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100 AI Directing Techniques - Cinematic Motion 01|Tracking Motion Side Tracking · Matched Speed · Motion Blur · Foreground Wipe · Parallax · Handheld Breathing · Dynamic Light 02|Opposing Motion Opposing Motion · Speed Contrast · Side Tracking · Sharp Subject · Background Streaks · Motion Blur 03|Anchored Motion...

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この背中に飛び乗るやつをやりたかったんです🐍 Hailuo AI (MiniMax) さんがクレジットをくれたので 動きを検証、お試ししてました。(#HailuoCPP) やっと少し仲良くなれたかもしれない…! 動き悩んでいるあなたにプロンプト👇 ------------------- General: High-quality Japanese anime-style cinematic action sequence. Extreme speed, scale, and intensity. Relentless monster combat. Quality: Ultra-high-definition cinematic animation. Sharp anime linework, high-contrast lighting, dramatic cel shading. Clear silhouettes with controlled motion blur. Character Role: An elite swordsman with ninja training and advanced parkour skills. Superhuman agility, precise and fearless. Setting: Nighttime flooded urban waterway or industrial zone. A colossal eight-headed serpent (Yamata-no-Orochi-like) dominates the scene. Its massive glowing-scaled bodies coil, overlap, and move constantly. Wet environment everywhere: slick scales, splashing water, drifting mist, dim industrial lights reflecting on surfaces. Movements: The character runs directly on top of the serpent’s massive bodies, using the shifting coils as unstable platforms. Rapid footsteps splash water with every step. Continuous parkour jumps from one body to another. Mid-air twists, fast landings, instant acceleration. While moving, the character performs nonstop sword attacks—slashing, striking, deflecting—without pause. Movements are extremely fluid, efficient, and aggressive, with no wasted motion and no slowdown. Camera: Handheld cinematic camera with strong but controlled shake. Close-range tracking from behind, above, and diagonal side angles. The camera dynamically weaves between serpent bodies, staying close to the character and occasionally pulling back to emphasize scale. Rapid perspective shifts increase danger and immersion. Effects & Environment: Strong speed lines, directional motion streaks, impact shockwaves on blade strikes. Water splashes, flying droplets, drifting dust and mist. Dutch angles during high-speed moments. Strong parallax between foreground, midground, and background. No slow motion. Note: No retreat. No stopping. No slowdown. No other people. Intensity continuously escalates.

WAKA WAKKA ✦ AIアニメ

34,470 views • 8 months ago

AI Video Generation Prompt > A cinematic hand-drawn anime scene of a young schoolgirl riding a skateboard along a narrow seaside promenade in a vibrant coastal city. She wears a loose blue school uniform, red socks, sneakers, and a bright yellow backpack. The camera follows smoothly from behind as she gently skateboards forward, her short brown hair and uniform moving naturally in the ocean breeze. On the left, colorful densely packed seaside buildings, small shops, signs, pedestrians, balconies, electrical wires and street details create a lively urban atmosphere. On the right, brilliant turquoise-blue ocean waves crash dramatically against the seawall, with white foam and sparkling water. In the distance, the coastline curves toward the horizon beneath an enormous vivid blue sky filled with soft white cumulus clouds. Warm afternoon sunlight, long shadows, rich saturated colors, detailed hand-painted backgrounds, nostalgic Japanese anime aesthetic, fluid 2D animation, subtle parallax between foreground and background, realistic wave motion, gentle camera tracking, peaceful adventurous atmosphere, highly detailed cinematic composition, vertical 9:16. Motion: smooth forward skateboard movement, natural hair and clothing flutter, pedestrians subtly moving, ocean waves continuously rolling and splashing, clouds drifting slowly, gentle handheld/cinematic camera movement. Negative prompt: photorealistic, 3D CGI, distorted anatomy, extra limbs, flickering, warped buildings, changing clothes, changing backpack, blurry details, jittery motion, unnatural skateboard movement, text artifacts, oversaturated neon colors.

AI_with_qamar

96,633 views • 17 days ago

What if every beautiful moment disappears before we even realize it was happening? Seedance 2.5 on TapNow Prompt A cinematic fashion short film, ~20 seconds, 24fps, anamorphic widescreen, filmic grain, teal-and-warm color grade with slightly crushed blacks and lifted highlights. Subject is a pale young woman @[Image 1](image_1) with a short pastel pink bob and blunt bangs, cool blue eyes, wearing an oversized soft green T-shirt layered over a thin white long-sleeve, a flowing brown-orange-grey plaid skirt, and slouchy babypink knee-high boots. Mood is poetic, solitary, and slightly melancholic — time passing through a historic European city (Haussmann stone facades, colonnades, courtyards, waterfront, ornate interiors). Heavy use of motion blur, whip pans, low-angle tracking, shallow depth of field, and mixed slow/fast motion. **Shot sequence / visual language** - Opening whip-pan across a row of pale stone arches and columns, interiors glowing warm behind glass, strong horizontal motion blur. - Low-angle medium of the woman new version.jpeg walking toward camera through a historic courtyard; face slightly soft/out of focus at first, green shirt filling the frame, stone palace architecture behind her. - She @[Image 1](image_1) looks upward, profile against a pale sky and ornate upper stories; contemplative, wind in her hair. - Cut to a flock of pigeons exploding off a blue-shuttered historic facade, heavy motion blur, birds streaking across the frame. - She sits on a stone balustrade between tall columns, one black boot kicked up, plaid skirt fanned, looking directly at camera with a still, distant expression. - Close low-angle as she leans her head on her shoulder against a large arched window; warm interior light in the glass. - Fast blurred street shot: a cyan pedestrian light, traffic, reflections on glass. - Close tracking of her legs and slouchy black boots walking on grey stone pavement, skirt swinging. - Overexposed high-key medium of her walking toward camera in a bright square, buildings and flags washed almost white. - Profile/three-quarter as she walks along a waterfront or bridge at golden hour, city buildings and water lights behind her. - Interior: ornate stained-glass lunette with a helmeted warrior, zodiac/animal motifs, sun flare through the panes, hanging lantern. - Motion-blurred spin/whip of her turning in front of a colonnaded palace facade. - Low tracking of her standing on a stone pedestal/balustrade, only boots and skirt visible at first. - Low-angle walking shot looking up at her against grand columns and windows. - She sits on the dark sculpted rim of a fountain, knees drawn up, looking off-camera. - Extreme close-up of her hand trailing fingers through fountain water, ripples and reflections. - Tight frontal portrait against a dark carved wooden door with iron scrollwork; intense eye contact, almost still. - Abstract whip-pan of stone and sky. - Final aerial of a dense European city (Paris-like rooftops, a pedestrian bridge over a cut, autumn trees, traffic). **Voiceover (calm, slightly distant female voice, sparse, over ambient city + soft score)** Everything is already leaving. "The dark holds what daylight drops. A step is a promise the ground won’t keep. Time doesn’t wait. It only looks back." **Technical / style keywords** Cinematic fashion film, editorial movement, motion blur, anamorphic flares, golden-hour mixed with overcast stone, shallow DOF, low angles, tracking and whip pans, film grain, teal-orange grade, contemplative pacing, no dialogue except VO, high-end commercial look (think luxury fashion campaign meets short art film).

Sharon Riley

16,754 views • 22 days ago

Seedance 2.5 Prompt: Create a 30-second ultra-photorealistic cinematic travel-vlog video. SUBJECT: A beautiful young adult woman with long, layered brown hair with subtle natural highlights, wearing a white crop top, loose blue jeans, and carrying a brown shoulder bag. SCENE & ACTION: 0–7s: She naturally walks down the aisle of a modern commercial airplane. Use a medium close-up tracking shot from slightly in front and to the side. Her hair moves naturally as she walks. Passengers, overhead compartments, seats, windows, and realistic cabin details remain visible in the background. 7–13s: She reaches her seat and stops naturally. The camera gently pans with her movement as she places her brown shoulder bag underneath the seat in front of her. Show realistic hand movement and accurate interaction between the bag, seat, and floor. 13–19s: She stands up and casually adjusts her layered hair with one hand. The camera performs a subtle tilt and gentle push-in while maintaining a natural medium close-up. Her expression remains relaxed and authentic. 19–26s: She turns and smoothly sits in her seat. Capture realistic body mechanics, natural clothing folds, hair movement, and believable weight distribution. Background passengers continue subtle natural movements. 26–30s: She settles comfortably into the seat and looks toward the airplane window, then briefly toward the camera with a relaxed travel-vlog expression. The camera gently stabilizes while retaining subtle handheld realism. CAMERA: Handheld cinematic camera, medium close-up, smooth tracking, gentle panning and tilting, subtle natural camera shake, realistic depth of field, natural motion blur, occasional slight focus adjustment, no abrupt camera movements. LIGHTING: Bright natural-looking airplane cabin lighting mixed with soft daylight coming through the windows. Realistic skin illumination, soft shadows, accurate reflections, natural exposure. VISUAL STYLE: Ultra-realistic live-action footage, premium travel vlog aesthetic, authentic commercial airplane interior, realistic skin texture, individual hair strands, physically accurate fabric, realistic materials, natural color grading, cinematic 4K detail, believable background activity, true-to-life proportions and perspective. MOTION & PHYSICS: Natural human walking, realistic hair physics, accurate hand-object interaction, believable sitting motion, realistic fabric movement, physically correct shadows and reflections. NEGATIVE: No CGI appearance, no cartoon look, no plastic skin, no beauty-filter effect, no exaggerated expressions, no unnatural body movements, no warped anatomy, no extra fingers or limbs, no deformed hands, no flickering, no object morphing, no duplicated passengers, no unstable background, no sudden cuts, no unrealistic camera movement, no identity changes. OVERALL: Make the entire 30-second sequence feel like authentic footage captured inside a real airplane by a professional travel vlogger, with seamless continuity between every action and highly realistic human and environmental motion.

Saul Goodman

38,079 views • 18 days ago

GPT image 2 for storyboard and Seedence 2.0 for video on OpenArt In a village consumed by fear hope arrived with a sword. Prompt: Create a cinematic anime short film in a unified Demon Slayer / Jujutsu Kaisen inspired art style — apply this exact same visual style consistently to ALL characters and scenes without exception. Character Design (maintain throughout ALL scenes): Hero: Young male swordsman, late teens, athletic build, dark hair, determined eyes, traditional Japanese warrior outfit, katana at waist Child: Small baby girl, 2–3 years old, round face, big innocent eyes, simple village dress, same anime art style as the hero — no style deviation Story Structure: Opening — Close-up on hero's face receiving urgent message. Camera: low angle looking up at hero. Dramatic lighting. Journey — Hero running through dense forest and rocky mountains. Camera: dynamic tracking shot from side, then bird's eye view. Motion blur on feet. Village in Crisis — Wide establishing shot of burning village. Cut to medium shot of terrified villagers. Camera slowly pushes in. Monster threatening child — Monster looms over baby girl. Camera: monster POV looking down at child, then child POV looking up at monster. High contrast lighting. Hero Arrival — Hero leaps into frame from above. Slow motion sword strike. Camera: 360-degree rotating shot around hero. Battle Sequence — Intense fight, multiple camera angles: close-up on clashing sword, wide shot of full battle, low angle hero power move. Fluid motion, no flickering. Resolution — Monster defeated. Hero kneels down to baby girl's level. Soft warm lighting. Camera: gentle zoom out showing hero and child together, villagers in background. Ending — Hero sheathes sword, walks away. Camera: back shot of hero walking into sunset, villagers watching. Visual Rules (strict): One unified anime art style across ALL shots — hero and baby girl must look like they belong in the same animation Camera angle must change every scene — no repeated angles No slideshow transitions — use cinematic cuts and motion Warm golden lighting for resolution, cool blue for battle Pippit watermark visible in final composition Style: Epic fantasy anime, Demon Slayer quality, emotional storytelling, professional cinematic pacing

𝗦𝗮𝗻𝗶𝗮

13,712 views • 4 months ago

Created this race using GPT Image 2 and Seedance 2.0 on TapNow Prompt Follow the storyboard strictly in exact order from Panel 1 to Panel 9. Do not skip, merge, or rearrange scenes. Keep the SAME female cyclist identity across the entire film. No face changes, no hairstyle changes, no helmet changes, no body proportion inconsistencies. Baby pink must remain the dominant apparel color throughout all cycling scenes. Avoid black wardrobe replacements. Preserve realistic nighttime lighting continuity between shots. Maintain the same cool blue tones and subtle red light reflections. Heavy rain intensity must stay visually consistent across all scenes. Water physics must look physically accurate: droplets, splashes, mist, wheel spray, and runoff should behave naturally. Avoid artificial AI motion. Camera movement should feel like real cinema rigs, FPV drones, mounted bike cameras, or stabilized tracking systems. Drone shots must maintain locked framing and smooth movement without random drifting or orbiting. Use subtle cinematic motion only — no excessive shaking or jitter. Keep realistic breathing, body fatigue, pedaling mechanics, and fabric reactions to wind and rain. Preserve shallow depth of field in macro shots and atmospheric haze in wide shots. Keep the environment dark, moody, and cinematic with strong contrast between wet reflections and darkness. Ensure all reflections on asphalt, water droplets, and bike components react naturally to changing light sources. Maintain premium commercial pacing: slow controlled preparation and macro shots transitioning into aggressive high-speed riding sequences. Final output should resemble a high-budget Nike / Rapha night cycling commercial shot during a real mountain storm. Ultra-realistic cinematic night cycling commercial about female endurance cyclists riding through an intense rainstorm in the mountains at night. Premium Nike / Rapha aesthetic with baby pink performance cycling apparel as the dominant accent color. Hyper-realistic documentary look, no stylization, no anime look, no beauty filters. Natural skin texture, realistic rain interaction, physically accurate water behavior, cinematic low-key lighting, cool blue night tones mixed with subtle red rear-light reflections. Heavy rain, fog, wet asphalt reflections, cinematic motion blur, high dynamic range, shallow depth of field, premium sports commercial quality. The film follows a strict 9-panel storyboard structure with seamless cinematic transitions and continuity preserved across every scene. The SAME female cyclist identity must remain consistent throughout the entire video: same face, helmet, glasses, body proportions, baby pink apparel, lighting style, and overall appearance. Maintain continuity of rain intensity, wetness, fog density, and environmental lighting between all shots. Panel 1: Extreme macro close-up of the female cyclist’s eyes and face in heavy rain at night. Focus on soaked eyelashes, wet skin texture, raindrops streaming across the face, baby pink helmet and baby pink face mask visible. Red rear bike light flickers dynamically across her eyes and skin while cool blue night tones dominate the scene. High contrast cinematic lighting, shallow depth of field, subtle breathing motion, intense determined expression. Panel 2: Cinematic medium close-up frontal shot of the cyclist riding aggressively through heavy rain at night. She pedals hard with strong effort and forward-leaning posture. Baby pink waterproof cycling jacket soaked with rainwater. Front bike light cuts through fog and rain with subtle flickering illumination. Wet asphalt reflects red and white lights. Smooth cinematic tracking shot with controlled stable motion and slight natural float. Panel 3: Ultra-realistic macro shot of large raindrops impacting wet asphalt at night. Crown-shaped splashes and overlapping ripples in slow motion. Rough wet asphalt texture, cool blue cinematic tones, subtle reflections from bike lights.

Sharon Riley

72,716 views • 5 months ago

⚡This machine wasn't built to race — it was built to hunt." Made with Seedance 2.5 on Supercool.com Prompt: Cinematic photorealistic sci-fi action sequence, moody desaturated color grade, dramatic lighting, hyper-detailed mechanical design, motion blur for speed, 4K film quality. Scene 1: Wide low-angle tracking shot of a futuristic armored rider in black tactical exosuit on a black-gold angular sci-fi motorcycle, speeding on empty highway, overcast sky. Scene 2: Close-up transformation shot — motorcycle's rear panels mechanically unfold like wings while riding at high speed, sparks of light on metal joints. Scene 3: Low-angle hero reveal shot of a sleek black Batmobile-style supercar with scissor/wing doors opening, front LED light strip glowing. Scene 4: Rear-tracking low-angle shot of two motorcycles riding side by side on the highway, wheels blurred with speed. Scene 5: Rear pursuit shot of the black supercar driving with glowing taillights, a motorcycle catching up close behind. Scene 6: Aerial drone top-down shot of a curving highway with the car and motorcycles racing, small flying drone visible above for scale. Scene 7: Close-up action shot of the car's front wheel with sparks flying off the road surface, high-speed drift feel. Scene 8: Interior POV shot from the car's dashboard, glowing speedometer, driving fast through a dark tunnel with lights streaking past. Scene 9: Tunnel chase shot — motorcycle and car entering/exiting a concrete tunnel, wet road reflections, cinematic light contrast. Negative prompt: blurry, low quality, distorted proportions, extra limbs, deformed hands, warped motorcycle frame, flickering lights, inconsistent lighting, cartoonish, low-res textures, watermark, text, logo, oversaturated colors, daytime bright sun (unless overcast), shaky unstable camera, jerky motion, unrealistic physics, plastic look, glitch artifacts. #Ai #AIart️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️ #VisualStorytelling #CinematicAI #GenerativeAI #AICreator

Sᴀɪʀᴀ

69,145 views • 17 days ago

Rap, rhythm, and a girl who turns every beat into a cinematic moment. 🎤 Seedance 2.5 on Higgsfield AI 🧩 Prompt : Create a ultra-realistic cinematic rap music video featuring a confident young Korean woman in her early 20s with long dark-brown hair tied in a high ponytail. She wears a black cropped jacket, fitted white top, dark cargo pants, black sneakers, silver earrings, and a black wristwatch. Open backstage at a massive concert venue as she walks toward the stage, headphones around her neck, surrounded by lights, equipment and crew. Cut to her performing confidently under intense stage lights as a huge crowd raises phones and reacts to the beat. Transition through multiple visually distinct locations: a rainy neon-lit city street, an elevated runway surrounded by skyscrapers, a sunlit grassy field, an atmospheric old street at night, and a futuristic concert stage. Keep her character, face, hairstyle and overall styling consistent while naturally adapting her outfit to each environment. Show energetic performance shots, confident walking, close-ups of her eyes and expressions, rhythmic hand gestures, slow-motion hair movement, dramatic low-angle shots, wide crowd shots, and smooth cinematic camera movements synchronized with the rap beat. Use hard cuts, match cuts, whip pans, low-angle tracking shots, handheld performance footage, subtle slow motion, realistic lens flares and dynamic lighting. Build toward a final wide shot of her performing onstage as thousands of phone lights illuminate the audience. Ultra-realistic live-action quality, authentic skin texture, realistic fabric and hair physics, detailed environments, cinematic depth of field, natural motion blur, high-end music-video cinematography, energetic rap atmosphere. Audio: original energetic rap beat, deep bass, crisp drums, atmospheric synths, crowd chants and natural stage ambience. No narration, no subtitles, no logos, no watermark, no cartoon or CGI appearance. Made on Higgsfield

Synthia

15,302 views • 16 days ago

Rain, shadows, and one narrow chance to disappear. Created on Seedance 2.5 Prompt: Create a 30-second ultra-photorealistic live-action action-thriller at night during heavy rain. A young woman trapped inside an old industrial building discovers a partially open mechanical loading door and times her escape as two pursuers close in. She slides beneath the heavy door, struggles with realistic friction and backpack movement, rolls onto the rain-soaked pavement, and escapes into a dark service lane. Show realistic human biomechanics, inertia, momentum, gravity, friction, center-of-mass shifts, realistic loading-door mechanics, backpack physics, rain and water dynamics, wet-surface traction, vehicle spray, and physically accurate material interactions. Use handheld chase cinematography, low floor-level shots during the escape, close-ups of the mechanical door, exterior tracking shots, and a final static wide shot. Camera movement should have natural operator inertia and subtle handheld shake. Use only diegetic sound: heavy rain, breathing, footsteps, metal mechanisms, water splashes, distant traffic, echoes, and thunder. Natural nighttime lighting with realistic wet reflections, shadows, depth of field, and motion blur. End with the woman hidden behind a concrete wall as the pursuers run past, followed by an empty rain-soaked street and a cut to black. No CGI, animation, superhero abilities, impossible parkour, teleportation, weightless objects, exaggerated slow motion, unrealistic physics, distorted anatomy, duplicate characters, text, logos, or watermark.

Nawal

13,594 views • 28 days ago

The broken heart cat is now getting stronger and is ready to fight for his life. Seedance 2.5 on TapNow Prompt A cinematic 30-second action sequence in a misty Japanese wetland. An orange tabby cat with a white chest, white paws, and intense green-gold eyes wears a traditional woven straw conical kasa hat and a small katana strapped diagonally across its back with a leather harness. A thin stalk of dry reed hangs from its mouth like a toothpick. Overcast gray sky, dense tall beige reeds, moss-covered rocks, damp earth, light fog, muted earthy palette, filmic grain, shallow depth of field, motion blur on fast movement. Opening close-up: the cat sits in profile on a mossy rock, hat low over its eyes, looking off to the side. It slowly turns its head to face the camera with a calm, knowing stare. Cut to a tracking shot as the cat walks then sprints toward camera from behind a large mossy boulder, hat bouncing, tail up, reeds parting. Two black-clad ninjas in full face-covering outfits appear in the reeds. The cat weaves between them at high speed, sword flashing, kicking up dirt and leaves. Low-angle ground-level shots with heavy motion blur as the cat dashes past. The cat drops low and sprints through a dense bamboo-like reed tunnel, hat almost covering its face, then bursts out and leaps high into the air, body stretched, sword on its back, spinning against the gray sky. Mid-air flips and corkscrew jumps through tall swaying reeds. One shot from below as the cat silhouettes against the overcast sky. Another as it twists and lands rolling on the wet grass. A ninja swings a katana; the cat dodges in mid-air, hat flying slightly off-center. Quick cuts of the cat running, sliding, leaping again. The cat soars high one last time and lands on the bow of a small dark wooden rowboat floating on a still, misty lake. Ripples spread. Several ninjas leap from the reed bank toward the boat in dramatic slow-motion, swords drawn, bodies mid-jump. The cat lands in a low, wide stance on the wet wooden planks, front paws planted, staring straight into the camera. Hat slightly tilted. It then walks slowly and confidently forward along the center of the boat toward the lens, sword still on its back, expression unreadable and slightly menacing. Background reeds and fogged water. Distant ninjas splash or fall behind it. Cinematic camera work throughout: mix of locked-off portraits, low tracking shots, handheld chase energy, dramatic low angles, overhead flips, and a final slow push-in on the cat’s face. Natural overcast lighting, soft fog, wet surfaces, photorealistic fur and fabric texture, 24fps film look, slightly desaturated, epic yet slightly absurd tone. No dialogue, only wind, rustling reeds, splashes, and distant sword sounds.

Sharon Riley

49,354 views • 18 days ago

Prompt: Create a 43-second cinematic, photorealistic action-comedy sequence inside an old, cramped, slightly abandoned apartment/bathroom with realistic worn walls, tiled surfaces, warm practical lighting, and natural shadows. A young adult man in a light gray T-shirt is standing in front of a bathroom mirror. Suddenly, another man wearing a black-and-white striped shirt appears and aggressively grabs him. The two struggle physically through the small bathroom, with realistic body movement, pushing, pulling, stumbling and fighting. The action continues dynamically through the bathroom. One character crashes against the wall and breaks through a damaged section, creating a large opening into the adjacent room. Dust and small debris fall naturally as the wall breaks. Continue with a fast-paced chase through the apartment. The gray-shirted man runs toward a window while the striped-shirted man follows. Use handheld camera movement, realistic motion blur, quick tracking shots and dramatic close-ups to make the sequence feel like a real action movie. The characters then escape outside into an old brick courtyard/alley. One character climbs onto a rusty metal fire escape while the other follows from below. Show realistic physics, footsteps, clothing movement and environmental interaction. Final scene: transition to a large outdoor dumpster filled with cardboard and garbage. The gray-shirted man is inside the dumpster, looking exhausted and confused, holding a small green plush toy. He slowly looks around as the camera pushes in toward his face. End on a slightly comedic reaction shot. Visual style: ultra-photorealistic, cinematic action film, realistic human anatomy, natural skin texture, detailed environments, practical lighting, subtle film grain, realistic physics, believable facial expressions. Camera: dynamic handheld cinematography, wide establishing shots, medium tracking shots, close-ups during the struggle, smooth camera transitions, natural depth of field, 35mm/50mm cinematic lenses. Motion: realistic human movement, accurate weight and momentum, natural collisions, realistic debris and dust simulation, no slow-motion unless used very briefly for dramatic impact. Important: Maintain consistent character appearance, clothing, hairstyle and body proportions throughout the entire video. No random character changes, no extra limbs, no distorted faces, no cartoon appearance, no text, no subtitles, no watermark.

Karlos

26,307 views • 1 month ago

Sharon fighting other Sharon Seedance 2.5 on DomoAI official prompt Image : SHARON'S REAL FACE — sole source of her features, 100% match, zero drift: soft rounded oval face, warm light-beige skin with tiny freckles and beauty marks, GREEN eyes, dense straight feathered brows, small neat nose, full pink lips, small silver drop earring. image Image STYLE / PRIORITY Ultra-photorealistic live-action AAA Hollywood action film, ARRI ALEXA 65, IMAX, Panavision anamorphic, premium restrained semi-CGI VFX. Realistic anatomy, weight, gravity, momentum, and authentic Taekwondo biomechanics. One continuous uninterrupted 10-second combat shot, 16:9. **CHARACTERS** Image = FIGHTER. image2 = ENEMY. Preserve both references exactly: face, facial anatomy, eyes, hairstyle, physique, proportions, clothing, accessories, silhouette, identity. If references are sketches, use only as design blueprints; render as fully realistic live-action humans. Maintain consistency throughout. **COMBAT** Hand-to-hand only, no weapons. Both fighters remain aggressive and reactive. No passive waiting, idle stance, reset, teleportation, or position jumps. **00:00–00:02 — OPENING EXCHANGE** Start mid-fight. Image2 attacks: straight punch → hook → low kick. Image parries → slips under hook → checks low kick → immediately counters with fast body kick. Image2 blocks and is pushed backward. Both instantly reposition. Low-angle camera rapidly circles them. **00:02–00:03 — OPENING** she attacks again. Image1 narrowly sidesteps, pivots outside the attack angle, and image2 turns toward him, briefly exposing the torso. Image explosively accelerates forward. Camera drops toward the feet. Supporting foot plants and hip rotation begins. **00:03–00:04.5 — CYCLONE 1** **DOLLYO CHAGI:** natural supporting-foot pivot, hip and torso rotation, kicking leg extends into Image2's torso. Realistic displacement, clothing compression and dust. 0.20s hyper slow motion only at impact, then instantly full speed. Landing immediately feeds the next rotation—NO RESET. **00:04.5–00:06 — CYCLONE 2** **TORNADO KICK:** landing momentum converts directly into explosive pivot and airborne rotation. Full-body rotation, kicking leg strikes Image2, driving him sideways. Camera rapidly orbits the airborne Fighter. Natural landing preserves rotational momentum. NO RESET. **00:06–00:07.5 — CYCLONE 3** **DWI HURRYEO CHAGI:** immediate continuous rotation. Hips and shoulders rotate together; heel/back of foot follows a clean circular trajectory and connects. Image2 is redirected sideways. 0.20s hyper slow motion at impact, dust/debris briefly suspended, heavy THOOM, then full speed. Rotation continues. **00:07.5–00:08.5 — CYCLONE 4** **SPINNING HEEL KICK:** no stance reset. Supporting foot establishes axis, rapid hip/torso rotation, heel travels circularly through Image2's raised guard and connects. Image2 is driven backward. Camera performs a fast 270° orbit. Image1 keeps rotating after impact. **00:08.5–00:10 — FINAL CYCLONE** **FINAL TORNADO KICK — STRONGEST IMPACT.** Maximum rotational acceleration, explosive ground push, vertical lift, rapid airborne rotation. Camera drops low then rises with Image Final kick connects with maximum physical force. 0.25s hyper slow motion, extreme close-up showing foot contact, clothing compression, natural facial reaction, dust/debris and camera recoil, then THOOOOOM and immediate full speed. Image2 is violently displaced backward across the arena. Image lands naturally and continues moving forward. No hero pose, no victory pose, no freeze. **ROTATIONAL MOMENTUM LOCK** The five techniques must function as ONE connected sequence: **DOLLYO CHAGI → LAND → TORNADO KICK → LAND → DWI HURRYEO CHAGI → SPINNING HEEL KICK → FINAL TORNADO KICK.** Never kick → stop → stance → kick. Always kick → momentum → rotation → kick → momentum → rotation → kick. **PHYSICS / CAMERA** Every movement is physically traveled through: footwork, pivots, hip rotation, torso rotation, leg acceleration, jump force and rotational momentum. Image2 reacts naturally according to impact direction; no exaggerated ragdoll or floating. Camera constantly chases the fighters using low-angle tracking, ground pursuit, lateral/reverse tracking, fast orbit, whip-pans, snap-reframes, impact jolts, rapid push-ins and low-angle aerial follow. Aggressive movement but each kick remains clearly readable. No excessive motion blur or camera shake. **ENVIRONMENT / VFX / AUDIO** Large cinematic outdoor combat arena with realistic ground, dust, small debris and detailed environmental depth; never an empty studio. Restrained photorealistic VFX: dust, debris, air displacement, natural motion streaks only. No aura, energy, glow or magic. No music. Realistic footsteps, shoe friction, punches, kicks, cloth movement, air whooshes, dust, body impacts and heavy final THOOM. **NEGATIVE** Teleportation, clones, duplicates, extra/missing limbs, malformed anatomy, broken joints, rubber/stretching limbs, disconnected body parts, impossible spine rotation, floating, weightless movement, random position jumps, kick-stop-kick, attack-wait-attack, idle pose, static/locked/gameplay camera, excessive shake, excessive motion blur, prolonged slow motion, unreadable action, looping animation, repeated identical kicks, giant aura, energy beams, magical powers, glowing body, cartoon, cel shading, videogame graphics, gore, blood, subtitles, text, logo, watermark, freeze frame, hero pose, victory pose, fade-out. **HIGHEST PRIORITY:** Hand-to-hand Taekwondo combat. Image = Fighter, Image2 = Enemy. Continuous realistic biomechanics. DOLLYO CHAGI → TORNADO KICK → DWI HURRYEO CHAGI → SPINNING HEEL KICK → FINAL TORNADO KICK, with zero idle, zero reset, zero teleportation, continuous rotational momentum, realistic enemy reactions, constantly moving camera, micro slow-motion only on decisive impacts, strongest final impact, and no hero pose.16:9.16:9.16:9.

Sharon Riley

42,760 views • 1 month ago

Seedance 2.5 Prompt: Create a 30-second ultra-realistic candid home-video sequence of a young Korean woman in her early 20s living an ordinary late morning in a quiet Korean residential neighborhood. SUBJECT: Young Korean woman, natural everyday appearance, realistic skin texture, minimal makeup, black wavy hair in a messy side ponytail with wispy bangs. Faded charcoal-grey sleeveless crop top, loose high-waisted light-wash jeans, black canvas sneakers, simple black cord necklace. Warm, relaxed personality. Keep her face, body, hairstyle, clothing, and appearance perfectly consistent throughout. SETTING: Authentic Korean residential neighborhood — narrow concrete alleys, low-rise homes, small terraces, potted plants, laundry lines, bicycles, utility poles, overhead wires and mature trees. Quiet, lived-in atmosphere. No shops, advertisements, crowds, cafés, or commercial activity. VISUAL STYLE: Ultra-realistic documentary home-video footage from an early-2000s consumer DV camcorder. Imperfect handheld operation, natural camera shake, awkward framing, occasional reframing, autofocus hunting, slight lens breathing, exposure pumping between sunlight and shade, subtle motion blur, mild rolling shutter, faded colors, soft contrast, slight digital compression and sensor noise. No stabilization, no cinematic camera moves, no modern color grading. Everything must feel genuinely captured, not AI-generated. TIMELINE: 00:00–00:05 — Outside her small house, she sits on a low concrete wall adjusting her messy ponytail. Wind moves loose strands of hair. She casually smiles while the camera struggles to lock focus. 00:05–00:10 — She walks into a narrow residential alley. A stray cat approaches. She crouches naturally, pets it and gently feeds it. Autofocus shifts imperfectly between her face and the cat. 00:10–00:15 — In a small front yard, she hangs laundry on a clothesline. Fabric moves naturally in the breeze while sunlight and cloud shadows subtly change the exposure. 00:15–00:20 — She sits on a quiet terrace with a simple ceramic coffee cup, casually watching the neighborhood and brushing loose hair behind her ear. Handheld side angle with natural camera drift. 00:20–00:25 — Close side profile. Someone off-camera casually greets her. She turns, smiles warmly, raises her hand and naturally says, “Annyeong.” The camera reacts slightly late. 00:25–00:30 — She walks slowly down a tree-lined residential lane holding her coffee. She notices the camera, gives a small genuine smile, then looks away and continues walking. The recording abruptly cuts to black mid-motion like an old camcorder being switched off. AUDIO: Only authentic location sound: birds, distant motorcycles, light wind, rustling leaves, faint neighborhood chatter, cat sounds, footsteps on concrete, laundry moving on the clothesline and subtle residential ambience. Natural Korean speech only. No music, narration, cinematic sound effects, or artificial sound design. GOAL: Make it feel like a forgotten personal home video from the early 2000s — intimate, spontaneous, imperfect, warm, mundane and deeply believable. Prioritize realistic human motion, natural facial expressions, physical interaction, environmental detail and consistent identity over cinematic beauty.

Saul Goodman

483,868 views • 2 months ago

Made with seedance 2.5 Prompt A cinematic western action scene set in a vast dusty desert canyon, a vintage black steam locomotive racing through the rugged American frontier while a massive horde of savage zombie-like creatures relentlessly chases and attacks the moving train. Low-angle tracking shots of dusty boots running across the desert, extreme close-ups of the locomotive's wheels, metal rods and pistons moving rapidly, steam bursting from underneath, dramatic front-facing shots of the powerful steam train charging directly toward the camera as creatures swarm around it. Cut to dynamic aerial and side tracking shots showing the entire vintage steam locomotive speeding through a barren desert landscape surrounded by red-rock mesas, cliffs and endless dry terrain. Inside the wooden train carriage, a young woman with long brown hair, wearing a dark rugged western outfit, looks through a train window while terrified creatures run alongside and climb toward the train. The woman raises a small futuristic-looking pink glowing weapon and aims it through the open side of the moving train toward an approaching pale, terrifying zombie woman. Fast-paced action, intense chase sequence, realistic dust and debris, natural sunlight, volumetric atmosphere, cinematic motion blur, realistic steam and smoke, detailed weathered metal and wooden train textures, dramatic western color grading, photorealistic characters, realistic physics, shallow depth of field, anamorphic cinematic lens, handheld and tracking camera movements, high-detail Hollywood movie cinematography, epic scale, 4K, ultra realistic, dramatic lighting, 16:9.

Zoya

10,899 views • 1 month ago

Can't get enough of Seedance 2.5. The best part is it can generate 30s video in one single prompt, and the result is so realistic! So, here's another one that I made using CapCut. Prompt: [STYLE + CAMERA + ATMOSPHERE] Gritty, raw handheld 35mm film aesthetic with natural film grain. Harsh direct sunlight creating high-contrast shadows over a dramatic coastal cliff and open ocean. Continuous single-take handheld tracking shot (3rd-person / over-the-shoulder) with no cuts. Atmosphere: high-altitude wind, realistic coastal cliff and ocean physics, sudden wingsuit deployment. Audio: heavy rhythmic breathing, intense wind howl, fabric snap of wingsuit opening, high-speed air rush over open water, near-miss whooshes past yachts, soft landing roll on sand, distant ocean waves and beach ambient noise, final bite sounds. [IMAGE REFERENCES] Use the provided Hoshino character sheet as the single strict visual reference for the male character. Exact face, black hair, dark brown eyes, lean athletic build (178 cm), gold earrings, and overall facial structure locked from the reference. Outfit: modern high-performance cliff-jumping wingsuit — sleek, form-fitting design in matte charcoal black with sharp white paneling and subtle gold zipper accents (matching his minimalist aesthetic). The wingsuit is worn from the start with a matching technical backpack. Body proportions, posture, and face remain fully locked to the Hoshino reference. [TIMELINE SECOND BY SECOND] 0-3s: [Handheld medium] Hoshino stands on the edge of a high rocky cliff overlooking the open ocean, wearing his charcoal-and-white wingsuit and technical backpack. He looks straight into the camera with calm, confident intensity, then turns and launches into a clear, controlled forward somersault in slow motion as he leaves the cliff edge. 3-5s: [Continuous freefall] He completes the somersault and falls head-first toward the sea. At exactly 1.5 seconds into the fall he fully deploys the wingsuit with a sharp snap. The wing membranes inflate and he levels out into a smooth glide. 5-12s: [High-speed tracking] Camera stays locked behind him as he rockets at full speed just above the ocean surface along the coastline. He weaves tightly past sheer cliff faces, banking hard left and right, turquoise water and rocky walls streaking past at extreme velocity. 12-18s: [Low-level chaos] He drops lower, flying just above the water. He almost collides with a large luxury yacht that suddenly turns, banks hard to avoid it, then narrowly misses a smaller motor yacht. He dips under a yacht’s outstretched boom and threads between two more vessels. 18-23s: [Water-level action] Still flying extremely low over the sea, he dodges a startled seabird that dives across his path, skims past a group of people on a nearby yacht who scatter in surprise, and banks sharply to avoid an open yacht swim platform. The camera stays locked behind him through every near-miss. 23-26s: [Landing] He flares the wingsuit hard, touches down with both feet on the soft beach sand and immediately rolls forward to kill the speed. He stands up, peels off the wingsuit in one fluid motion and drops it on the sand beside him, revealing a clean fitted white undershirt underneath. 26-28s: [Beach level] He walks a few steps still wearing the backpack and stops right in front of a classic beachside hot-dog cart. The vendor hands him a steaming hot dog fresh off the grill. 28-30s: [Close continuous] He turns, looks directly into the camera, takes a big bite of the hot dog and chews with a calm, satisfied expression as the shot holds. [STYLE & QUALITY BOOSTERS] Photorealistic 8K, ultra-detailed textures, cinematic lighting, perfect motion blur, high dynamic range, coherent physics (fabric, air, wingsuit membranes, impact, roll, near-misses with yachts, water spray), stable character locked to the Hoshino reference, realistic ocean reflections, cliff rock textures and wind, no artifacts, movie-level stability, pure single continuous take.

MrDejie

198,144 views • 2 months ago