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10 maps, 60+ guns, 10 perks, 10+ enemy types, bossfights, easter eggs, challenge modes, built-in leaderboards. First free demo next month.. Are you ready? #solodev #indiegame #zombie wishlist on steam
12,392 просмотров • 23 дней назад •via X (Twitter)
Комментарии: 19

Multiplayer? 👀

Planned for later next year, yes. 4 player co-op like classic cod zombies, with unique characters and dialogue :)

Omg, is that Cod Zombies 2.0!!! Take my moneyyyyy

Will this have a campaign mode in the future? It looks very interesting to me

There will be hidden missions that span across multiple maps, but the game is designed around round based survival so something like l4d campaings isnt planned. Maybe though, it might be interesting to see if that works after coop is done

I feel like doing a Left 4 Dead campaign style mode with your game would work fantastically. Especially with the arm swaying. Hell, People are already doing that in Left 4 Dead itself lol

Yes I think it would fit with the gunplay, im more thinking about how a campaign mode is different from what I already have, which would mean changes to enemy design and weapon balance, and adding new systems which would make it take longer to finish the game

oh you don't need to work on it now. this is more of a post launch/finish game suggestion ¯\_(ツ)_/¯

Ah okay sorry I misunderstood, haven't even thought about post launch yet haha. in that case it depends on how the launch goes

I hope it goes very well🙃 The Gunplay looks fun and the ragdolls are hilarious as hell

Is there a lot of bullet time in this?

I just added the slowmo to record the trailer but it was really fun to use so I will try to work it into a game mechanic or item somehow. buy it will be either very rare or very limited because its very overpowered

Would recommend, slowmo in shooters is always good fun

Will it have any accessibility settings for people with motion sickness? Mostly talking about the camera and the visual effects. Really looking forward to play this game with my friend.

Yes ofc! I already added settings for screenshake and movement effects on the camera, and the flashijg effects can be turned off too

10/10

Will we see console release down the line?

Its possible but I cant guarantee it, depends on if a publisher / investor picks up the game or if the game does really well on pc

10+ enemy types AND built in leaderboards, that's a lot to juggle for a solodev. how's performance holding up with that many bossfights running at once


