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📢 Automatic PBR : Image-to-material (I2M) 👉Textured Mesh in > Full PBR Mesh out Our latest foundation model for enriching existing 3D assets with the full array of PBR materials, whilst maintaining the same mesh geometry and UV unwrap. #I2M #PBR #CV #Marso #texturing #gamedev #computervision M-XR
Elliott Round13,353 просмотров • 2 месяцев назад
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