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A few people will know satisfaction, and also, the dread.
31,045 次观看 • 1 年前 •via X (Twitter)
11 条评论

The fact that you're able to make something like this in such a short time is mindblowing to me, very impressive!

Haha, thanks. I don’t feel particularly fast though, hehe. Maybe everyone looks fast on social media.

Test your limits, face your fears, and see who comes out on top. 🚀 Surviving Mann delivers heart-pounding action every episode! #SurvivingMann #Fearless #NavySEALs #SpecOps #TacticalTraining

Looking awesome mate! Love it!

That texture moving on that platform:o very cool stylization

It's actually annoying how smooth this all is

I’m sorry man.

With the ladder and everything?! Nice! Are you using a Ridgidbody character controller or no? I'm curious how you went about your solution. Stuff you use reparenting or manual position matching or some other technique?

I have a CC constrained to a navmesh atm. No reparenting, just a class that detects moving platforms, calculates the offset and then I apply that offset before doing movement.

Hey Jakob, how do you do the art for this game? Are you doing this alone?

Im using unity primitives haha Yeah, alone for now.
