#buildinpublic

day 608: ! built a fake real-time GI system for my game and it cost almost nothing to run! The warm sunset light wrapping under the car is not baked, not a probe volume, not a reflection capture. here is how it works 🧵 #buildinpublic #indiegamedev #unity3d
Jussi Kemppainen | Drivers of the Apocalypse179,364 views • 2 months ago

Umur 22 tahun bisa apa? Bisa bikin GAME MOBILE DALAM WAKTU 14 HARII checkk 😋 Introducing “Rawrndry” cozy game bertemakan pre historic buatan teamku! Lucunya, ideation, eksekusi, dll bermula dari “Whats your dream job if money doesn’t matter?” #pamerajadulu #buildinpublic
aull🍉👩💻36,749 views • 1 month ago

My brother (Daniel Cohen Hillel) and I worked on a fun project tonight, inspired by Yohei : Coding Agent that follows the Test Driven Development (TDD) methodology! You write the tests - and the agent runs in a loop until it creates the feature properly! 1/6 #buildinpublic
Adam384,843 views • 3 years ago

Para hacer las placas de vivienda tuve que usar el editor embebido de Temu: Imposible conseguir que 30 placas (15 viviendas + 15 trasteros) quedaran exactamente iguales. Mi TOC con los milímetros de diferencia entre ellas me estaba matando... consola al rescate! 😅 #BuildInPublic
Marcos Besteiro 👧🏻👶🏻15,293 views • 1 month ago



