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4am. Tea is going cold. The house is quiet. Everyone else is sleeping. Outside still dark through the window. 𝘛𝘩𝘪𝘴 𝘪𝘴 𝘵𝘩𝘦 𝘰𝘯𝘭𝘺 𝘵𝘪𝘮𝘦 𝘐 𝘧𝘦𝘦𝘭 𝘭𝘪𝘬𝘦 𝘮𝘺𝘴𝘦𝘭𝘧. I lead product engineering by day. I manage 3 teams. I support 4M active users. I build iOS & Android apps...

43,572 просмотров • 9 дней назад •via X (Twitter)

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I mean you do have a very good point, however I hope you can understand where I come from. (Sorry I’m advance for the long tweet back) This is exactly what I use to do when I was their age. We didn’t have the luxury of an independent scene we do now and even if we did I was 14 years old, I was only allowed to go to a training school to learn the basics. But I had an enormous passion for the business & if I wasn’t allowed to work shows I’d do it myself. - and I’d argue that because of this I had a head start on a lot of the people I trained with when I finally turned 18 From there I’ve been lucky enough to have the support of friends, peers & fans to push me into what I am today. The fact I’ve still had that same style for now 17 years and this is my first surgery, I think I’ve looked after my body. Think about it 17 years this is my first major injury. You think this is stupid, I would say it’s equally as stupid as to fall off a scaffolding breaking both your legs. And while I’m sure there’s a few people that wished you landed on your head, I for one hope you’re doing well & not in too much pain from your injury. But to me, it showed the care that you have for the industry at that time. I see myself in these guys that are finding any outlet to do what they love. Their bumps are solid & basing is great. Like I said I understand there is a level of danger doing this so I hope none of them get hurt but I can’t help but root for these guys and hope I one day see them in a ring. Once again sorry for the long arse tweet and hope the message finds you well boss.

Will Ospreay • ウィル・オスプレイ

188,242 просмотров • 8 месяцев назад

While I have premium I definitely want to do a long post breaking down the main scene from this show that I obsess with. There's so much that I feel could be learned from it. Not just for expansion animators either. There's honestly a LOT that can be learned from how this show directed its expansion scenes that can be applied to even safe for work animations. Obviously yes, the expansion alone is really good. What makes it so good though is just the fact that there's things you pick up on that you likely don't even realize until you re-watch. I'm using this scene as an example as it's not AS good I would say, but it still has a lot going for it. One thing I've always loved from it that I want to use in my own animations someday is that the expansion sort of comes in waves as opposed to one consistent growth. In a way, it makes it feel more natural while also selling how tight the top is getting. It could have been accompanied by showing the knot getting tighter or smaller with each growth. It's a small part of the animation but just that one thing already adds another layer to appreciate. It's not like most expansion scenes where there's very little outside of just "growing" on its own. There's a bunch of little things that subtly improve it without being obnoxious. The first expansion scene has WAY more that I want to talk about honestly. Far more than this one has. It will probably be a really long post now that I think about it...

FancyPlanks 🐀

16,420 просмотров • 7 месяцев назад