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10 maps, 60+ guns, 10 perks, 10+ enemy types, bossfights, easter eggs, challenge modes, built-in leaderboards. First free demo next month.. Are you ready? #solodev #indiegame #zombie wishlist on steam

12,392 views • 23 days ago •via X (Twitter)

19 Comments

n8tus | BREAKROOMS's profile picture
n8tus | BREAKROOMS22 days ago

Multiplayer? 👀

hiverot's profile picture
hiverot22 days ago

Planned for later next year, yes. 4 player co-op like classic cod zombies, with unique characters and dialogue :)

🚬Kino⛧.'s profile picture
🚬Kino⛧.23 days ago

Omg, is that Cod Zombies 2.0!!! Take my moneyyyyy

jeez man's profile picture
jeez man22 days ago

Will this have a campaign mode in the future? It looks very interesting to me

hiverot's profile picture
hiverot22 days ago

There will be hidden missions that span across multiple maps, but the game is designed around round based survival so something like l4d campaings isnt planned. Maybe though, it might be interesting to see if that works after coop is done

jeez man's profile picture
jeez man22 days ago

I feel like doing a Left 4 Dead campaign style mode with your game would work fantastically. Especially with the arm swaying. Hell, People are already doing that in Left 4 Dead itself lol

hiverot's profile picture
hiverot22 days ago

Yes I think it would fit with the gunplay, im more thinking about how a campaign mode is different from what I already have, which would mean changes to enemy design and weapon balance, and adding new systems which would make it take longer to finish the game

jeez man's profile picture
jeez man22 days ago

oh you don't need to work on it now. this is more of a post launch/finish game suggestion ¯\_(ツ)_/¯

hiverot's profile picture
hiverot22 days ago

Ah okay sorry I misunderstood, haven't even thought about post launch yet haha. in that case it depends on how the launch goes

jeez man's profile picture
jeez man22 days ago

I hope it goes very well🙃 The Gunplay looks fun and the ragdolls are hilarious as hell

j's profile picture
j22 days ago

Is there a lot of bullet time in this?

hiverot's profile picture
hiverot22 days ago

I just added the slowmo to record the trailer but it was really fun to use so I will try to work it into a game mechanic or item somehow. buy it will be either very rare or very limited because its very overpowered

j's profile picture
j22 days ago

Would recommend, slowmo in shooters is always good fun

GigWhat(Comms Closed)'s profile picture
GigWhat(Comms Closed)22 days ago

Will it have any accessibility settings for people with motion sickness? Mostly talking about the camera and the visual effects. Really looking forward to play this game with my friend.

hiverot's profile picture
hiverot22 days ago

Yes ofc! I already added settings for screenshake and movement effects on the camera, and the flashijg effects can be turned off too

GigWhat(Comms Closed)'s profile picture
GigWhat(Comms Closed)22 days ago

10/10

edwhen's profile picture
edwhen22 days ago

Will we see console release down the line?

hiverot's profile picture
hiverot22 days ago

Its possible but I cant guarantee it, depends on if a publisher / investor picks up the game or if the game does really well on pc

LAWLESS BLOOD AND DUST's profile picture
LAWLESS BLOOD AND DUST23 days ago

10+ enemy types AND built in leaderboards, that's a lot to juggle for a solodev. how's performance holding up with that many bossfights running at once

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