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2.5d combat test #gamedev
31 条评论

making sure certain things display over the others is kind of tricky in these circumstances

Enemy grab and throw! I love this mechanics!

umbrella cats coming back?!?

gunstar heroes dive my beloved now add the rondo of blood slide jump

that jump's so good

looks nice ♥️ the tmnt throw

love this perspective. Was always a fan of Klonoa and Viewtiful Joe because of that "on-rails" type movement

I love the sound effects!

I like how you can pick up and throw enemies.

Looks Nice, looks like klonoa camera

This surrounding a mandatory timed factory exploding level that lasts 2 minutes and 30 seconds

2.5d is the smartest constraint in the genre. lock the camera to one plane, keep 2d's clean hitboxes but with 3d weight and lighting. animate a fraction of what a real 3d fighter needs

I was just thinking of this game yesterday

I love you jaklub can we get married

🔥🔥🔥🔥

cuphead feelings

Looks really cool! Combat reminds me of Gunstar Heros

Did you make that with game maker also?

nope, this is godot

yeah

The springy animations of characters makes it look really satisfying to hit them

eff the euroshmup haters; give him HP, and crank up the chaos!

Love it

Me vino a la mente un Pizza Tower con perspectiva 2.5d. Sería gracioso de ver jaja

A lot of depth for a test, great work!

It looks so good, I love how you can pick up and throw enemies

What're you using to make this?

godot

Nice, I like the tactical crawl shooting.

The 2.5D depth reads really well here, that little cat sprite facing off against a whole squad on the floating platforms looks like a fun setup.

Jehe, Whatever the final product would be, please add those sketches as an unlockable or something... This looks way too fun, and those characters too
