#godfall

Take a look at some of the dynamic FX we developed for #Godfall with Counterplay Games. A suite of vertex shader driven tools, smoke columns, meteor, and falling ash systems. All scalable, customizable, and optimized to keep CPU cost low #realtimevfx #vfx #gamedev #unrealengine
TUATARA16,298 görüntüleme • 1 yıl önce
Daha fazla içerik yok.