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0,1% title should be spec-based aswell for M+

22,103 次观看 • 2 个月前 •via X (Twitter)

9 条评论

Mes 的头像
Mes2 个月前

Feel like that gets kinda weird for groups though right? Situation where off-meta specs always q with meta specs, but then the meta specs miss out (4/5 in the group end up meta). Does this achieve it's goal at 0.1%? Seems lucrative for booster groups also

Niko 的头像
Niko2 个月前

Every spec has people in title range every season whats bro yappin

Stephano Jenkins 的头像
Stephano Jenkins2 个月前

spec specific titles just encourage ppl to hard grief and becomes a competition of whether u manage to get invited to a 20 and get carried on the worst spec in the game more than it does your actual skill

Byron 的头像
Byron2 个月前

feels like the obvious solution is to make two titles, one for .1% of spec and the other the current global .1%

Crellis 的头像
Crellis2 个月前

None of this will solve LFG. Most off meta specs inevitably still won’t get invited. The people who get the titles will play meta for a resilient key then swap specs and do each dungeon with the off meta choice. Like arcane > fire. Arms > fury

KiroNoKure 的头像
KiroNoKure2 个月前

Spec based won't solve anything. It'll make boosting for non meta specs even more ridiculous What we need is more active tuning

abzolute 的头像
abzolute2 个月前

title is one of the only prestige achieves they haven’t watered down, leave it alone

Gabu#ggez 的头像
Gabu#ggez2 个月前

blizzard is scared to make any meaningful changes

Topicx 的头像
Topicx2 个月前

100% agree with this. Everyone in the comments makes absolutely no sense with their opposing remarks. This would actually help solve some of the meta issue. Many people ONLY switch to get title. Less people would do that if it was spec based and we would see more diversity.

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