Smart tricks

AGRONOMME 🇷🇼
43,470 次观看 • 3 个月前
Smart Tricks

Gisa w'I Rwanda🇷🇼❤️🇷🇼
10,789 次观看 • 3 个月前
Smart tricks

SHE 👑♡
37,475 次观看 • 3 个月前
Smart tricks.

Gisa w'I Rwanda🇷🇼❤️🇷🇼
47,961 次观看 • 2 个月前
Smart tricks and easy

Museco Bae ♡
11,678 次观看 • 1 个月前
Smart and genius tricks

Museco Bae ♡
60,435 次观看 • 1 个月前
Smart tricks you can handle?!

Museco Bae ♡
15,270 次观看 • 2 个月前
Smart Tricks Hole Fix Diy

ART
5,353,044 次观看 • 2 个月前
Smart woodworking tricks you’ll actually use

Levelup Logs
10,309 次观看 • 4 个月前
And work smart with tricks and tools

Home Zone
11,365 次观看 • 5 个月前
Smart Tilling tricks you need to learn 😉

ViralVortex
13,331 次观看 • 2 个月前
Pponyo already learned tricks! Such a smart babyyyy

Ochy
19,407 次观看 • 6 天前
Smart tricks for loose hose you need to learn ....!

ViralVortex
14,225 次观看 • 3 个月前
new smart tips and tricks with adjustable nails and wrenches👍

JIM
223,383 次观看 • 6 个月前
You need to see how Useful this smart tool... tricks isshow more

ViralVortex
21,608 次观看 • 3 个月前
Most people paint walls the same way — but... a few smart design tricks can completely change how a room looks and feels.show more

Interior Design Architecture
103,273 次观看 • 5 个月前
In Van Helsing (2004), only Anna has a reflection... in the ballroom mirrors — a debated detail: smart vampire reveal or technical oversight. Fans still call it one of the film’s standout visual tricks. Kate Beckinsale found Anna’s corset tight and uncomfortable during filming.show more

Movies Scenes 🎫
7,650,812 次观看 • 9 个月前
Forget the 12 days of Christmas 🎄 It is... the 12 dogs 🐶 of Xmas; 12 dogs were just added to the NYC ACC kill list just b/f Christmas. First up: 🐾3-y/o Siren at ACC since mid Oct b/c her owner died. Sweet, smart, knows tricks. Available to foster or adopt by 12/23:show more

Not the Same
11,434 次观看 • 8 个月前
This is Cherry. Cherry is a young 4 year... old Doberman with a playful side, a smart mind, and lots of love to give to the people she trusts. She has a medium energy level, making her a great balance of active and relaxed. She enjoys walks, playtime with toys, and settling in for some downtime. Cherry appears to be housetrained and walks nicely on leash, which makes getting out and about together easy. She's also quite the student and already knows several basic commands like sit and down, plus a few fun tricks such as paw and roll over. She enjoys toys and natural chews, which are great outlets for her energy and curiosity. With familiar people, Cherry is affectionate and enjoys being near her humans. She can be a bit wary of strangers at first and may bark if someone approaches too quickly. With slow introductions and a little patience, she warms up nicely, often after the first one or two interactions. Cherry is still figuring out how to socialize with other dogs. While in the shelter, she has met both male and female dogs. She may start off a bit stiff and seems to have limited experience with dog play. As she relaxes, she can become more social, though her play style can be a bit pushy, and she has overcorrected when another dog approached her in a way she didn't like. Becaus of this, a dog-to-dog meet and greet is strongly recommended to ensure the right match. Cherry would do well with someone who appreciates a smart, engaging dog and is willing to give her time to build confidence with new people and experiences. In return, you'll gain a loyal companion who loves to learn, play, and share her affection with her favorite people. Cherry needs our help. She’s a gorgeous dog. ❤️ Do you know anyone in the Palm Springs, California area that would be interested in Cherry? Looking for a Doberman Pinscher maybe?show more

👉M-Û-R-Č-H👈
17,623 次观看 • 2 个月前
Has been a while since I've given an update... so here's a breakdown of where Sappy is at right now and what we're focusing on going into this year. Pre-amble: With altcoins & NFTs the market is definitely not the same as it was before. I think this is obvious to everyone but I've noticed there are still japanese soldiers that are convinced old tricks and mechanics work. They don't. Liquidity is thin; people want to bid assets that feel like "real companies" not vacuous memecoins. There's still room for memecoins, social currencies, and "utility tokens" (I would say without these functions, tokens are hard to justify versus equities). I'm not part of the camp that thinks there will never be hyperspeculation in crypto again, because there will be; we all love ponzis and PvPing each other onchain. Just not with solved games -- people need something new and fresh. So the overarching plan is to continue building for users, sustainable revenues that aren't tied to directly to crypto, and doubling down on the areas that we've already found PMF / Brand Market Fit. Then leaning into crypto during cyclical periods where liquidity is sloshing around at an accelerated rate. Where we've found early PMF / what we're leaning into: Roblox: we're going to continue to go hard and accelerate here. It's our main objective to ship more seal/brainrot focused games across most genres to cast as wide of a net as we can for the brand, and to also iterate and see what works and stays sticky. Our initial incursion into Roblox was very successful peaking at 2M+ MAU and still sustaining a large portion of that player base... for all of its success, that was a relatively amateur first attempt; we've been setting up better AI pipelines for Roblox development that makes it reasonable to ship many more games and 10x those player counts in totality. It's my belief that Roblox is the sandbox whose audience will be the most valuable on the internet once they are grown up. That intense feeling you get when you see a TikTok referencing an old game you enjoyed on the PS2 or the Gamecube, or when you see a Pokemon card is the exact same feeling the youth of today will get when reminiscing on the things they enjoyed engaging with when they were younger. Fortnite and Roblox are functional equivalents to the old school consoles and exactly where that is taking place. Which is why as much as I care about scaling revenues through Roblox, the long term brand equity gained purely through being popular on the platform is totally invaluable. It also can heavily convert to merchandise sales today if all touchpoints for the brand are dialed in (which is why brands get overcharged so much by Roblox dev shops for the same ROI that only cost us a few thousand $). We have the playbook, it's just about iterating new concepts and then aggressively scaling. Brand Expansion & Merchandising: I've started to create a content pipeline that is easily repeatable, cost efficient (costs next to nothing through either AI or smart reusable concepts), while still being very tasteful and meeting our quality standards for the brand. We are mostly focusing here on reaching people where they're at through nostalgic/emotional content, or just being visually stimulating through carefully curated aesthetics. Content that isn't superficial and touches people in a memorable way. I've attached some examples to the post so you can see what I mean rather than just read it. I don't think it's long until larger brands start doing this at scale, but it's always good to be ahead of the curve and most importantly winning on taste -- knowing what will resonate with people and what won't has always been our edge. The purpose for these accounts is not only to rack up attention but also to begin converting those into sales of both of physicals (plushies & gacha collectibles) and digital avenues like our games, and any other apps we produce. Because they're offshoot accounts it's also a lot easier to be aggressive/experimental with said conversion strategies. Sappy Studio: I'm wrapping everything like Omnia, and everything else into this category because they're all tangentially related. Beginning with Omnia, our current focus is gearing up for Season 0 which involves players competing in the ranked ladder for a prize pool that has rewards through Monad Momentum as well as a player-funded prize pool. This season will be fairly simple with us mostly logging retention, deck building habits, as well as qualitatively observing how aggressively players push the combat system. Deeper monetization wont exist yet outside of the player buy-in (to be eligible for P2E rewards). Beyond that our overarching principle this year is to focus heavily on risk-to-earn mechanics where a portion of that excess value is circular i.e. revenues flow back to prize pools or other parts of the economy, treating the game almost like a protocol where the objective is to amass TVL or player liquidity. Social is also a big focus, and that means implementing the Open World hub which from an infrastructure perspective has already been built out and tested by all of you previously. Right now we are scaffolding the environment in 3D and working through how that hub should look and feel, so players are excited to hang out & idle together while they're queuing. For sappydotlol, what I'm about to say is still early days from a design perspective so a lot can change, but I'm pushing the site in the direction of being a virtual game console. An intersection between Nintendo & Myspace where users can play, trade, and socially interact in a way that's deeply personalised; a breathe of fresh air from the hostility of the current internet. If you go back to my thesis on Roblox above and the game console references, you can kind of see how this will all sequentially tie together. In essence, the strategy is to acquire a critical mass of players through traditional platforms like Roblox, and use that attention and trust to provide an onboarding funnel for web2 users into our own sandbox filled with a mixture of our own browser-based experiences as well as an aggregation of others. The aim is to make the platform a breath of fresh air & bunker from the enshittified platforms like TikTok/IG/X where users are actually served in ways that delight rather than agitate, and where self-expression is incentivised. Closing: As always everything here is subject to change but I've never felt more conviction in our direction until now; I know exactly what we need to do and how, with everything aligning with our team's strengths. Very excited and grinding through things to the point where I'm getting headaches and can't sleep from being hyperfocused for long periods of time lol. There probably has never been a better time to join the ecosystem from a price to fuck around and find out perspective.show more

wab.eth
18,255 次观看 • 8 个月前
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