Loading video...
Video Failed to Load
A feature I notice many EasyRain users missing is the puddle material function that can be used on static meshes *and* landscapes (Example below is a landscape mesh) You can set the water depth, color, ripples, splashes, all controlled through the EasyRain blueprint. #UnrealEngine
41,304 views • 6 months ago •via X (Twitter)
0 Comments
No comments available
Comments from the original post will appear here
