Procedural derivative based normal map to give concrete layers...

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Foyezes

28,350 Aufrufe • vor 1 Monat

We continue adding more shaders, vfx, and procedural art...

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Shaders Bible Series

51,455 Aufrufe • vor 5 Tagen

Working on a procedural map generator. I really want...

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Samuel Lundsten

199,898 Aufrufe • vor 3 Jahren

I added a node to my custom node that...

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toyxyz

117,422 Aufrufe • vor 1 Jahr

Die shader in Godot: All the layers we used...

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Shaders Bible Series

36,815 Aufrufe • vor 1 Jahr

I created a simple GUI to use Depth to...

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toyxyz

29,716 Aufrufe • vor 1 Jahr

Adding depth to anime eyes? No problem 👁️ Watch...

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Shaders Bible Series

76,027 Aufrufe • vor 1 Jahr

Interesting trick. Gave me an idea to try something...

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Seter

106,165 Aufrufe • vor 9 Tagen

1. Reference Video -> Convert to Depth Map 2....

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Purz.ai

31,965 Aufrufe • vor 1 Monat

An image + a detailed normal map generated by...

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Xiao-Xiao Long

30,338 Aufrufe • vor 2 Jahren

A new stable motion transfer workflow for Seedance 2.0!...

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Buzzy Now

12,584 Aufrufe • vor 1 Monat

This improved depth fade uses a dedicated depth texture...

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TUATARA ➡️ XDS

38,097 Aufrufe • vor 1 Jahr

Level Artist Igor Tikhomirov has showcased Concrete Damage, a...

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80 LEVEL

66,150 Aufrufe • vor 3 Jahren

Procedural Models are faster to work with than greyboxing,...

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Peter McNeill🔜RDC26

23,648 Aufrufe • vor 4 Monaten

In the new Pixel Pals update, to get PixelQuest...

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Christian Selig

705,799 Aufrufe • vor 3 Jahren

Since a few people asked how this spot was...

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Ingi Erlingsson 🪄

40,556 Aufrufe • vor 23 Tagen

Working on the second layer. Using a glaze technique...

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Adam Brimson Designs

168,673 Aufrufe • vor 1 Jahr

名画を立体的に鑑賞する方法 Nano Banana Pro (深度/法線マップ生成)→ WebGL(Three.js) スマホでも体験できます👉 【プロンプト】 (法線マップ用)...

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ハシモトタクマ / FunTech

27,192 Aufrufe • vor 9 Monaten

Since everyone seemed to like the Skele-tool, here's another...

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Sword Hero - Kickstarter LIVE

112,090 Aufrufe • vor 9 Monaten