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2008 physics called. It's asking what 2025's doing

652,198 görüntüleme • 11 ay önce •via X (Twitter)

32 Yorum

3kliksphilip profil fotoğrafı
3kliksphilip11 ay önce

See my full physics analysis of the game here

Delbem profil fotoğrafı
Delbem11 ay önce

It's doing good

Zolden profil fotoğrafı
Zolden11 ay önce

Doing well, GPU computed physics pushed the limits wider

Beef profil fotoğrafı
Beef11 ay önce

I'm currently replaying GTA 4 Where tf did we go so wrong? The worlds and the physics were SO insanely detailed. Now we get slop.

Mridul Sarmah - 3D Designer profil fotoğrafı
Mridul Sarmah - 3D Designer11 ay önce

2025 in a nutshell: Running Raytracing at 25 FPS in a 4090

HarryT profil fotoğrafı
HarryT11 ay önce

Calling that physics is a stretch at best.

Mukanshin profil fotoğrafı
Mukanshin11 ay önce

Gaming died when game studios focused more on movie cutscene stories and graphics over gameplay and physics

ً profil fotoğrafı
ً11 ay önce

PS3 era was the age of pushing physics. Current era is pushing unreal engine and not really caring about the rest sadly.

Joey profil fotoğrafı
Joey11 ay önce

Didn't nvidia do a bait and switch with physx, basically dropping support and leaving everyone with having to make their own engine or just put up with it.

BuckBreaker profil fotoğrafı
BuckBreaker11 ay önce

2008 was when games were made by straight White men. 2025 games are outsourced to Indians and women

MsDemeaner profil fotoğrafı
MsDemeaner11 ay önce

You think these physics are good? The lack of mass, inertia, and impact. There is no structural integrity, no material consistency or modelling. The reason its not used is that it looks and acts like shit. Just like ragdoll physics. It looks like the joke it is. Get a clue

ROLLA - LAUNCH SEPTEMBER 30TH profil fotoğrafı
ROLLA - LAUNCH SEPTEMBER 30TH11 ay önce

I made a game bymyself where you can absolutely wreck everything in sight! If interested there is demo on Steam now, game is called Rolla!

Mak profil fotoğrafı
Mak11 ay önce

I remember being so hyped for this game when it just a "project" at LucasArts. Reading devblogs about this revolutionary new physics tech they had developed for a new Jedi game... Dude, I was like 13 at the time and so excited. Lol Good memories.

Castro̵n ֍ profil fotoğrafı
Castro̵n ֍11 ay önce

This really is one of those things that should have been the future but isn't. Remember seeing this and another Euphoria tech demo and thinking, "All games in the future is going to be this, open world and full GeoMod like in Red Faction!" Instead we got Unreal & RT slop...

Dimidium Vitae profil fotoğrafı
Dimidium Vitae11 ay önce

this is all cool and stuff... where is the talos principle 2 video?

CatLasagna profil fotoğrafı
CatLasagna11 ay önce

2008 was THE year of amazing videogame physics

Dr.CUTTHROAT JIM MD, BA, PhD, HBEd, STENCHMAN, Esq profil fotoğrafı
Dr.CUTTHROAT JIM MD, BA, PhD, HBEd, STENCHMAN, Esq11 ay önce

"physics" show me what happens when you try to break these two pieces once more. you can see where it will happen. you will see the same shapes break over and over and over because its a tiny library of geometry instead of millions that are found in modern games.

IDKmyself profil fotoğrafı
IDKmyself11 ay önce

As far as I know I think this game uses europha phisics engine. It also uses two other engines Havoc engine and DMM enige. The reason why people don't use europha now is its costly lisencing fee and very experienced devs who excell in mathematical application.

Ozone profil fotoğrafı
Ozone11 ay önce

To "recreate" this in 2025, they would need 5x AAA studios crunching 24/7 for 3 years straight, $300mil , another 3 years of development hell and management changes and 3 frame generation technologies working at the same time to reach a smooth 60 FPS experience.

Ma𝕏 Vidya 🎮 profil fotoğrafı
Ma𝕏 Vidya 🎮11 ay önce

They’re here.

popmalc profil fotoğrafı
popmalc11 ay önce

I hate gaming conversations because they just take words and group them with anything. The only words gamers know are graphics and physics

ULTRANATIONALIST profil fotoğrafı
ULTRANATIONALIST11 ay önce

I'm not a star wars fan by any means in fact I think it's a gay franchise but fuck me running this game ruled.. we used to get good games, not allowed anymore

JohnLogostini profil fotoğrafı
JohnLogostini11 ay önce

#NVIDIA_GameWorks

Red Ketchup profil fotoğrafı
Red Ketchup11 ay önce

If you ran this thing on PhysX you would get 3 FPS with a 5090 (unfortunately)

𝕮𝖍𝖊𝖌𝖌 profil fotoğrafı
𝕮𝖍𝖊𝖌𝖌11 ay önce

Its a small thing, but one thing I love about Force Unleashed is that some surfaces deform when hit. So when you throw a stormtrooper into a metal wall, you'll leave a big ass dent in the steel, it's great.

no1 illuminate op profil fotoğrafı
no1 illuminate op11 ay önce

I thought the first frame ai Shrek ngl from the preview

John Duttenhofer profil fotoğrafı
John Duttenhofer11 ay önce

Digital Molecular Matter was the shit and inspired young me to get into computer simulations (I took one physics class and realized I was doomed, lol)

M. Heron profil fotoğrafı
M. Heron11 ay önce

Would you be interested in doing a history video on DMM? (Digital Molecular Matter -- the tech used in this game I believe). Whatever happened to them and their tech? I know I would be interested in *watching* said video. . .

Angelo Terán Rodas profil fotoğrafı
Angelo Terán Rodas11 ay önce

physics engine so good that rockstar bought it for themselvers lol

r.n.kedidjein profil fotoğrafı
r.n.kedidjein11 ay önce

"sorry we're busy making microtransactions. No more time for playing with trees...no more time for playing...no more time for ... having fun with games 🥲"

Noir profil fotoğrafı
Noir11 ay önce

Crysis had such physics a year prior. The levels of interaction with the environment still amazes me to this day.

🆓️🇵🇸 Trinity profil fotoğrafı
🆓️🇵🇸 Trinity11 ay önce

When the fart master rolls in goddamn

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