🚀 What if physical AI policies could interact with... generated worlds in real time? Introducing OmniDreams, a generative world model for closed-loop autonomous vehicle simulation. Tech report, code, models, and data samples are available now. Project: Code: Model: Join the #omnidreams discord channel:show more

Zian Wang
83,592 次观看 • 2 个月前
Skywork Matrix-Game 3.0 is here! FULLY OPEN SOURCE! Real-Time... and Streaming Interactive World Model with Long-Horizon Memory - Fully open source: code, model, and technical report - 720p @ 40FPS with a 5B model - Minute-long memory consistency - Trained on Unreal Engine + AAA games + real-world data - Scales up to 28B MoE for quality, dynamics, and generalization Homepage 👉 Code 👉 Model 👉 Tech report 👉 Create. Explore. Play. With Matrix-Game 3.0show more

Skywork
54,804 次观看 • 4 个月前
Introducing 📦𝗔𝗿𝘁𝗶𝗟𝗮𝘁𝗲𝗻𝘁🔧 (SIGGRAPH Asia 2025) — a high-quality 3D... diffusion model that explicitly models object articulation, paving the way for richer, more realistic assets in embodied AI and simulation: – Generates fully articulated 3D objects – Physically plausible joints & motion – High-fidelity 3D Gaussian appearance – Supports generation from a single real image arXiv: Project: Code (coming soon):show more

Xingang Pan
11,520 次观看 • 8 个月前
2023 was the year of AI avatars 2024 was... the year of AI photos 2025 was the year of AI videos And I think it's becoming clear now that 2026 will be the year of AI world models Fully interactive explorable 3d worlds generated from one or multiple 2d images or a prompt In turn these 2d images can then be generated by AI too So soon you can generate fully explorable virtual 3d worlds based on your own imagination Next will be figuring out how to make those worlds interactive This is World Labs (unaffiliated, but I like it) As always a lot of big AI model companies are now working on the same thing: 3d world models, only World Labs has a real properly working demo (for now) Very exciting time again!show more

@levelsio
584,511 次观看 • 10 个月前
Today, we are releasing Stable Video Diffusion, our first... foundation model for generative AI video based on the image model, Stable Diffusion. As part of this research preview, the code, weights, and research paper are now available. Additionally, today you can sign up for our waitlist to access a new upcoming web experience featuring a Text-To-Video interface. To access the model & sign up for our waitlist, visit our website here:show more

Stability AI
1,024,577 次观看 • 2 年前
PAYING PER MODEL IS THE DUMBEST THING IN TECH... RIGHT NOW i was paying 3x what i needed to for AI inference the grid lets you buy a quality spec instead of a specific model.. it routes every request in real time to the cheapest option that qualifies swap one url and your code keeps working exactly the same openai-compatible, one line to switch, 200M free tokens to startshow more

Robin Delta
15,729 次观看 • 2 个月前
AI Is Moving Beyond “Generating Videos” — Toward “Generating... Worlds” Over the past two years, AI video models have advanced at an astonishing pace. From Runway and Pika to Sora and Veo, AI-generated videos have become increasingly realistic and more consistent with the physical laws of the real world. Many people believe the next objective is simply to generate videos that are longer, sharper, and more lifelike. But if we take a step back, we can see that the real transformation is not happening in video itself. It is happening in world models. What Is a World Model? In 1943, psychologist Kenneth Craik proposed an idea that would influence artificial intelligence research for decades. He argued that the human brain does not merely react to the outside world. Instead, it maintains an internal model of how the world works. Because we have this internal model, we can predict the outcome of an action before we actually take it. Before crossing a road, we estimate whether a car will pass by. Before catching a ball, we predict its trajectory. These abilities come from continuously simulating the world in our minds, rather than relying entirely on trial and error. This idea later became known by a more formal term: World Model. A world model does not describe a single image or a fixed video clip. It is an internal representation capable of continuously simulating the rules and dynamics of the real world. Why Is AI Research Turning Toward World Models? Because predicting “what comes next” is becoming increasingly central to how AI systems work. Language models predict the next token. Image models predict the next step in the denoising process. Video models predict the next frame. A world model, however, attempts to predict something broader: What should the world look like in the next moment? In 2018, David Ha and Jürgen Schmidhuber proposed in their paper World Models that an intelligent agent could first learn a model of the world, and then use that internal model to plan its actions. The Dreamer series later demonstrated that many complex tasks could be learned by training agents inside an “imagined world.” At the same time, the development of video models such as Sora and Veo led researchers to another realization: A model capable of continuously generating video has already learned, at least implicitly, many of the rules governing the real world. As a result, these two research directions have gradually begun to converge. But Video Is Not Yet a World This is where the distinction is often misunderstood. For a world model to support meaningful real-time interaction, it must solve several critical problems. Most video models today are essentially answering one question: What should the next frame look like? A true world model needs to answer much more: What happens if I take one step forward? If I walk behind a building and then return, will the building still be there? If I suddenly change the camera angle, will the entire space remain consistent? If I enter a command such as: “Summon a dragon.” Will the world respond immediately? In other words, a world model must do more than generate content. It must understand space. It must understand time. It must understand causality. And it must understand interaction. Moving from watching to participating is where the real difficulty of world models begins. World Models Are Entering the Interactive Era One of the latest attempts in this direction is Alaya World, recently open-sourced by Alaya World, or Alaya Lab. Instead of generating a fixed video clip, it generates a world that users can explore in real time. Users can begin with text, an image, or a video, enter the generated scene, move freely through it, and introduce new prompts at any moment during generation. The world responds immediately. According to the publicly released information, Alaya World provides: Real-time streaming generation at 720p and 24 FPS Stable continuous exploration for more than one minute The ability to switch prompts and trigger skills or events during generation Model weights and inference code released under the Apache 2.0 License Training code and datasets planned for future release What makes these capabilities important is not simply the technical specifications. It is that the generated “world” can now support continuous interaction. The official demo shows that users can genuinely control, transform, and explore the generated environment. AI Is Evolving From a Tool Into an Environment Over the past few years, most discussions around AI have focused on content generation. Generating text. Generating images. Generating videos. But world models raise a fundamentally different question: Can AI generate an environment that people can inhabit, explore, and continuously evolve? If the answer is yes, the impact will extend far beyond video generation. Game development, robotics training, embodied intelligence, digital twins, virtual production, and many other fields could be transformed by the development of world models. World models are still at a very early stage. Yet from Craik’s proposal of an internal mental model more than eighty years ago to the emergence of today’s interactive world-generation systems, a clear evolutionary path is beginning to take shape. Perhaps what AI is ultimately learning has never been limited to images, videos, or language. Perhaps it is learning the world itself. References GitHub: Technical Report:show more

雪踏乌云
112,114 次观看 • 26 天前
What if anatomy explorers felt alive? This 3D dog,... including the skeleton, organs and rig, was generated with ai and reacts to the cursor in real time with head tracking and tail movement. - Used GPT Images 2 for consistency - Omma AI for 3D generation and code using Three.js Lmk if you’d like to try it!show more

Gábor Pribék
204,951 次观看 • 3 个月前
🚨 FREE AI CODING MODEL ALERT! Tencent Hy's latest... model, HY3, is now FREE in Kilo Code for a limited time. Here are the one-shot results when we prompted Opus, Fable, and HY3 to "Create a 3D HTML visualizer of Earth spinning in space" in Kilo's Agent Manager:show more

Kilo (acq. by Anaconda)
79,754 次观看 • 1 个月前
World modeling and imitation learning have largely been considered... two disparate worlds. In our recent work, Unified World Models, just accepted to #RSS2025, Chuning Zhu provides a dead-simple unifying solution: just train a joint diffusion model over actions and future states, but with *decoupled* diffusion time steps across these modalities. Manipulating these decoupled time steps then allows for marginalization or conditioning on actions or states; a single model can serve as a policy, forward dynamics model, video prediction model, or inverse dynamics model by simply setting diffusion timesteps carefully. The resulting model can leverage video datasets along with robot training data much more effectively, and shows improved robustness, generalization, and flexibility. This is exciting because it is frustratingly simple, scalable, and shows strong improvement on real-world robotics problems. Please refer to Chuning Zhu 's excellent thread for more details! More details/code can be found on our website and in the paper -show more

Abhishek Gupta
11,430 次观看 • 1 年前
🔥🔥🔥We’ve been listening to your feedback! Our latest world... model HY-World 1.5 just got a major upgrade to make world generation more accessible than ever: 🛠️ Open Training Code: Fully customizable code for building and training your own models. ⚡ Accelerated Inference: Turbocharged speed and optimized VRAM for real-time interaction. 📉 Lite 5B Model: A new lightweight model that fits into small-VRAM GPUs. 🙌 Zero Waitlist: Our online app is now fully open to everyone—no application required. This is just the beginning. HY-World is building the future of spatial intelligence—open, accessible, and community-driven. 🕹️ Play now: ⭐ GitHub:show more

Tencent Hy
20,581 次观看 • 7 个月前
1/ NVIDIA just open-sourced Cosmos 3 at GTC Taipei!... It's the first fully open "omnimodel" for physical AI - one model that understands the real world, predicts what happens next, and generates the actions a robot should take. Weights, code, datasets. All open. And this is really big. Lets dig into everything: 🧵show more

Chubby♨️
18,088 次观看 • 2 个月前
1/ World models are getting popular in robotics 🤖✨... But there’s a big problem: most are slow and break physical consistency over long horizons. 2/ Today we’re releasing Interactive World Simulator: An action-conditioned world model that supports stable long-horizon interaction. 3/ Key result: ✅ 10+ minutes of interactive prediction ✅ 15 FPS ✅ on a single RTX 4090🔥 4/ Why this matters: it unlocks two critical robotics applications: 🚀 Scalable data generation for policy training 🧪 Faithful policy evaluation 5/ You can play with our world model NOW at NO git clone, NO pip install, NO python. Just click and play! NOTE ⚠️ ALL videos here are generated purely by our model in pixel space! They are **NOT** from a real camera More details coming 👇 (1/9) #Robotics #AI #MachineLearning #WorldModels #RobotLearning #ImitationLearningshow more

Yixuan Wang
129,016 次观看 • 5 个月前
✨ 3d models are now LIVE on Photo AI... 😊 You can now turn any AI photo you make into a 3d model by pressing [ 📦 Make 3d model ] And then you can view it inside Photo AI or download it as a .GLB 3d model file It's still very early in AI generated 3d model world but it's nice to have this feature working already As always, the models will keep improving, so this feature will keep getting better (like it did with video, it sucked before, now it's getting passable) Next would be nice to switch to .USDZ so you can load it straight into your iPhone with ARKit and put it in your room Available now for everyone on the Premium and Ultra planshow more

@levelsio
112,930 次观看 • 1 年前
I’m excited to announce the launch of @Span_Platform’s AI... Code Detector! 🚀 We all know how transformative AI coding assistants have been, but it's still hard to know what's AI vs. not & what impact it's ultimately having on quality, velocity, and security. Now you can with Span—powered by our machine learning model, span-detect-1, which detects AI-generated code with an industry-best 95% accuracy. We can’t wait to see how this helps engineering leaders who want to lead with hard data, not hype. Try it out today—completely free.show more

Jared Erondu
88,908 次观看 • 10 个月前
The architecture of this new world model is one... of the most interesting things I've seen lately: Let me first explain how most world models work: They predict and render one frame at a time. If you are navigating in one of these worlds, and you look left, the model draws whatever looks right in the moment. Every time you change your viewpoint, the model has to imagine what should be there again, so it's very common for these models to "forget" what's in the world. For example, if you put a toy on the table, look away, then look back, the toy might not be there anymore. Tripo AI is releasing its Project Eden model, which works very differently: The model builds the world first, and then renders it based on that map. That map holds the real state of the world: the geometry, every object, where things are, what's already happened. The picture you see on screen gets generated from the map. This architecture flips the whole thing. Now, you get the following: 1. The world stops forgetting. Leave, come back, and the toy is still on the table because it lives in the map, not in the last frame you saw. 2. You can edit the world, and those changes persist for anyone who enters later. 3. Multiple people and AI agents can coexist in the world and see it from different perspectives. This is early research, but it's looking really promising. They just raised nearly $200M across two rounds to build it out. Tripo will be at SIGGRAPH 2026 (July 19–23, Los Angeles Convention Center). If you work in 3D, embodied AI, simulation, or anything spatial, go connect with them there.show more

Santiago
30,244 次观看 • 1 个月前
World Models are heating up as Prof. Fei-fei Li... Fei-Fei Li's World Labs World Labs ignites the space with their first product Marble 🔥🌍 Riding that momentum, we’re launching a World Model demo on Theta Network EdgeCloud, powered by Tencent Tencent 腾讯's open-source Hunyuan 3D World Model, and packaged as a standard model template for creators, devs, and AI worldbuilders. Text/Image → explorable 3D worlds. Single image → full geometry. Exportable, editable, fast! Try it now:show more

Jieyi Long | Theta Network
25,507 次观看 • 8 个月前
With Hunyuan3D World Model 1.0 now released and open-sourced,... we're excited to showcase the technical highlights behind this impressive innovation: ✅360° Panoramic Generation: Creates complete, immersive “world scenes”, far beyond localized views. ✅Explorable 3D Scene Generation: Generates diverse, spatially consistent 3D worlds from text/image for truly immersive exploration. ✅Interactive/Editable: Achieves separation of foreground objects, background terrain, ground, and sky, for seamless secondary editing. ✅Exportable Mesh: Generated scenes can be exported as 3D meshes for direct import into mainstream game engines and modeling software. ✅Industry-Leading SOTA Evaluation: Surpasses state-of-the-art open-source models in generation quality. As the industry's first open-source model for physical simulation and explorable world generation, Hunyuan3D World Model 1.0 aims to foster a collaborative community ecosystem with developers and enthusiasts. ✨ Try it now: 🤗 Hugging Face:show more

Tencent Hy
23,193 次观看 • 1 年前
A viral paper "Language Model Represents Space and Time"... recently claims that LLMs learn "world models". As much as I like Max Tegmark's works, I disagree with their definition of world model. World model is a core concept in AI agent and decision making. It is our mental simulation of how the world works given interventions (or lack thereof). A world model captures causality and intuitive physics, telling the agent what is likely and what is impossible. It can and should be used for counterfactual reasoning, i.e. "what ifs": what would happen if I knock over a cup of water? Where would I have been if I had not taken that bus? Yann LeCun Yann LeCun says it well in his position paper ( I quote: "Using such world models, animals can learn new skills with very few trials. They can predict the consequences of their actions, they can reason, plan, explore, and imagine new solutions to problems. Importantly, they can also avoid making dangerous mistakes when facing an unknown situation." The first use of the term World Model in deep policy learning is attributed to hardmaru & Jürgen Schmidhuber: In their seminal paper, an agent masters shooting skills in the popular game Doom (demo below) by learning in imagination, using an internal world model as a "physics simulator". To put in a simple Python math formula, world model learns a function F(s[0:t-1], a) -> s[t:], which takes as input the observed past and current action, and outputs plausible future states. Now the definition of World Model in Tegmark's paper seems to be about predicting GPS coordinates and time eras. I see this as just a classification task with no causal learning and simulation going on. You cannot make meaningful interventions against that model, nor can you optimize any decision making in a closed feedback loop. As for the "space & time neurons", I think they are most similar to the "sentiment neuron" that OpenAI published in 2017: Predicting GPS is conceptually no different from predicting sentiment in my opinion. I don't think their experimental results are wrong - just that their conclusion is on shaky grounds. I welcome any debate! Paper link:show more

Jim Fan
594,014 次观看 • 2 年前
✨ Every time the video models get better, the... try on model on Photo AI also becomes a lot more useful, as a large % of my customers now are e-commerce store And showing clothes in a video is nice for sales! With AI this means stores don't need to do expensive shoots flying a model and entire camera and light crew around the world They can just upload a few photos of their models, then upload the clothes, and describe the setting (like a beach in Thailand) and in less than 10 seconds it's generated, for a video in less than a minute! Below is the input: a dress laid flat, and output: a full video shootshow more

@levelsio
334,170 次观看 • 1 年前
(1/n) 🚀 With FastVideo, you can now generate a... 5-second video in 5 seconds on a single H200 GPU! Introducing FastWan series, a family of fast video generation models trained via a new recipe we term as “sparse distillation”, to speed up video denoising time by 70X! 🖥️ Live demo: (Thanks to @gmicloud for the support!) 🔗 Blog: 🔓 We fully open-source our models, code, and data with Apache-2.0 licensesshow more

Hao AI Lab
78,660 次观看 • 1 年前