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1/ Introducing SN/08: RoboPlayground on TeleArms. We're bringing robotics training into simulation, turning arm manipulation tasks into mini-games anyone can join. No hardware required. Complete tasks and earn rewards while feeding real robotics R&D. ↓
74,713 Aufrufe • vor 5 Monaten •via X (Twitter)
37 Kommentare

2/ Robotics has a data problem. The best training data comes from teleoperation — but it doesn't scale. You need a lab, hardware, people. Simulation helps, but sim data lacks the 'human touch' that makes it useful for policy training. SN/08 solves this: combining both worlds with teleoperate-in-sim to remove the hardware bottleneck.

3/ SN/08 builds on the RoboPlayground paper from @UW and @allen_ai researchers: When a manipulation task is described in natural language → the system spins up dynamic eval tasks in sim. Testing policies this way reveals failures that fixed benchmarks miss. More contributors = more diversity in evaluation. Now pair that with thousands of teleop-in-sim hours from the BitRobot community…

4/ We're bringing RoboPlayground tasks into SN/08. Lift Pot. Rotate Valve. 30+ tasks now, 100+ more coming. RoboPlayground spins up rich evaluation challenges. BitRobot turns them into teleop-in-sim games — generating 2 things: - high-quality human demos for imitation learning - evaluation data that exposes real policy failures

5/ Getting started is simple: choose your keyboard, Joy-Con motion controller, or other supported device. Tasks range from easy to challenging. As you play, you'll earn ELO ratings that rank your skill across task types and levels — and against other players.

6/ SN/06 + SN/07 capture high-fidelity teleop data from real hardware (LeKiwi and XLeRobot). SN/08 adds the simulation layer to the stack. All 3 subnets share the same mission: creating the most comprehensive, diverse open dataset of how humans manipulate the world.

7/ Thrilled to build on the foundational work by @DJiafei, @yiruhelenwang, and the RoboEval + RoboPlayground team ( @carter_t_ung, @siddhss5, @fox_dieter17849, Evan Gubarev, Christopher Tan, and others). RoboPlayground brings dynamic eval tasks into sim — BitRobot turns them into teleop games for a global contributor base, yielding richer, more diverse datasets that help close the sim-to-real gap.

8/ Early @BitRobotNetwork members are already testing SN/08. We've reached over 27K+ completed game missions w/ 400+ hours of valuable training data collected Join the TeleArms waitlist for a chance to contribute and earn rewards:

the cube handover and lifting the pot are my favourites 🙂 Im currently ranked 5th on the RoboPlayground leaderboard 🔥

Love this approach making robotics training accessible through simulation is a smart way to scale real world innovation.

feels good to be part of this

Keyboarding is hard work. Double points please

congratulations! I need to up my game hereeee

AI has long lacked high-quality data, while games naturally maintain strong engagement. BitRobot is using gaming as a “cheat code” to solve the data problem for embodied AI. When users genuinely want to play, they unintentionally generate more natural and valuable datasets compared to traditional forced training approaches.

BitRobot Network is the ultimate master key to the Embodied AI era , powering the rise of Humanoid Robotics through a robust DePIN infrastructure, attracting smart money from industry giants, and building a high-potential Skill App Store for savvy hunters to capitalize on

That's a perfect update. LFG 😘😘😘

LFG 🫡🫡

This is definitely something we need

Năm nay AI sẽ dẫn đầu xu hướng mới

Controlling robots with a keyboard is great, and training real AI is even better. I hope you guys continue to build on these positive things.

I like that this goes beyond typical AI narratives and focuses more on connecting intelligence with real-world systems. As AI starts interacting directly with environments, this kind of infrastructure could become increasingly important.

simulation era officially unlocked

What excites me most about BitRobot Network is how it transforms embodied AI into an open network where robots and humans contribute and scale together. It's not just about smarter AI, but about AI that can act in real world situations, driven by a community If you're curious about how blockchain based robotics will change our experiences day by day, join Discord to get a feel for the explosion that's happening. The community is incredibly vibrant, with constant discussion, and you definitely don't want to miss out.

BitRobot stands out because it sits at the intersection of robotics and embodied AI, two of the strongest narratives right now. As attention shifts from text-based AI to real-world interaction, projects building infrastructure in this space are naturally becoming more compelling.

i love BitRobot Network

Hello everyone

Great 👍

我被诈骗了 这个meme币

Im happy to be a part of BitRobot Family

Awesome

What I like is the focus on physical interaction instead of purely digital AI. As systems start learning from real-world feedback, the layer that links data to machines becomes much more valuable long term.

What excites me most is how this project sits where AI is heading next — from language models into real-world interaction through robotics and embodied AI. As this narrative gains traction, infrastructure and coordination layers like this become far more compelling.

Solving the Hardest Problem in Embodied AI • Embodied AI (AI that controls physical robots in the real world) desperately needs massive, diverse real-world data.

Ý tưởng hay ở chỗ kết hợp teleop-in-sim với dynamic task từ RoboPlayground (UW + Allen AI). Thay vì chỉ thu data từ hardware thật (đắt và khó scale), giờ ai cũng có thể góp high-quality human demonstration qua game trên keyboard/Joy-Con.

So nice

I am standing in line waiting

Bitrobit is really turning robot arm control into a fun game, give me the code to join plsss

Can't wait to become a part of this!!
