#tarkovdevtalks

In the sixth episode of #TarkovDevTalks, Denis Lead Graphics and UI/UX Designer for #EscapefromTarkov, joins us to discuss the changes to the game's interface, the design process behind it, and, of course, "The Chronicles of Ryzhy". One question still remains: should the beard stay or go? Leave your suggestions and any questions for the team in the comments!
Escape from Tarkov123,171 views • 8 days ago

In the fourth episode of #TarkovDevTalks, EFT Design Manager Sergei Domontovich answered some of the most interesting questions about upcoming plans and changes in #EscapefromTarkov. What would you like to hear about next? Share your questions in the comments and upvote the one you like!
Escape from Tarkov312,012 views • 1 month ago

In the fifth episode of #TarkovDevTalks, our EFT Weapon Animation Sublead Mikhail Ivanov shares some insights about what is being worked on and what are the main difficulties team stumbles upon working on animations. Are you excited about the features Mikhail is talking about? And as usual do not hesitate to share your questions in the comments.
Escape from Tarkov130,771 views • 1 month ago

We're launching the #TarkovDevTalks video series where the developers of #EscapefromTarkov and #TarkovArena answer your burning questions. The first episode features Vladislav Makhnachev, lead programmer for EFT. Leave your questions for the team in the comments: perhaps you'd like to ask a game designer? An artist? A tester? We'll answer the most interesting ones in the next videos!
Escape from Tarkov139,742 views • 2 months ago

In the second episode of #TarkovDevTalks, lead level designer Vladislav Radoshnov answered some of the most interesting questions about the future of locations in #TarkovArena. What would you like to ask the Arena developers? Drop your questions about any topics you’re interested in! P.S. Today is Vlad’s birthday — let’s congratulate him in the comments! 🎂
Escape from Tarkov: Arena62,112 views • 2 months ago
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