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4 random bevel / topology tips #B3D #Blender #Blender3D
392,744 views • 1 year ago •via X (Twitter)
10 Comments

Fabulous as always!

unbevelable

@sakuramochiJP In Blender, it’s best to avoid sharpening corners before adding a subdivision modifier by adding edge loops. Instead, select the edges you wish to sharpen and then you can either open the side menu by hitting N and ajust the “Mean Crease” slider under “Edges Data” or hit Shift+E.

Wow! Thanks for the tips! Ill be putting these to use ASAP!

I'm actually doing an anvil right now, following blender guru's tutorial, and yesterday I was at the part of the video when he was talking about edges and light flow, I feel like this is a great addition to my knowledge, thanks for sharing!

Well you caught my attention

These are so concise and useful, thank you

🥰

Excellent tips!

The second example is a wrong way of doing it, it leaves a big ass ngone at the top and obviously you NEVER want that
