#dyinglightthebeast
0:53
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#DyingLightTheBeast uses very simplified geometry for its Ray Tracing and shadows are the most affected by this. Anything with fine, detailed geometry like Trees Shadows looks better with normal shadow maps than with the RT option. On top of that, distant RT shadows animate at a lower update rate and look choppy compared to the regular shadow maps.
BenchmarKing89,813 次观看 • 6 个月前
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