some volumetric testing in threejs

Codetaur
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Directional light testing for particle self-shadowing using a volumetric... show more

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ascii fluid. in threejs / tsl / webgpu

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procedural roots on arbitrary mesh in threejs with three-mesh-bvh

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volumetric lights, isometric camera, cubic action made with threejs

AA
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working on adding decent bitmap font support to my... show more

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Testing Needle #threejs inspector in Coastal World

🌵 Marcel Wiessler
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wildfire + smoke visualization, built with threejs + mapbox

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I made a quick little threejs previewer for patina... show more

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testing some more ways of doing webgpu wind line... show more

Codetaur
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trying to figure out the best way to gigantic... show more

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Aurelia by holtsetio Completely procedural jellyfish, with verlet physics... show more

Three.js
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Close-up of the fake volumetric fog I used in... show more

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moving shader controls inside the CRT's ui. built with... show more

Codetaur
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Here's my take at faking volumetric fog 😶🌫️ #threejs... show more

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prototype of a recursive time helix calendar/history, with nested... show more

Codetaur
111,158 次观看 • 5 个月前
finally got around to combining my threejs / webgpu... show more

Codetaur
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I can now sit back, relax, and enjoy my... show more

Codetaur
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made my threejs "pixel screen" shader more generic. give... show more

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19,438 次观看 • 1 年前
I moved the bitmap ui layer into the threejs... show more

Codetaur
15,848 次观看 • 5 个月前