAssist
178,290 次观看 • 2 年前
Created this clip using GPT Image 2 + Happy... Horse on BudgetPixel AI Prompt Ultra-cinematic dark fantasy transformation sequence, hyper-realistic 8K, cinematic realism, seamless storytelling, epic VFX quality, realistic photography textures, volumetric fog, dramatic contrast lighting, teal-blue moonlight mixed with lava-orange glow. IMPORTANT DIRECTOR INSTRUCTIONS: • STRICTLY follow the 9 storyboard panels in exact order without skipping, merging, or redesigning scenes. • Maintain visual continuity of the same woman, same environment, same lighting progression, and same transformation details throughout the sequence. • Every shot must match the storyboard framing, emotion, and camera movement exactly. • Do NOT introduce extra characters, environments, costumes, creatures, or stylistic deviations. • Keep pacing cinematic and fluid with smooth transitions between every panel. • Preserve dark fantasy realism and grounded cinematic physics. • Maintain consistent teal-blue cold atmosphere contrasted with molten orange energy glow. • Use seamless morphing transformation VFX with realistic anatomy deformation and fur simulation. • Camera language must evolve exactly according to storyboard progression. • Final storm-cloud transition must visually connect to the next sequence. SEQUENCE BREAKDOWN: PANEL 1 — “Frozen Ruins” Begin with a wide aerial establishing shot over a devastated frozen ruin at night. Shattered icy ground stretches across the landscape. Ancient broken pillars covered in frost emerge through thick drifting fog. Snow particles blow across frame. Blue moonlight reflects off sharp ice shards. Tiny exhausted dark-haired woman visible lying alone on the frozen surface. Slow cinematic drone push-in toward her position. Atmospheric, silent, haunting. PANEL 2 — “The Fallen Woman” Cut to a medium-wide shot of the exhausted woman lying on cracked ice. Torn black-gray clothes, pale frozen skin, trembling fingers pressing into the ice. Heavy breathing visible in cold air. Expression filled with pain and desperation. Camera slowly tracks closer while fog drifts around her body. PANEL 3 — “Pain Awakens” Close-up cinematic shot of her face as she struggles to rise slightly from the ice. Frost on skin, wet strands of dark hair across her face, terrified eyes reflecting moonlight. Small glowing orange cracks begin appearing beneath the skin around her neck and cheekbones. Slow dramatic push-in camera movement. PANEL 4 — “Lava Veins” Extreme close-up shots of glowing molten cracks spreading rapidly beneath her skin like lava veins. Orange light pulses through her arm, shoulder, and neck. Ice beneath her violently fractures outward with realistic cracking simulation. Tiny embers begin floating into the cold atmosphere. High-detail skin deformation and subsurface glow. PANEL 5 — “Bone Shift” Dynamic side-angle shot as her spine bends unnaturally and fingers elongate. Bones visibly shift beneath skin with realistic transformation deformation. Her body convulses violently. Snow and fog swirl aggressively around her. Camera becomes more unstable and energetic, cinematic handheld motion begins. PANEL 6 — “Flesh to Fur” Mid-transformation sequence. Flesh fluidly melts and reforms into black fur and panther anatomy. Human limbs reshape into powerful animal musculature. Sharp claws emerge. Embers explode into the air while chunks of ice and debris lift from the ground. Seamless morphing VFX, ultra-detailed fur generation, cinematic slow motion moments. PANEL 7 — “The Beast Emerges” Reveal the fully transformed massive black panther standing atop shattered frozen ground. Its body covered in glowing lava-orange cracks. Fiery glowing eyes stare through drifting fog. Steam rises subtly from heated fur against freezing air. Epic silhouette composition under blue moonlight. Slow circling cinematic camera movement. PANEL 8 — “Roar of Fury” Aggressive close-up action shot of the panther roaring directly toward camera. Violent handheld camera shake. Flying debris, shattered ice particles, glowing embers, atmospheric distortion from the roar. Ultra-detailed fur physics and saliva simulation. Intense cinematic energy. PANEL 9 — “Storm Transition” Final cinematic frame. The roaring panther suddenly turns its head sharply toward the sky. Dark storm clouds rapidly begin forming overhead. Blue lightning flickers faintly in distant clouds. Wind intensifies through the ruins. Camera slowly pulls back while fog and snow swirl dramatically. End on a powerful dark fantasy transition frame preparing for the next sequence. GLOBAL VISUAL REQUIREMENTS: • Hyper-realistic dark fantasy realism • Hollywood blockbuster cinematography • 8K ultra-detail • Volumetric lighting and fog • Realistic snow, ice, debris, and embers simulation • Cinematic handheld motion during intense transformation moments • High-end creature VFX quality • Deep shadows and dramatic contrast • Realistic fur rendering and glowing lava cracks • Smooth seamless transitions between all storyboard panels • Epic cinematic sound-design energy implied visually • Production-quality film look • No text, subtitles, logos, watermarks, UI elements, or split screens • Maintain strict storyboard accuracy from beginning to endshow more

Sharon Riley
16,635 次观看 • 2 个月前
I reverse engineered iMessage so it sends you a... notification whenever someone starts typing... Here's how it works. 1. The app injects its own code into the iMessage app using DYLD_INSERT_LIBRARIES to hook into its internal methods 2. Dynamically loads Apple's private IMCore.framework at runtime. This is iMessage's internal framework that handles all message/typing logic, but it's not publicly available so it can't be linked normally 3. Replaces private methods like IMMessageItem.isIncomingTypingMessage to intercept typing events 4. When intercepted, the injected code posts system notifications 5. My Swift app listens for those notifications and forwards them to iOS The one caveat is you need to disable some security features on your Mac 🙃. Trying to find a better approach for this though! More features coming. Sign up for access:show more

Seif Abdelaziz
230,711 次观看 • 8 个月前