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4 random bevel / topology tips #B3D #Blender #Blender3D

392,744 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля brave rabbit (also braverabbit.bsky.social)
brave rabbit (also braverabbit.bsky.social)1 год назад

Fabulous as always!

Фото профиля Linkums
Linkums1 год назад

unbevelable

Фото профиля Shahar Korren
Shahar Korren1 год назад

@sakuramochiJP In Blender, it’s best to avoid sharpening corners before adding a subdivision modifier by adding edge loops. Instead, select the edges you wish to sharpen and then you can either open the side menu by hitting N and ajust the “Mean Crease” slider under “Edges Data” or hit Shift+E.

Фото профиля Colin Correale
Colin Correale1 год назад

Wow! Thanks for the tips! Ill be putting these to use ASAP!

Фото профиля Sepulcherz
Sepulcherz1 год назад

I'm actually doing an anvil right now, following blender guru's tutorial, and yesterday I was at the part of the video when he was talking about edges and light flow, I feel like this is a great addition to my knowledge, thanks for sharing!

Фото профиля Jose Medina
Jose Medina1 год назад

Well you caught my attention

Фото профиля Stephen Newport
Stephen Newport1 год назад

These are so concise and useful, thank you

Фото профиля ZeveN
ZeveN1 год назад

🥰

Фото профиля Hard Surface Professor
Hard Surface Professor1 год назад

Excellent tips!

Фото профиля MotasBackup
MotasBackup1 год назад

The second example is a wrong way of doing it, it leaves a big ass ngone at the top and obviously you NEVER want that

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