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4 random bevel / topology tips #B3D #Blender #Blender3D

393,428 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von brave rabbit (also braverabbit.bsky.social)
brave rabbit (also braverabbit.bsky.social)vor 2 Jahren

Fabulous as always!

Profilbild von Linkums
Linkumsvor 2 Jahren

unbevelable

Profilbild von Shahar Korren
Shahar Korrenvor 2 Jahren

@sakuramochiJP In Blender, it’s best to avoid sharpening corners before adding a subdivision modifier by adding edge loops. Instead, select the edges you wish to sharpen and then you can either open the side menu by hitting N and ajust the “Mean Crease” slider under “Edges Data” or hit Shift+E.

Profilbild von Colin Correale
Colin Correalevor 2 Jahren

Wow! Thanks for the tips! Ill be putting these to use ASAP!

Profilbild von Sepulcherz
Sepulcherzvor 2 Jahren

I'm actually doing an anvil right now, following blender guru's tutorial, and yesterday I was at the part of the video when he was talking about edges and light flow, I feel like this is a great addition to my knowledge, thanks for sharing!

Profilbild von Jose Medina
Jose Medinavor 2 Jahren

Well you caught my attention

Profilbild von Stephen Newport
Stephen Newportvor 2 Jahren

These are so concise and useful, thank you

Profilbild von ZeveN
ZeveNvor 2 Jahren

🥰

Profilbild von Hard Surface Professor
Hard Surface Professorvor 2 Jahren

Excellent tips!

Profilbild von MotasBackup
MotasBackupvor 2 Jahren

The second example is a wrong way of doing it, it leaves a big ass ngone at the top and obviously you NEVER want that

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