Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

A few people will know satisfaction, and also, the dread.

31,045 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von MortMort
MortMortvor 1 Jahr

The fact that you're able to make something like this in such a short time is mindblowing to me, very impressive!

Profilbild von Jakob Wahlberg
Jakob Wahlbergvor 1 Jahr

Haha, thanks. I don’t feel particularly fast though, hehe. Maybe everyone looks fast on social media.

Profilbild von American Stories Network
American Stories Networkvor 1 Jahr

Test your limits, face your fears, and see who comes out on top. 🚀 Surviving Mann delivers heart-pounding action every episode! #SurvivingMann #Fearless #NavySEALs #SpecOps #TacticalTraining

Profilbild von SpicyStudios
SpicyStudiosvor 1 Jahr

Looking awesome mate! Love it!

Profilbild von Flash of Stars IndieDev
Flash of Stars IndieDevvor 1 Jahr

That texture moving on that platform:o very cool stylization

Profilbild von sean 🎭 gabriel
sean 🎭 gabrielvor 1 Jahr

It's actually annoying how smooth this all is

Profilbild von Jakob Wahlberg
Jakob Wahlbergvor 1 Jahr

I’m sorry man.

Profilbild von Eluem
Eluemvor 1 Jahr

With the ladder and everything?! Nice! Are you using a Ridgidbody character controller or no? I'm curious how you went about your solution. Stuff you use reparenting or manual position matching or some other technique?

Profilbild von Jakob Wahlberg
Jakob Wahlbergvor 1 Jahr

I have a CC constrained to a navmesh atm. No reparenting, just a class that detects moving platforms, calculates the offset and then I apply that offset before doing movement.

Profilbild von Tarcísio Rezende
Tarcísio Rezendevor 1 Jahr

Hey Jakob, how do you do the art for this game? Are you doing this alone?

Profilbild von Jakob Wahlberg
Jakob Wahlbergvor 1 Jahr

Im using unity primitives haha Yeah, alone for now.

Ähnliche Videos