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A hectic scene from dungeon 4 of Hazelnut Bastille: #madewithunity #indiedev #gamedev #pixelart #indiegame #16bit #NintendoSwitch

45,389 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Torvus Talon
Torvus Talon2 лет назад

This looks really good. +1 for using slow projectiles. Are the jellyfish on the same global timer?

Фото профиля Aloft Studio
Aloft Studio2 лет назад

every Jelly has the same timer, so the first time they fire, they will do it synchronized. After some of them take damage, that delay impacts their timer, and they will be out of sync then. If it wasn't that way, you'd be able to do something like stunlock them.

Фото профиля Kelvin Martinez
Kelvin Martinez2 лет назад

Very cool gameplay..

Фото профиля IndieGameCloud
IndieGameCloud2 лет назад

I'd die! 😂

Фото профиля PJ Spadez
PJ Spadez2 лет назад

Music reminds me of Trials of Mana

Фото профиля Oricalle: NIFLJARN REAL
Oricalle: NIFLJARN REAL2 лет назад

Wishlists, this looks lovely.

Фото профиля Zeppy64 🌌🐻 | Space Dad & Bear
Zeppy64 🌌🐻 | Space Dad & Bear2 лет назад

this is interesting level design, i love the way the hearts are done also

Фото профиля m1234
m12342 лет назад

Maybe things have changed since a few years ago when this song was first shown but wasnt this made to play in an area thats late into the game that looked similar to this one? Maybe you go back there at another point in the game or theres a few similar looking places?

Фото профиля Aloft Studio
Aloft Studio2 лет назад

This dungeon has indoor and outdoor spaces; you can see examples of the outdoor spaces in the earlier screens!

Фото профиля Bikko
Bikko2 лет назад

It reminds me of Soleil (Crusader of Centy in 🇺🇸) the animation, even the style of the feet and the spikes it's almost the same. Good memories

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