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A simple jumping system I made for Nòra using only one animation and some additives There is no simulation anywhere, but the animation is adjusted by the velocity, so the blend looks good no matter how high you jump

68,515 Aufrufe • vor 3 Jahren •via X (Twitter)

6 Kommentare

Profilbild von Shawn Lee
Shawn Leevor 3 Jahren

@HeyNoraNora This is so clean! I’m curious, so depending on velocity, it adjusts how slow/quickly you get into the blend?

Profilbild von Martin
Martinvor 3 Jahren

@HeyNoraNora Basically, the position of the animation is connected to the velocity of the jump, so it's not a traditional "Jump Start > Up > Apex > Fall > Fall Loop" cycle. When you jump, the arc of the jump is calculated to make the poses match correctly to the velocity

Profilbild von Mari 💚💛 3D Modeler
Mari 💚💛 3D Modelervor 3 Jahren

@HeyNoraNora Love seeing your work!

Profilbild von Nicholas Aelick
Nicholas Aelickvor 3 Jahren

@HeyNoraNora Looks really good!

Profilbild von Crowdi Lord Baker
Crowdi Lord Bakervor 3 Jahren

@HeyNoraNora Martin work amazing as always!

Profilbild von Martin
Martinvor 3 Jahren

@MoncefChahid I don’t know if the new Unreal tools will be helpful yet

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