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A simple jumping system I made for Nòra using only one animation and some additives There is no simulation anywhere, but the animation is adjusted by the velocity, so the blend looks good no matter how high you jump
68,515 Aufrufe • vor 3 Jahren •via X (Twitter)
6 Kommentare

Shawn Leevor 3 Jahren
@HeyNoraNora This is so clean! I’m curious, so depending on velocity, it adjusts how slow/quickly you get into the blend?

Martinvor 3 Jahren
@HeyNoraNora Basically, the position of the animation is connected to the velocity of the jump, so it's not a traditional "Jump Start > Up > Apex > Fall > Fall Loop" cycle. When you jump, the arc of the jump is calculated to make the poses match correctly to the velocity

Mari 💚💛 3D Modelervor 3 Jahren
@HeyNoraNora Love seeing your work!

Nicholas Aelickvor 3 Jahren
@HeyNoraNora Looks really good!

Crowdi Lord Bakervor 3 Jahren
@HeyNoraNora Martin work amazing as always!

Martinvor 3 Jahren
@MoncefChahid I don’t know if the new Unreal tools will be helpful yet
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