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🗒️5v5 Playing Forward CPs -Play Forward- Timing- Bounce Passes -Run Forward- Off the Shoulder/From Deep -Space- See It, Leave It, Attack It -Body Position for 1st Touch Any feedback welcomed. RTs & Likes appreciated TacticalPad® ⚽️

11,843 views • 1 year ago •via X (Twitter)

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A friend of mine just recently got his first gun, a striker fired Glock 19. He is terrified to leave a round chambered. To anyone reading this who has this same fear, I want to alleviate your concerns. I'm going to explain why there is nothing to be afraid of. First and foremost, I fully understand your concern. It's not irrational. And you're not stupid for being nervous about a bullet being aimed at your leg with the striker cocked back under spring tension about an 1/8 of an inch from the primer. I get it. I shared this concern when I was new to carrying. But your fear is due to a lack of understanding of the internal safety features of a modern striker fired handgun. On a properly maintained modern striker fired pistol the striker CANNOT hit the primer on the chambered round without the trigger being pulled. Can't. Not shouldn't. Can't. (If you have any good Sig P320 jokes, this is the proper place to share them) There is a block that the striker will hit and stop if it is released without the trigger being depressed. It works just like a lock and key. There is a channel in the blocker that the striker can pass through if it is in the fire position. It only goes into the fire position if the trigger is pulled which pushes the blocker into the fire position. A spring keeps the blocker firmly in the block position until then. The blocker is a solid piece of steel that won't break. And if your gun is securely in a hard sided Kydex holster nothing can move the trigger unless it is unholstered. Many guns like Glocks have a trigger safety that prevents the trigger from moving due to force of dropping. Your finger has to be on the trigger safety to move it. So the gun cannot fire unless you pull the trigger. And it's easy for you to test this safety feature to see how it works! See the video below. You can try to push the striker forward by moving that piece at the back of the slide forward. That piece is the back of the striker. Push it forward and it will stop. The tip won't come out through the breach. You see it trying to come through but it gets stuck. Now push that little button in. That is the actual blocker. When you push it in you will now be able to move the striker forward through the breach and see how it will strike the primer. You can test this easily every time you disassemble your pistol to verify it is still working. You can break this safety feature by removing the blocker or losing the spring. But if it's there it will work. (You would be the first person in firearms history who has ever lost a spring. Literally the first one. It has never happened before. 😐) But it doesn't come out as part of regular maintenance. You have to disassemble the firing assembly to get it out. That won't happen by accident. And if you do that on purpose you should do this blocker test when you reassemble it to make sure the safety feature is working. My video shows a Glock slide. All Glocks will look like this. Other brands may put the blocker in a different spot or it may be a slightly different shape. But they all (mostly) have the same design. If you test yours as demonstrated and it works like mine does, your gun WILL NOT fire without pulling the trigger. (If you just thought of another P320 joke, this is another good place to toss that out there)

Spaceballs The X Account

197,088 views • 2 months ago

ハロウィンダンス🎃...踊っちゃうんだ... #Grok Imagineの動画プロンプトはプロンプトは下記を参照してください...#ハロウィンダンス ↓ ↓ Action + Camera Work (10 seconds): BGM is hip-hop music. [0–2 seconds] While conversing naturally in Japanese and facing the camera, the subject abruptly shrugs both shoulders up and drops them forcefully. Immediately after, they thrust both arms straight forward to shoulder height with elbows locked, then sharply snap both wrists downward at a 90-degree angle. They open their hands, extending all fingers straight down to create a classic zombie silhouette. Maintaining this arm posture, they take two short steps forward (right foot, then left foot). With each step, they forcefully jerk their shoulders—first right, then left—while their head tilts unnaturally in the same direction, lagging slightly behind the shoulder movement. Finally, keeping their arms extended forward, they bring their body to a complete, momentary halt, then quickly tilt their head to look directly into the lens. Camera framing is a frontal medium shot (framing from the knees up). A brief push-in occurs in sync with the initial shoulder jerk; the camera follows slightly sideways during the left-right shifts, followed by another short dolly-in as the face thrusts forward at the end. [2–4 seconds] With arms extended forward and wrists bent 90 degrees downward—fingers straight and pointing down—the subject advances toward the camera for four consecutive steps in a zombie-like manner. They walk with a heavy gait and slightly bent knees, stepping right, left, right, then left. Instead of a standard walk, the movement follows a "stop-and-go" rhythm: take a step, momentarily freeze the body, then sharply execute the next step. With each step, they add accents to the upper body: right shoulder jerk, left shoulder jerk, chest jerk, and finally a jerk of both shoulders. Throughout this sequence, the arms remain extended forward. However, with each "hit" (accented movement), thrust the entire arm forward by only about 5–10 cm to create a motion resembling a zombie reaching for prey. Maintain the 90-degree bend at the wrist and the specific finger shape throughout the movement. The camera slides quickly left and right in sync with the steps. It pulls back slightly each time the subject steps forward and performs a brief push-in only at the moment the arms are thrust out. Although the movement is rapid, keep the subject positioned near the center of the frame at all times. [4–6 seconds] Pull both hands sharply toward the chest, using the recoil to swing both arms wide open to the sides. Immediately follow this by swinging the right arm diagonally downward and the left arm diagonally upward, then reverse the positions on the next beat. Drop into a low squat with knees apart and shift forcefully from right to left, accenting the movements of the shoulders, elbows, and hips in succession. Finally, bring both hands to a sharp stop beside the face. The camera pulls back slightly to a wider framing that includes the thighs. It performs a brief arc movement matching the wide swings and comes to an abrupt halt the moment the arms stop. [6–8 seconds] Rise quickly from the low stance and sharply accent the shoulders twice. Immediately shift the upper body rapidly from right to left, then to the front. Fully extend both arms straight ahead, keeping them parallel to each other. Clearly bend both wrists 90 degrees downward, with all fingers straightened and pointing down. Holding this arm position almost static for two seconds, bend the knees slightly, lean the body forward a bit, and take four quick steps toward the camera. Shift the body weight significantly forward with each step (right, left, right, left), adopting an unnatural "zombie walk" where the body seems to follow with a slight lag rather than a standard walking gait. For each step, rapidly repeat the sequence: STEP → shoulder hit → FREEZE → STEP → chest hit → FREEZE. Maintain the silhouette of a "zombie with both arms thrust forward" at all times. The camera lowers to a slightly low angle and dollies back in sync with the subject's forward step. Incorporate a very slight pan with each hand movement, locking the composition to the center the moment the subject returns to a frontal position. [8–9 seconds] Suddenly stop walking while keeping both arms extended upward. Spread the knees, squat deeply, and drop the body down in one motion, keeping the wrists bent at 90-degree angles. After a complete freeze of about 0.2 seconds, snap the body upward in a wave-like motion: legs → hips → chest → shoulders. The momentum causes both arms to thrust forcefully forward another 10–20 cm, though they remain pointed straight ahead. The camera pulls back slightly as the body drops, then executes a rapid push-in at the exact moment of the upward snap. [9–10 seconds] Take a strong step forward with the right foot and thrust both hands rapidly toward the camera. Spread the fingers wide. Stare intensely at the lens from between the hands. Instead of a standard smile, briefly flash a sharp, playful, and provocative expression, followed by a slight smile just at the corners of the mouth. The camera performs a rapid dolly-in matching the step forward. Zoom in quickly from a chest-up shot to a tight close-up on the face, making the hands appear large in the foreground. Hold a complete freeze for the final 0.3–0.5 seconds. [Overall Dance Direction] The tempo is quite fast. Minimize soft, swaying movements; instead, build the choreography around "hits," "stops," "direction changes," "steps," and "arm thrusts." Move the shoulders, chest, neck, elbows, and hips independently and precisely, ensuring a clear, sharp stop at the end of each movement. Rather than executing movements in a continuous, fluid flow, repeat a rhythm of "sharp movement → complete stop → sudden switch to the opposite direction." 【Overall Camera Direction】 A single-shot sequence primarily from a frontal angle. Synchronize short, quick dolly-ins, dolly-backs, lateral slides, slight low-angle shots, and brief arc movements with the "hits" in the dance. The camera should not move continuously; instead, it should pause momentarily to match the subject's "stops." Rapidly shift the camera's direction only at the moment the dance changes direction, creating a strong sense of the beat throughout the visuals. Utilize wide-angle perspective to make hands thrusting toward the camera appear larger. Avoid excessive camera shake, random swaying, violent spinning, or meaningless zooming. Connect the sequence in a single 10-second shot to create a hard-hitting, sharp aesthetic reminiscent of a Halloween dance music video. 【Key Movement Keywords】 hard-hitting dance, sharp isolations, powerful hits, fast arm strikes, precise stops, strong body accents, shoulder pops, chest hits, rapid directional changes, aggressive footwork, sharp head movements, rhythmic freeze poses, high-energy choreography, crisp motion, strong beat synchronization

SPLASH GIRLS@AI Image

51,077 views • 7 days ago