#cvpr2024

There's a problem with 3D human pose & shape (HPS) estimation methods. You either get good 3D accuracy or good alignment with the image, but not both. Why? The current top methods use the wrong camera model. TokenHMR at #CVPR2024 analyzes the issue and presents a solution. (1/8)
Michael Black80,500 views • 2 years ago

#CVPR2024 Highlight🌟 SimXR: Real-Time Simulated Avatar from Head-Mounted Sensors Controlling simulated humanoids and estimate full-body pose using SLAM images and headset pose in real time. 🌐: 📜: 🧑🏻💻: Input: four SLAM views from Quest 2 headset and 6DoF headset pose. Output: full-body humanoid control signals. Leveraging the laws of physics as a strong prior for egocentric pose estimation.
Zhengyi “Zen” Luo36,413 views • 2 years ago

Catch Niantic Research at #CVPR2024! - I will give a talk at the MonoDepth challenge, TUE-PM. Teaser below! - Niantic presents two posters WED-PM: AirPlanes and MicKey. Do not miss the MicKey 📢Oral 📢 by Axel Barroso-Laguna! - One more poster FRI-AM: marepo (✨Highlight✨)
Eric Brachmann11,243 views • 2 years ago
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