#socialvr

The Resonite Unity SDK now converts meshes! Also all the SDK sessions are still full multiplayer sessions. You can have people seeing all the changes you make from Unity live as you edit, which allows for quick iteration (and fun :3 )! #Resonite #gamedev #socialVR #Unity
Frooxius @ MFF - frooxius.bsky.social53,902 просмотров • 3 месяцев назад

You guys asked for it, so you're getting it - realtime mode for the @Unity SDK for Resonite! :D The changes are also real-time synchronized to everyone in the session. I think with this we'll have the coolest social VR platform SDK out there! #Resonite #gamedev #socialVR
Frooxius @ MFF - frooxius.bsky.social50,449 просмотров • 3 месяцев назад

I've finally added triangulation algorithm to Resonite! This is using Constrained Delaunay Triangulation and what's super cool is you can see the algorithm in realtime as you draw the shape with the brush! #Resonite #gamedev #socialVR
Frooxius @ MFF - frooxius.bsky.social64,017 просмотров • 6 месяцев назад

The upcoming Unity SDK for Resonite can be used while you're in VR and multiplayer. You can instantly see and visualize all the changes you're making - and so can everyone else in the session! #Resonite #gamedev #socialVR #VirtualReality
Frooxius @ MFF - frooxius.bsky.social28,719 просмотров • 3 месяцев назад

I'm getting very excited with the Unity SDK for Resonite - I got avatar setup almost fully working! And the coolest thing - you can make live edits in Unity Editor to the avatar *while* wearing it in Resonite! #Resonite #gamedev #socialVR
Frooxius @ MFF - frooxius.bsky.social13,478 просмотров • 3 месяцев назад

Here's a Unity Editor scene being synced to Valve Steam Deck in realtime with the upcoming Unity SDK for Resonite! This level of immediate feedback makes iteration extremely efficient! More soon! #Resonite #gamedev #socialVR #steamdeck
Frooxius @ MFF - frooxius.bsky.social13,521 просмотров • 3 месяцев назад

In the latest Resonite update, I've made it so when you lag, now you don't! The renderer can decouple from the main engine and smooth out any hitches and lag spikes and make them less jarring/disruptive - extra useful in VR and for videos! #Resonite #gamedev #socialVR
Frooxius @ MFF - frooxius.bsky.social11,504 просмотров • 9 месяцев назад
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