Track2Act: Our latest on training goal-conditioned policies for diverse... manipulation in the real-world. We train a model for embodiment-agnostic point track prediction from web videos combined with embodiment-specific residual policy learning 1/nshow more

Homanga Bharadhwaj
34,971 views • 2 years ago
Learning bimanual, contact-rich robot manipulation policies that generalize over... diverse objects has long been a challenge. Excited to share our work: Planning-Guided Diffusion Policy Learning for Generalizable Contact-Rich Bimanual Manipulation! 🧵1/nshow more

Xuanlin Li (Simon)
20,970 views • 1 year ago
Long-horizon visual goals remain surprisingly hard for robot manipulation.... We introduce Act2Goal, a goal-conditioned policy that uses a visual world model to reason about progress toward a goal, and practice it autonomously in the real world.show more

Jianlan Luo
95,100 views • 9 months ago
1/ World models are getting popular in robotics 🤖✨... But there’s a big problem: most are slow and break physical consistency over long horizons. 2/ Today we’re releasing Interactive World Simulator: An action-conditioned world model that supports stable long-horizon interaction. 3/ Key result: ✅ 10+ minutes of interactive prediction ✅ 15 FPS ✅ on a single RTX 4090🔥 4/ Why this matters: it unlocks two critical robotics applications: 🚀 Scalable data generation for policy training 🧪 Faithful policy evaluation 5/ You can play with our world model NOW at NO git clone, NO pip install, NO python. Just click and play! NOTE ⚠️ ALL videos here are generated purely by our model in pixel space! They are **NOT** from a real camera More details coming 👇 (1/9) #Robotics #AI #MachineLearning #WorldModels #RobotLearning #ImitationLearningshow more

Yixuan Wang
129,742 views • 6 months ago
🤖 NVIDIA’s Gr00t N1.5 is now available in LeRobot!... This is the result of a great collaboration between the Hugging Face LeRobot team and NVIDIA Robotics ! Gr00t N1.5 highlights: 🦾 Cross-embodiment foundation model for robots 🧠 Multimodal inputs: vision, language, and proprioception 🪛Tested on the Libero benchmark and real-world hardware tasks 🌍Trained on real robot, synthetic, and internet-scale video data ⚙️ Flow matching action transformer for action predictionshow more

LeRobot
115,194 views • 11 months ago
Introducing Universal Manipulation Exoskeleton (UME) A low-cost exoskeleton with... real-time haptic torque feedback for learning autonomous policies that perform highly force-mediated, tightly space-constrained, visually occluded, whole-body, and long-horizon mobile manipulation tasks. Using UME, the teleoperator can unsheathe a heavy metal sword completely blindfolded. 🧵1/Nshow more

Litian Liang
609,615 views • 3 months ago
Excited to share a few presentations, demos, and workshop... talks from our group and collaborators at #ICRA2026! We will present recent work on real-to-sim-to-real robot policy evaluation, model-based planning with learned dynamics, and multi-modal manipulation. We will also have a joint live demo between SceniX and Analog Devices, Inc. on real-to-sim-to-real cable manipulation at the ICRA exhibition. This is a small teaser of what we have been building, with more to come soon! If you are at ICRA, please stop by the sessions or the demo booth. Happy to chat about robot learning, simulation, world models, and sim-to-real!show more

Yunzhu Li
11,344 views • 4 months ago
𝗥𝗼𝗯𝗼𝘁𝘀 𝗱𝗼𝗻’𝘁 𝗻𝗲𝗲𝗱 𝗺𝗼𝗿𝗲 𝗱𝗲𝗺𝗼𝗻𝘀𝘁𝗿𝗮𝘁𝗶𝗼𝗻𝘀. 𝗧𝗵𝗲𝘆 𝗻𝗲𝗲𝗱 𝘁𝗼 𝗹𝗲𝗮𝗿𝗻... 𝗳𝗿𝗼𝗺 𝗳𝗮𝗶𝗹𝘂𝗿𝗲 — 𝗮𝗳𝘁𝗲𝗿 𝘄𝗮𝘁𝗰𝗵𝗶𝗻𝗴 𝗵𝘂𝗺𝗮𝗻𝘀. Most robot learning systems assume failure is the end of learning. In our new work, we study whether robots can improve after deployment by learning from their own failures, without any human intervention, teleoperation, or corrective labels. The key idea is simple: human videos contain structure about how the world works. We use them to learn cross-embodiment representations of action, dynamics, and value, enabling a shared predictive space between human behavior and robot experience. This allows a new learning loop: 👉 pretrain on human videos 👉 deploy robot policy 👉 observe failures 👉 reinterpret failures using human priors 👉 improve autonomously We evaluate this across 7 real-world manipulation tasks, showing: 📈 40% → 81% success rate 🏆 Strong improvements over π0.6 RECAP and RISE ✔️ Zero human intervention during post-deployment improvement 🧬 Generalizes across robot embodiments and policy backbones A key finding is that explicit failure repair significantly outperforms failure reweighting, yielding substantially larger gains under identical data conditions (+25 pts vs +5 pts on the same π0.5 base policy). Overall, the results suggest a shift in how we think about robot learning: Human videos are not only for pretraining policies. They can provide the structure needed for continual self-improvement after deployment. 📄 Paper: 🌐 Project: I am grateful for working with the fantastic leads Hanzhi Chen and Anran Zhang, and our collaborators Simon Schaefer, Kejia Chen, Shi Chen, Daniel Cremers. Special thanks to Stefan Leutenegger for co-advising this project with me. ETH Zürich TU München Microsoft Check out Hanzhi's 🧵 for more detailsshow more

Oier Mees
12,631 views • 3 months ago
🤔 How to fine-tune an Imitation Learning policy (e.g.,... Diffusion Policy, ACT) with RL? As an RL practitioner, I’ve been struggling with this problem for a while. Here’s why it’s tough: 1️⃣ Special designs (usually for multimodal action distributions) in modern IL models make them non-trivial to fine-tune by RL. 2️⃣ Large policy models + RL's poor sample efficiency = a nightmare But finally, we figured out a simple solution that works for any model architecture! 🌟 Check out our #ICLR2025 paper: “Policy Decorator: Model-Agnostic Online Refinement for Large Policy Models”, led by my amazing mentee Xiu Yuan. 🔗 🧵 Read more below!show more

Tongzhou Mu 🤖🦾🦿
17,038 views • 1 year ago
We’ve seen humanoid robots walk around for a while,... but when will they actually help with useful tasks in daily life? The challenge here is the diversity and complexity of real-world scenes. Our new work tackles this problem via 3D visuomotor policy learning. Using data from only 1 scene, our Improved 3D Diffusion Policy (iDP3) enables a full-sized humanoid robot to autonomously pick&place objects, pour water, and wipe tables, in the wild open world. (and all these skills are useful, right?) Web: Fully open-sourced code:show more

Yanjie Ze
75,420 views • 1 year ago
Haven't been to a conference in a while, really... excited to be at #NeurIPS2024! I'll be helping present 4 of our group's recent papers: 1. Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL 2. Distributional Successor Features Enable Zero-Shot Policy Optimization 3. Learning to Cooperate with Humans using Generative Agents 4. Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning Find more details on each paper and where to find us in this thread (1/6)show more

Abhishek Gupta
10,803 views • 1 year ago
Video generation is powerful but too slow for real-world... robotic tasks. How can we enable both video and action generation while ensuring real-time policy inference? Check out our work on the Unified Video Action Model (UVA) to find out! (1/7)show more

Shuang Li
67,915 views • 1 year ago
Figure is aiming to develop the world’s largest and... most diverse real-world humanoid pretraining dataset. For this purpose, they’re partnering with Brookfield, a global asset manager overseeing $1 trillion in assets, including 100,000 residential units, 500M square feet of commercial office space, and 160M square feet of logistics space. The data collected from this collaboration will be used to train Figure’s Helix AI model, enabling humanoids to perform tasks autonomously in real-world environments designed for humans. In addition to data collection, the partnership will explore support for next-generation GPU data centers, real estate for robotic training environments, and commercial use cases across Brookfield’s global footprint.show more

The Humanoid Hub
88,600 views • 1 year ago
30 minutes of video. Robot learns the task. Open-source,... end-to-end. An open-source framework for training robot policies from only 30 minutes of human egocentric videos captured via Meta Aria glasses: Achieving zero-shot transfer to robots without any robot data collection. The method relies on Interaction-Centric Tokens that encode hand-object spatial relationships invariant to embodiment and viewpoint, supplemented by auxiliary objectives like object motion prediction and latent consistency to extract richer supervision signals from the same data. HumanEgo demonstrates strong cross-embodiment, cross-environment performance on bimanual tasks, outperforming baselines like ACT and teleop data while being trainable on a single RTX 4090 GPU. Thanks for sharing, Zhi (Leo) Wang. 📌 Website: Paper: Code: Video: ——- Weekly robotics and AI insights. Subscribe free:show more

Ilir Aliu
17,077 views • 4 months ago
A Letter to Our Community: The Road Ahead for... Robotics To our Community and Partners, As we step into 2026, our mission at Axis is clearer than ever: Constructing the definitive End-to-End Scaling Layer for Robotics. Our goal is to accelerate the transfer of diverse human intelligence into Robotics General Intelligence (RGI). By owning the critical path of intelligence creation, we are turning the physical limitations of robotics into a scalable, software-driven future. Here is our strategic outlook and roadmap for the year ahead. The Core Thesis: Simulation is the Only Way Out The path to RGI is currently blocked by Data Scarcity, Generalization Fragility, and Hardware Fragmentation. At Axis, we believe Simulation is the only way out. Our Simulation Data Platform and Data Augmentation Engine transform raw data into "Synthetic Gold". Backed by academic milestones like Roboverse, Skill Blending, and GraspVLA, we have proven that pure simulation can achieve the generalization required for the real world. We don’t just collect data; we architect it. The Engine: Why Crypto? We believe RGI should come from all, not a few. Crypto is not just a feature; it is the primitive that powers our entire ecosystem flywheel: - Incentive Mechanism: Democratizing contribution and rewarding the trainers and developers. - Assetization: Turning proprietary data and refined models into liquid, ownable assets. - Verifiable Workflow: We are opening the "Black Box" of AI. By bringing total transparency to the Task Generation → Data Collection → Model Training pipeline, we ensure every byte of intelligence is verifiable, traceable, and secure. 2026 Strategic Deliverables This year, we are committed to delivering three foundational pillars: - The World's Largest Training Dataset for Robots: A robot training set—diverse, high-quality interaction data at an unprecedented scale. - A Robotics Foundation Model: A universal robotic brain trained on our pure simulation and synthetic data, capable of robust cross-embodiment transfer and open-world adaptability. - Evolvable Robot Hardware: Robots deployed with Axis models that autonomously evolve through continuous interaction, turning every deployment into a self-improving node within our RGI network. The Ultimate Vision We are building more than models; we are architecting the Distributed Machine Economy. A future where every dataset, model, and robotic embodiment is a verifiable asset in a global, autonomous network. Thank you for building the future of intelligence with us✌️📷show more

Axis Robotics
28,096 views • 9 months ago
Announcing our commercial partnership with Booster Robotics Booster builds... humanoid robot hardware, OS, and developer tools to make humanoid robots more affordable, reliable, and practical. The partnership centers on using simulation to multiply the value of real-robot data—expanding teleoperation demonstrations into scalable training data across diverse tasks and scenes. This joint effort powers sim-real co-training and foundation-model development, accelerating progress from hardware iteration to deployable robot policies. Together, we're building simulation‑powered data infrastructure for Physical AI — making scalable training data accessible to model developers and the broader robotics ecosystem.show more

Axis Robotics
70,876 views • 1 month ago
Stop relying on generic AI output Train a model... on your world, your character, your style, and reuse it forever That is the idea behind LTX Trainer, an open-source training framework that lets you train reusable IC-LoRAs for specific video transformations like colorization, deblur, decompression, reference sheet control, and a lot more Each LoRA gives the model a specific behavior it can repeat across clips, so your videos become more consistent, more controlled, and more connected to your own creative direction Check these amazing examples 👇🏻show more

Amira Zairi
28,574 views • 3 months ago
Check out the behind-the-scenes on how we created our... 'Primal Glow' ad to launch Nano Banana Pro on Leonardo Ai. From initial concepting to refining the "Primal Glow" aesthetic, this guide takes you through the full production process. Here are two immediate takeaways from our workflow: 1. Consistency is key (and simple). We found that hard-coding a specific film stock into our prompts (we chose Ektachrome) was the easiest way to ensure lighting and color grading matched across every single shot. 2. Leverage "World Knowledge" for localization. Instead of manually translating ad copy, we prompted for specific locations (like a Tokyo subway or a Berlin bus stop). The model automatically translated the text into Japanese (Katakana) and German to match the environment. The full guide covers storyboarding at speed (we finished the concept in 1.5 hours!), our prompt structures, and the specific settings used. Jump in and check it out. 🐒 Repost + Comment "glow" for the guide in your DMshow more

Leonardo.Ai
153,194 views • 10 months ago
Robora Sim: A PyBullet-Powered Environment for Learning Robotic Physical... Intelligence We are currently building our Robora simulation environment setup for our sim based learning, leveraging PyBullet, an industry-standard physics engine widely used in AI-driven robotics research and development. The environment is optimized with GPU-accelerated learning algorithms, enabling high-speed imitation learning and reinforcement learning within a safe and controlled virtual setup before shipping out to real world. This simulation platform allows our models to learn, adapt, and generalize across different robot morphologies, terrain types and task objectives - all before deployment to the real world. At it's core, the system combines a VLA-powered high-level planner with low-level motion control algorithms, working cohesively to produce emergent, physically intelligent behaviors. This synergy between simulation, learning, and real-world transfer marks a major step forward in our pursuit of adaptive and intelligent robotic systems. Through advanced domain randomization and synthetic data generation, the Robora Simulation Environment ensures that policies trained in simulation transfer effectively to real-world robots, minimizing the sim-to-real gap. Moreover, users will be able to test and integrate their own hardware kits within selected simulation environments in the Robora Dapp, ensuring seamless compatibility and safer real-world implementation.show more

Robora
23,540 views • 11 months ago
Jointly announcing EAGLE-3 with SGLang: Setting a new record... in LLM inference acceleration! - 5x🚀than vanilla (on HF) - 1.4x🚀than EAGLE-2 (on HF) - A record of ~400 TPS on LLama 3.1 8B with a single H100 (on SGLang) - 1.65x🚀in latency even for large bs=64 (on SGLang) - A new scaling law: more training data, better speedup - Apache 2.0 Paper: Code: SGLang version: ⚒️Takeaway: Introducing training-time test, a novel draft model training technique: we replace feature prediction with direct token prediction and shift from top-layer-only features to multi-layer feature fusion. This approach unlocks a new scaling law previously undiscovered in EAGLE and EAGLE-2. 🙏Acknowledge: We would like to thank the SGLang team (zhyncs Lianmin Zheng Ying Sheng James Liu, Ke Bao, and others LMSYS Org) for their merge and careful evaluation of EAGLE-3 on SGLang. 🤝Want to collaborate? We're a small academic group with limited GPU resources. If you're interested in supporting our next version of EAGLE or would like us to train a preliminary version tailored to a specific model, please get in touch! Joint work with Yuhui Li, Fangyun Wei, and Chao Zhangshow more

Hongyang Zhang
42,597 views • 1 year ago
Check out this Stereo4D paper from Google DeepMind. It's... a pretty clever approach to a persistent problem in computer vision -- getting good training data for how things move in 3D. The key insight is using VR180 videos -- those stereo fisheye videos we launched back in 2017 for YouTubeVR. It was always clear that structured stereo datasets would be valuable for computer vision -- and we launched some powerful VR tools with it back in 2017 (link below). But what's the game changer now in 2024 is the scale -- they're providing 110K high quality clips :-) That's the kind of massive, real-world AI dataset that was just a dream back then! They're using it to train this model called DynaDUSt3R that can predict both 3D structure and motion from video frames. Which means it tracks how objects move between frames while simultaneously reconstructing their 3D shape. And given we're dealing with real stereoscopic content, results are notably better than synthetic data, giving you a faithful rendition of the real-world with a diverse set of subject matter. It's one of those through lines when tackling a timeless mission like mapping the world or spatial computing -- VR content created for immersion becoming the foundation for teaching machines to understand how the world moves. Sometimes innovation chains together in unexpected ways! Links to projects below⛓️show more

Bilawal Sidhu
68,515 views • 1 year ago