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𓏠 Lego Cloud ☁️ Color data in the #Quest3 Passthrough isn’t _currently_ provided, so another benefit of networking #ARKit into #VR with Unity’s #Netcode is sharing that info (along with surveying the geometry of the room with #LiDar) #AR #XR #MixedReality #Lego #MadeWithUnity
0:36
Natzke's profile picture

𓏠 Lego Cloud ☁️ Color data in the #Quest3 Passthrough isn’t _currently_ provided, so another benefit of networking #ARKit into #VR with Unity’s #Netcode is sharing that info (along with surveying the geometry of the room with #LiDar) #AR #XR #MixedReality #Lego #MadeWithUnity

Erik Natzke

194,180 Aufrufe • vor 2 Jahren

🌃 Quest3 ImageTracking* 🌌 For those who know, know… Image Tracking is another unsupported feature of the #Quest3 #MixedReality Passthrough that I managed to #bootstrap with #Netcode & #ARKit from my phone. Calibration remains the trickiest part. #AR #XR
0:43
Natzke's profile picture

🌃 Quest3 ImageTracking* 🌌 For those who know, know… Image Tracking is another unsupported feature of the #Quest3 #MixedReality Passthrough that I managed to #bootstrap with #Netcode & #ARKit from my phone. Calibration remains the trickiest part. #AR #XR

Erik Natzke

24,621 Aufrufe • vor 2 Jahren

Phone in #AR 🚀 A spatially tracked touch screen turns the familiar into a super tool in #MixedReality. A pointer with touch feedback, camera, screen, compute and internet opens the world of possibilities wide open. #Quest3 #ARKit #MadeWithUnity #XR
0:25
Natzke's profile picture

Phone in #AR 🚀 A spatially tracked touch screen turns the familiar into a super tool in #MixedReality. A pointer with touch feedback, camera, screen, compute and internet opens the world of possibilities wide open. #Quest3 #ARKit #MadeWithUnity #XR

Erik Natzke

19,961 Aufrufe • vor 2 Jahren

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